Difference between revisions of "Item List"

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This page contains the master price list contain information for all Virtual Items, [[Weapons]], Clothes and [[Vehicles]].  While this Price list is mainly used for reference in other pages and contains some internal data, such as classnames, it may be useful for you to reference while playing on Altis!
{{Historic/Altis}}
 
 
These tables were last updated on the 15th January 2019 @ 01:19 am


This page contains the master item list contain information for all Virtual Items, [[Weapons]], Clothes and [[Vehicles]]. While this Item list is mainly used for reference in other pages and contains some internal data, such as classnames, it may be useful for you to reference while playing on [[Altis]]!
==Virtual Items==
==Virtual Items==
The Table below contains information for all Virtual Items (Y Menu) found on [[Altis]]:
The Table below contains information for all Virtual Items (Y Menu) found on [[Altis]].
{| class="wikitable" style="text-align:center;"
{| class="wikitable mw-collapsible" style="text-align:center;"
! colspan="8" style="font-size:14pt;" |'''Roleplay UK - Virtual Items List'''
|+'''Roleplay UK - Virtual Items List'''
|-
!Classname
!Name
!Name
!Price you Pay (Buy)
!Amount you get (Sell)
!Weight
!Weight
!Illegal?
!Illegal?
Line 18: Line 12:
!Notes
!Notes
|-
|-
|oilu
|£2000 Prepaid Card
|Unprocessed Oil
|0
|Not Purchasable
|
|Unsellable
|
|7
|
|-
|£500 Prepaid Card
|0
|
|
|
|-
|Aiden's Moonshine
|2
|
|
|Purchased at [[The Bearded Clam]]
|-
|Aluminum Ingot
|3
|
|
|Can be sold at the [[Altis Metal Exports|Metal Exporter]] for a Profit
|-
|Apple
|1
|
|
|
|Oil Processing
|Can be picked an any Apple Orchard and sold to the [[Market]]. It can also be processed into Apple Cider at the Cider Factory.
|Can be extracted from an Oil Extraction Point. Process this at an Oil Refinery to turn it into Processed Oil
|-
|-
|oilp
|Apple Cider Bottle
|Processed Oil
|1
|Not Purchasable
|£2,450
|6
|
|
|
|
|Can be sold at any Oil Trader for a Profit or turned into Plastic at the Plastic Processor for use in the [[Factory]]
|Apple Cider Bottles may be sold at [[The Bearded Clam]] Pub in [[Kavala]] Square for profit.
|-
|-
|heroinu
|Automated Drug Dealer
|Opium
|25
|Not Purchasable
|£1,750
|6
|'''✓'''
|'''✓'''
|Heroin Training
|
|Gatherd at the Opium Fields. Can be sold to any Drug Dealer or turned into Heroin at the Heroin Processor
|Can be bought and setup by [[Poseidon]] to allow people to sell their Drugs to them
|-
|-
|heroinp
|Axe
|Heroin
|2
|Not Purchasable
|
|£4,080
|4
|'''✓'''
|
|
|Can be sold to any Drug Dealer or used in the [[Factory]]
|Used to cut down trees at various locations around [[Altis]]
|-
|-
|spice
|Bag of Cannabis Seeds
|Spice
|50
|Not Purchasable
|£9,500
|4
|'''✓'''
|'''✓'''
|
|
|Can be made at the [[Factory]] and sold to the Prison Dealer
|Can be bought from the [[Farmers Market|Rebel Farmers Market]] and used to grow Cannabis in [[Barns]]
|-
|-
|cannabis
|Bag of Fertilizer
|Cannabis
|30
|Not Purchasable
|
|Unsellable
|
|4
|Can be bought at the [[Farmers Market]] to help fertilise soil for crops in [[Barns]]
|'''✓'''
|Marijuana Training
|Gathered at the Weed Field. Can be sold to any Drug Dealer or turned into Marijuana at the Weed Processor
|-
|-
|marijuana
|Bag of Opium Seeds
|Marijuana
|50
|Not Purchasable
|£2,520
|3
|'''✓'''
|'''✓'''
|
|
|Can be sold any Drug Dealer or used in the [[Factory]]
|Can be bought from the [[Farmers Market|Rebel Farmers Market]] and used to grow Opium in [[Barns]]
|-
|-
|apple
|Bag of Potato Seeds
|Apple
|50
|Not Purchasable
|£50
|1
|
|
|
|
|Can be picked an any Apple Orchard and sold to the Market or turned in Cider at a Cider Factory
|Can be bought at the [[Farmers Market]] and used to grow Potatoes in [[Barns]]
|-
|-
|orange
|Baked Beans
|Orange
|3
|Not Purchasable
|Unsellable
|1
|
|
|
|
|
|
|-
|-
|pear
|Bauxite Ore
|Pear
|4
|Not Purchasable
|Unsellable
|1
|
|
|
|
|
|Mined at the Aluminium Mine. Needs to be processed into Aluminium at the Aluminium Processor
|-
|-
|grape
|Beer
|Grapes
|2
|Not Purchasable
|Unsellable
|1
|
|
|
|
|
|
|-
|-
|potato
|Blasting Charge
|Potato
|15
|Not Purchasable
|'''✓'''
|£1,000
|1
|
|
|Can be made at the [[Factory]] and used to breach Vaults
|-
|Blood Diamond
|7
|'''✓'''
|
|
|Can be grown in [[Barns]] and sold for profit
|Can be sold at the [[Smugglers Outpost]]
|-
|-
|water
|Blood Diamond Uncut
|RPG Tips Tea
|7
|£10
|'''✓'''
|£5
|1
|
|
|Gathered at the Blood Diamond Dump. Needs to be cut at the Blood Diamond Cutter
|-
|Bloodbag
|3
|
|
|
|
|Can be bought from [[National Health Service|NHS Hospitals]] and used to prevent downed people from bleeding out
|-
|-
|rabbit
|BlueBurger
|Rabbit Meat
|2
|£75
|£65
|1
|
|
|
|
|
|
|-
|-
|salema
|Bolt Cutter
|Salema Meat
|5
|£90
|'''✓'''
|£90
|
|Can be used to break into various [[Houses]] and Buildings across [[Altis]]
|-
|Bomb Defuse Kit
|2
|2
|
|
|
|
|Fished from the Ocean.  Can be sold at "The Cod Father"
|Used by the [[Altis Police Service|Police]] to defuse Blasting Charges
|-
|-
|ornate
|Box of Medical Goods
|Ornate Meat
|10
|£80
|£80
|2
|
|
|
|
|Fished from the Ocean. Can be sold at "The Cod Father"
|Used by the [[National Health Service|NHS]] to transport various Medical Items between Hospitals.
|-
|-
|mackerel
|Breathalyzer
|Mackerel Meat
|2
|£350
|£350
|4
|
|
|
|
|Fished from the Ocean.  Can be sold at "The Cod Father"
|Used by the [[Altis Police Service|Police]] and [[NHS]] to determine how intoxicated you are
|-
|-
|tuna
|Broken Bell
|Tuna Meat
|4
|£1,400
|£1,400
|6
|
|
|
|
|Fished from the Ocean.  Can be sold at "The Cod Father"
|Can be recovered from [[Shipwrecks]] and sold at the [[Antique Dealer]]
|-
|-
|mullet
|Broken Pottery
|Mullet Meat
|£500
|£500
|4
|4
|
|
|
|
|Fished from the Ocean.  Can be sold at "The Cod Father"
|Can be recovered from [[Shipwrecks]] and sold at the [[Antique Dealer]]
|-
|-
|catshark
|Broken Statue
|Cat Shark Meat
|£600
|£600
|6
|6
|
|
|
|
|Fished from the Ocean.  Can be sold at "The Cod Father"
|Can be recovered from [[Shipwrecks]] and sold at the [[Antique Dealer]]
|-
|-
|turtle
|Cannabis
|Turtle Meat
|4
|£4,000
|£4,000
|6
|'''✓'''
|'''✓'''
|Marijuana Training
|Gathered at the Weed Field. Can be sold to any [[Drug Dealer]] or turned into Marijuana at the Weed Processor
|-
|Cardoso's Whisky
|2
|
|
|
|
|Purchased at [[The Bearded Clam]]
|-
|-
|fishing
|Cat Shark Meat
|Fishing Pole
|6
|Not Purchasable
|
|Unsellable
|2
|
|
|Fished from the Ocean. Can be sold at "[[Fish Market|The Cod Father]]"
|-
|Cement Bag
|5
|
|
|
|
|Can be sold at the Cement Trader for a profit.
|-
|-
|coffee
|Chips
|Coffee
|£10
|£5
|1
|1
|
|
Line 225: Line 204:
|
|
|-
|-
|turtlesoup
|Ciaran's Secret Shandy
|Turtle Soup
|£3,000
|£1,000
|2
|2
|
|
|
|
|Purchased at [[The Bearded Clam]]
|-
|Clam
|8
|'''✓'''
|
|
|Can be gathered at the Clam Field out at sea. Recover the Pearls at the Clam Processor
|-
|-
|donuts
|Cocaine
|Crumpets
|6
|£120
|'''✓'''
|£60
|Cocaine Training
|Gathered at the Cocaine Fields. Can be sold at any Drug Dealer or Processed at the Cocaine Processor
|-
|Coffee
|1
|1
|
|
Line 243: Line 228:
|
|
|-
|-
|fuelE
|Computer Case
|Empty Fuel Can
|4
|Not Purchasable
|Unsellable
|2
|
|
|
|
|Empty Fuel can - Of no use!
|Can be made at the [[Factory]]
|-
|-
|fuelF
|Computer Components
|Full Fuel Can
|8
|£850
|£500
|5
|
|
|
|
|Can be used on a vehicle to partially re-fuel it in a pinch
|Can be made at the [[Factory]]
|-
|-
|pickaxe
|Computer Screen
|Pickaxe
|3
|£1,200
|£750
|2
|
|
|
|
|Used to mine the various resources found around the [[Altis]]
|Can be made at the [[Factory]]
|-
|-
|axe
|Copper Ingot
|Axe
|4
|£1,200
|Unsellable
|2
|
|
|
|
|Used to cut down trees at various locations around [[Altis]]
|Can be sold at the Metal Exports or used in the [[Factory]]
|-
|-
|copperore
|Copper Ore
|Copper Ore
|Not Purchasable
|Unsellable
|5
|5
|
|
Line 288: Line 258:
|Mined at the Copper Mine. Needs to be processed into Copper Ingots at the Copper Processor
|Mined at the Copper Mine. Needs to be processed into Copper Ingots at the Copper Processor
|-
|-
|ironore
|Crystal Meth Box
|Iron Ore
|15
|Not Purchasable
|'''✓'''
|Unsellable
|
|Can be sold at any [[Drug Dealer]].
|-
|Cut Diamond
|2
|
|
|Can be sold at the Diamond Shop
|-
|Defibrillator
|5
|5
|
|
|Iron Processing
|
|Mined at the Iron Mine. Needs to be processed into Iron Ingots at the Iron Processor
|Can be bought from the [[National Health Service|NHS Hospitals]] and used to revive people
|-
|Doughnuts
|1
|
|
|
|-
|-
|ironr
|Drug Box
|Iron Ingot
|16
|Not Purchasable
|'''✓'''
|£2,625
|3
|
|
|
|
|Can be Sold at the Metal Exports for profit or Turned into Steel at the Steel Processor
|-
|-
|copperr
|Empty Fuel Can
|Copper Ingot
|2
|Not Purchasable
|£2,002
|4
|
|
|
|
|Can be sold at the Metal Exports or used in the [[Factory]]
|Empty Fuel can - Of no use!
|-
|-
|salt
|Ephedrine Barrel
|Salt
|15
|Not Purchasable
|Unsellable
|3
|
|
|Salt Processing
|Meth Training
|Mined at the Salt Mine. Needs to be refined at the Salt Refinery before it can be sold
|Can be bought from WilcoChem and cooked into Meth and the Meth Lab
|-
|-
|saltr
|Epinephrine
|Refined Salt
|Not Purchasable
|£2,052
|1
|1
|
|
|
|
|Can be sold at any Salt Trader for a profit
|Epinephrine allows you to carry more for a short amount of time
|-
|-
|sand
|Excavator
|Sand
|5
|Not Purchasable
|
|Unsellable
|3
|
|
|Sand Processing
|Used to safely extract wreckage from [[Shipwrecks]]
|Collected at the Sand Mine. Needs to be Processed into Glass at the Sand Processor
|-
|-
|glass
|Flag Crate
|Glass
|10
|Not Purchasable
|£1,782
|1
|
|
|
|
|Can be sold at the Glass Trader or used in the [[Factory]]
|Can be purchased at fuel stations. Use in a Vehicle you own to unlock a flag for your vehicle.
|-
|-
|tbacon
|Fools Gold
|Baked Beans
|5
|£75
|£25
|3
|
|
|
|
|
|
|-
|-
|lockpick
|Fries
|Lockpick
|£150
|£75
|1
|1
|
|
|
|
|Can be used to attempt to break into [[Vehicles]]
|
|-
|Frog Leg
|3
|
|
|Gathered at the Frog Swamp. Can be sold to the LSD Kitchen or turned into Hermit LSD
|-
|-
|redgull
|Full Fuel Can
|Red Bulldog
|5
|£1,500
|£200
|2
|
|
|
|Can be used on a vehicle to partially re-fuel it in a pinch
|-
|Glass
|1
|
|
|
|
|Can be sold at the Glass Trader or used in the [[Factory]]
|-
|-
|peach
|Glass Bottle
|Peach
|Not Purchasable
|£55
|1
|1
|
|
|
|
|Can be gathered at any Peach Orchard and sold for Profit.
|Can be recovered from [[Shipwrecks]] and sold at the [[Antique Dealer]]
|-
|-
|diamond
|Goat
|Uncut Diamond
|Not Purchasable
|£550
|4
|4
|
|
|Diamond Processing
|
|Gathered at the Diamond Mine. Can be sold at the Diamond Shop or Cut at the Diamond Factory
|
|-
|Gold Bar
|12
|'''✓'''
|
|Gold bars are stored safely under the Protection of the [[Altis Police Service|Police]] at the [[RBA Treasury|HM Treasury]]. Can be sold to the [[Gold Buyer]]
|-
|-
|diamondc
|Gyro
|Cut Diamond
|Not Purchasable
|£3,420
|2
|2
|
|
|
|
|Can be sold at the Diamond Shop
|
|-
|-
|cocaine
|Hermit LSD
|Cocaine
|3
|Not Purchasable
|£1,400
|6
|'''✓'''
|'''✓'''
|Cocaine Training
|
|Gathered at the Cocaine Fields. Can be sold at any Drug Dealer or Processed at the Cocaine Processor
|Can be sold at any [[Drug Dealer|Drug Dealer.]]
|-
|-
|cocainep
|Heroin
|Processed Cocaine
|Not Purchasable
|£2,919
|4
|4
|'''✓'''
|'''✓'''
|
|
|Can be sold to any Drug Dealer
|Can be sold to any [[Drug Dealer]] or used in the [[Factory]]
|-
|-
|spikeStrip
|High Grade Cannabis
|Spike Strip
|4
|£0
|'''✓'''
|Unsellable
|15
|
|
|
|Needs to be processed into High Grade Marijuana at a [[The Poseidon Cartel|Poseidon]] Marijuana Processor
|Used by the [[Altis Police Service|Police]] to stop vehicles.  Can be used by Civilians with the relevant [[Skills|Skill]]
|-
|-
|cement
|High Grade Cocaine
|Cement Bag
|6
|Not Purchasable
|'''✓'''
|£2,538
|5
|
|
|
|Can be sold at the Cement Trader for a profit.
|Can be processed into High Grade Processed Cocaine at [[The Poseidon Cartel|Poseidon]] Cocaine Processor or sold at a [[The Poseidon Cartel|Poseidon]] [[Drug Dealer]]
|-
|-
|rock
|High Grade Heroin
|Rock
|4
|Not Purchasable
|'''✓'''
|Unsellable
|6
|
|
|Cement Mixing License
|Can be sold at any [[The Poseidon Cartel|Poseidon]] [[drug dealer]]
|Mined at the Rock Quarry.  Needs to be mixed into cement at the Rock Processor
|-
|-
|goldbar
|High Grade Marijuana
|Gold Bar
|3
|Not Purchasable
|£200,000
|12
|'''✓'''
|'''✓'''
|
|
|Gold bars are stored safely under the Protection of the [[Altis Police Service|Police]] at the HM Treasury.  Can be sold to the Gold Buyer
|Can be sold at any [[The Poseidon Cartel|Poseidon]] [[drug dealer]]
|-
|-
|blastingcharge
|High Grade Opium
|Blasting Charge
|6
|Not Purchasable
|£17,500
|15
|'''✓'''
|'''✓'''
|
|
|Can be made at the [[Factory]] and used to breach Vaults
|Can be processed into High Grade Heroin at [[The Poseidon Cartel|Poseidon]] Heroin Processor or sold at a [[The Poseidon Cartel|Poseidon]] [[Drug Dealer]]
|-
|-
|boltcutter
|High Grade Processed Cocaine
|Bolt Cutter
|4
|£7,500
|£500
|5
|'''✓'''
|'''✓'''
|
|
|Can be used to break into various Houses and Buildings across [[Altis]]
|Can be sold at any [[The Poseidon Cartel|Poseidon]] [[drug dealer]]
|-
|-
|defusekit
|Ibuprofen
|Bomb Defuse Kit
|1
|£2,500
|Unsellable
|2
|
|
|
|
|Used by the [[Altis Police Service|Police]] to defuse Blasting Charges
|Ibuprofen slowly heals you from 70% to 100% - It may be bought at the [[Market]]
|-
|-
|zipties
|Ice Cream
|Zipties
|1
|£15,000
|
|£1,000
|2
|
|
|
|
|Can be used to restrain other people who are knocked out or are surrendering
|-
|-
|medlight
|Illegal Weapons Bag
|Medic Chemlight
|16
|Not Purchasable
|'''✓'''
|Unsellable
|1
|
|
|Can be stolen from the [[AR Weapon Cache]] and opened at the [[Laundry]]
|-
|Industrial Code Breaker
|4
|
|
|
|
|Can be bought and used to break into secure buildings or used at the [[Factory]]
|-
|-
|roundobject
|Iron Ingot
|Round Object
|Not Purchasable
|£3,000
|3
|3
|
|
|
|
|Can be Sold at the [[Altis Metal Exports|Metal Exports]] for profit or Turned into Steel at the Steel Processor
|-
|Iron Ore
|5
|
|
|Iron Processing
|Mined at the Iron Mine. Needs to be processed into Iron Ingots at the Iron Processor
|-
|-
|squareobject
|Lamb
|Square Object
|Not Purchasable
|£3,500
|4
|4
|
|
Line 522: Line 462:
|
|
|-
|-
|brokenstatue
|Lockpick
|Broken Statue
|1
|Not Purchasable
|
|£4,000
|
|6
|Can be used to attempt to break into [[Vehicles]]
|-
|Log
|5
|
|
|
|
|
|Can be recovered from [[Shipwrecks]] and sold at the Antique Dealer
|-
|-
|oldpottery
|Lollipop
|Broken Pottery
|1
|Not Purchasable
|£4,500
|4
|
|
|
|
|Can be recovered from [[Shipwrecks]] and sold at the Antique Dealer
|Distributed by medics working for the [[National Health Service|Altis NHS]]
|-
|-
|stonetablet
|Lucky Box
|Stone Tablet
|10
|Not Purchasable
|£3,500
|8
|
|
|
|
|Can be recovered from [[Shipwrecks]] and sold at the Antique Dealer
|Can be bought at various stores and opened to receive a random item.
|-
|-
|brokenbell
|Mackerel Meat
|Broken Bell
|Not Purchasable
|£4,000
|4
|4
|
|
|
|
|Can be recovered from [[Shipwrecks]] and sold at the Antique Dealer
|Fished from the Ocean. Can be sold at "[[Fish Market|The Cod Father]]"
|-
|-
|emptybottle
|Marijuana
|Glass Bottle
|3
|Not Purchasable
|'''✓'''
|£1,000
|
|1
|Can be sold any [[Drug Dealer]] or used in the [[Factory]]
|-
|Marked Money Bag
|12
|'''✓'''
|
|
|
|
|Can be recovered from [[Shipwrecks]] and sold at the Antique Dealer
|-
|-
|strangeobject
|Marmite
|Strange Object
|3
|Not Purchasable
|£7,000
|6
|
|
|
|
|
|
|-
|-
|rustediron
|Modern Art
|Rusted Metal
|10
|Not Purchasable
|'''✓'''
|£1,000
|6
|
|
|Can be stolen from [[Art Gallery|Art Galleries]] and sold at the [[Antique Dealer]]
|-
|Morphine
|1
|
|
|
|
|Used by the [[National Health Service|NHS]] to help a patient fight off the pain of being shot.
|-
|-
|foolsgold
|Mullet Meat
|Fools Gold
|4
|Not Purchasable
|
|£500
|5
|
|
|Fished from the Ocean. Can be sold at "The Cod Father"
|-
|Mystery Food Box
|10
|
|
|
|
|Can be bought at various stores and opened to receive a random food item.
|-
|-
|oldgoldbar
|Old Gold Bar
|Old Gold Bar
|Not Purchasable
|£10,000
|8
|8
|
|
|
|
|Can be recovered from HM Treasury [[Shipwrecks]] and sold to the Gold Buyer
|Can be recovered from [[Shipwrecks|HM Treasury Shipwrecks]] and sold to the [[Gold Buyer]]
|-
|-
|excavator
|Opium
|Excavator
|6
|£1,750
|'''✓'''
|£1,600
|Heroin Training
|5
|Gathered at the Opium Fields. Can be sold to any [[Drug Dealer]] or turned into Heroin at the Heroin Processor
|-
|Organic Fries
|1
|
|
|
|
|Used to safely extract wreckage from [[Shipwrecks]]
|Gained by processing potatoes at a Potato Processor - They may be sold at a [[market]] for profit.
|-
|-
|gyro
|Ornate Meat
|Gyro
|£30
|£25
|2
|2
|
|
|
|
|
|Fished from the Ocean. Can be sold at "[[Fish Market|The Cod Father]]"
|-
|-
|redburger
|Parking Ticket
|BlueBurger
|1
|£45
|£40
|2
|
|
|
|
|
|
|-
|-
|chips
|Peach
|Chips
|£40
|Unsellable
|1
|1
|
|
|
|
|
|Can be gathered at any Peach Orchard and sold for Profit. It can also be processed into Peach Cider at the Cider Factory.
|-
|-
|fries
|Peach Cider
|Fries
|£70
|£65
|1
|1
|
|
|
|Peach Cider Bottles may be sold at The Bearded Clam Pub in [[Kavala]] Square for profit.
|-
|PearBook© Pro
|15
|
|
|
|
|Can be made at the [[Factory]]
|-
|-
|icecream
|Pearl
|Ice Cream
|8
|£55
|'''✓'''
|£50
|1
|
|
|Can be sold at any Pearl Dealer
|-
|Pickaxe
|2
|
|
|
|
|Used to mine the various resources found around [[Altis]]
|-
|-
|ratkebab
|Plank
|Rat Kebab
|4
|£35
|£30
|2
|
|
|
|
|
|
|-
|-
|lollipop
|Plastic Sheet
|Lollipop
|7
|Not Purchasable
|
|Unsellable
|
|1
|Used at the [[Factory]]
|-
|Platinum Bar
|12
|'''✓'''
|
|
|Platinum bars are stored safely under the Protection of [[The Poseidon Cartel|Poseidon]] at The Continental. Can be sold to the [[Platinum Buyer]]
|-
|Portable Cocaine Field
|25
|'''✓'''
|
|
|Can be bought and setup by [[The Poseidon Cartel|Poseidon]] to allow people to start gather High Grade Cocaine
|-
|Portable Cocaine Maker
|25
|'''✓'''
|
|
|Can be bought and setup by [[The Poseidon Cartel|Poseidon]] to allow people process High Grade Cocaine into High Grade Cocaine
|-
|-
|chicken
|Portable Heroin Maker
|Chicken
|25
|Not Purchasable
|'''✓'''
|Unsellable
|2
|
|
|Can be bought and setup by [[The Poseidon Cartel|Poseidon]] to allow people process High Grade Opium into High Grade Heroin
|-
|Portable Marijuana Maker
|25
|'''✓'''
|
|
|Can be bought and setup by [[The Poseidon Cartel|Poseidon]] to allow people process High Grade Cannabis into High Grade Marijuana
|-
|Portable Opium Field
|25
|'''✓'''
|
|
|Can be bought and setup by [[The Poseidon Cartel|Poseidon]] to allow people to start picking High Grade Opium
|-
|-
|goat
|Portable Weed Field
|Goat
|25
|£600
|'''✓'''
|£500
|4
|
|
|Can be bought and setup by [[The Poseidon Cartel|Poseidon]] to allow people to start picking High Grade Cannabis
|-
|Potato
|1
|
|
|
|
|Can be grown in [[Barns]] and sold for profit
|-
|-
|sheep
|Processed Cocaine
|Lamb
|£1,000
|£900
|4
|4
|'''✓'''
|
|
|Can be sold to any [[Drug Dealer]]
|-
|Processed Oil
|6
|
|
|
|
|Can be sold at any Oil Trader for a Profit
|-
|-
|dog
|Rabbit Meat
|Dog
|1
|Not Purchasable
|Unsellable
|3
|
|
|
|
|
|
|-
|-
|roadcone
|Radiation Pills
|Road Cone
|1
|Not Purchasable
|
|Unsellable
|
|Can be used to counteract the effects of Radiation Poisoning
|-
|Rat Kebab
|2
|2
|
|
Line 720: Line 684:
|
|
|-
|-
|roadbarrier
|Red Bulldog
|Road Barrier
|2
|Not Purchasable
|Unsellable
|5
|
|
|
|
|
|
|-
|-
|tapesign
|Refined Salt
|Tape Barrier
|1
|Not Purchasable
|Unsellable
|5
|
|
|
|
|Can be sold at any Salt Trader for a profit
|-
|Refined Silicon
|2
|
|
|Silica Processing
|Used at the [[Factory]]
|-
|-
|arrowleft
|Rock
|Left Arrow
|6
|Not Purchasable
|Unsellable
|3
|
|
|
|
|Cement Mixing License
|Mined at the Rock Quarry. Needs to be mixed into cement at the Rock Processor
|-
|-
|arrowright
|Round Object
|Right Arrow
|Not Purchasable
|Unsellable
|3
|3
|
|
Line 756: Line 714:
|
|
|-
|-
|wood
|RPG Tips Tea
|Log
|1
|Not Purchasable
|Unsellable
|5
|
|
|
|
|
|
|-
|-
|woodp
|Rusted Metal
|Plank
|6
|Not Purchasable
|Unsellable
|4
|
|
|
|
|
|
|-
|-
|ctree
|Salema Meat
|Tree
|2
|Not Purchasable
|£1,400
|25
|
|
|
|
|Can be cut down with an Axe at the Tree Farm and sold to the Wood Fuel Buyer
|Fished from the Ocean. Can be sold at "[[Fish Market|The Cod Father]]"
|-
|-
|frogleg
|Salt
|Frog Leg
|Not Purchasable
|£1,000
|3
|3
|
|
|Salt Processing
|Mined at the Salt Mine. Needs to be refined at the Salt Refinery before it can be sold
|-
|Sand
|3
|
|
|Gathered at the Frog Swamp. Can be sold to the LSD Kitchen or turned into Hermit LSD
|Sand Processing
|Collected at the Sand Mine. Needs to be Processed into Glass at the Sand Processor
|-
|-
|lsd
|Silica Ore
|Hermit LSD
|Not Purchasable
|£2,919
|3
|3
|'''✓'''
|
|
|Can be sold at any Drug Dealer.
|Silica Refining
|Mined at the Silica Mine. Needs to be refined at the Silica Processor
|-
|-
|beer
|Small Water Tank
|Beer
|60
|£4,000
|£3,500
|2
|
|
|
|
|Can be bought at the [[Farmers Market]] to provide water for crops in [[Barns]]
|-
|Spice
|4
|'''✓'''
|
|
|Can be made at the [[Factory]] and sold to the [[Drug Dealer#Prison Drug Dealer|Prison Dealer]]
|-
|-
|whisky
|Spike Strip
|Cardoso's Whisky
|15
|£3,000
|£2,500
|2
|
|
|
|
|
|Used by the [[Altis Police Service|Police]] to stop [[vehicles]]. Can be used by Civilians with the relevant [[Skills|Skill]]
|-
|-
|shandy
|Square Object
|Ciaran's Secret Shandy
|4
|£2,000
|£1,500
|2
|
|
|
|
|
|
|-
|-
|breathalyzer
|Stable Uranium
|Breathalyzer
|6
|Not Purchasable
|'''✓'''
|Unsellable
|2
|
|
|
|Can be sold to the Uranium Buyer
|Used by the [[Altis Police Service|Police]] and [[National Health Service|NHS]] to determine how intoxicated you are
|-
|-
|ephedrine
|Stack of Cash
|Ephedrine Barrel
|0
|£2,000
|£1,000
|15
|
|Meth Training
|Can be bought from WilcoChem and cooked into Meth and the Meth Lab
|-
|crystalmeth
|Crystal Meth Box
|Not Purchasable
|£10,462
|15
|'''✓'''
|'''✓'''
|
|
|Can be sold at any Drug Dealer.
|Can be laundered at the [[laundry]] to turn it into actual cash.
|-
|-
|cider
|Steel Ingot
|Cider Bottle
|2
|£2,000
|£200
|1
|
|
|
|
|Can be sold to the Kavala Bar
|Can be made by taking Iron Ingots to the Steel Processor. Can be sold at the [[Altis Metal Exports|Metal Exports]]
|-
|-
|clam
|Stone Tablet
|Clam
|Not Purchasable
|Unsellable
|8
|8
|'''✓'''
|
|
|Can be gathered at the Clam Field out at sea.  Recover the Pearls at the Clam Processor
|
|Can be recovered from [[Shipwrecks]] and sold at the [[Antique Dealer]]
|-
|-
|pearl
|Strange Object
|Pearl
|6
|Not Purchasable
|
|£10,624
|
|8
|'''✓'''
|
|
|Can be sold at any Pearl Dealer
|-
|-
|parkingticket
|Stretcher
|Parking Ticket
|6
|£500
|
|Unsellable
|1
|
|
|Can be bought from [[National Health Service|NHS Hospitals]] and used to carry around downed people safely.
|-
|Tree
|25
|
|
|
|
|Can be cut down with an Axe at the Tree Farm and sold to the Wood Fuel Buyer
|-
|-
|marmite
|Tuna Meat
|Marmite
|6
|£250
|Unsellable
|3
|
|
|
|Fished from the Ocean. Can be sold at "[[Fish Market|The Cod Father]]"
|-
|Turtle Meat
|6
|'''✓'''
|
|
|
|
|-
|-
|tapesignsm
|Turtle Soup
|Light Barrier
|2
|Not Purchasable
|Unsellable
|5
|
|
|
|
|
|
|-
|-
|tapesignwarning
|Uncut Diamond
|Warning Barrier
|4
|Not Purchasable
|
|Unsellable
|Diamond Processing
|5
|Gathered at the Diamond Mine. Can be sold at the Diamond Shop or Cut at the Diamond Factory
|-
|Unprocessed Oil
|7
|
|
|Oil Processing
|Can be extracted from an Oil Extraction Point. Process this at an Oil Refinery to turn it into Processed Oil - Besides that, The raw product can be turned into Plastic at the Plastic Processor for use in the [[Factory]]
|-
|Unstable Uranium
|8
|'''✓'''
|Uranium Refining
|Can be Gathered at the Uranium Field. Needs to be stabilised at the Uranium Refinery
|-
|Vlad Vodka's Vodka
|2
|
|
|
|
|Purchased at [[The Bearded Clam]]
|-
|-
|portablebarrier
|Winter Crate
|Portable Barrier
|Not Purchasable
|Unsellable
|10
|10
|
|
Line 927: Line 864:
|
|
|-
|-
|ecstacy
|Zipties
|Ecstacy
|2
|Not Purchasable
|Unsellable
|3
|'''✓'''
|
|
|
|
|Can be used to restrain other people who are knocked out or are surrendering
|}
==Vehicles==
These tables contain a list of all information related to the [[vehicles]] that are available to purchase across [[Altis]].
===Cars===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Car List
!Classname
!Name
!DLC?
!Max Speed
!Horse Power
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Illegal?
!Skins
|-
|-
|acid
|B_Quadbike_01_F
|Acid
|[[Quadbike]]
|Not Purchasable
|
|Unsellable
|80 km/h
|3
|25
|'''✓'''
|2
|25
|30
|30
|✘
|
|
*Brown
*Digi Desert
*Black
*Blue
*Red
*White
*Digi Green
*Hunter Camo
*Rebel Camo
|-
|C_Hatchback_01_F
|[[Hatchback]]
|✘
|190 km/h
|103
|4
|40
|16
|30
|✘
|
|
*Beige
*Green
*Blue
*Dark Blue
*Yellow
*White
*Grey
*Black
|-
|-
|codebreaker
|C_Hatchback_01_sport_F
|Industrial Code Breaker
|[[Hatchback Sport|Hatchback (Sport)]]
|£40,000
|✘
|Unsellable
|300 km/h
|285
|4
|4
|40
|16
|30
|✘
|
|
*Red
*Dark Blue
*Orange
*Black / White
*Black
*Tan
*Green
*Red Gull
|-
|C_Offroad_01_F
|[[Offroad]]
|✘
|200 km/h
|150
|6
|65
|16
|30
|✘
|
|
|Can be bought and used to break into secure buildings or used at the [[Factory]]
*Red
*Yellow
*White
*Taxi
*Blue
*Dark Red
*Blue / White
*Jungle Camo 1-5
*Sand Camo 1-2
*Sand Jungle Camo 1-4
|-
|-
|markedmoney
|C_SUV_01_F
|Marked Money Bag
|[[SUV]]
|Not Purchasable
|
|Unsellable
|250 km/h
|12
|408
|'''✓'''
|4
|50
|16
|30
|✘
|
|
*Dark Red
*Silver
*Orange
*Black
*Taxi
|-
|I_C_Offroad_02_unarmed_F
|[[MB 4WD|MB 4WD (Open)]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|195 km/h
|209
|4
|55
|16
|30
|✘
|
|
*Black
*Blue
*Brown
*Green
*Olive
*Orange
*Red
*White
|-
|-
|weaponbag
|C_Offroad_02_unarmed_F
|Illegal Weapons Bag
|[[MB 4WD|MB 4WD (Rollbars)]]
|Not Purchasable
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|Unsellable
|195 km/h
|209
|4
|55
|16
|16
|30
|✘
|
*Black
*Blue
*Brown
*Green
*Olive
*Orange
*Red
*White
|-
|O_LSV_02_unarmed_F
|[[Qilin]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|160 km/h
|350
|7
|52
|20
|75
|✘
|
*Arid
*Black
*Green Hex
*Hot Pink
*Blue Lines
*Red Lines
|-
|B_T_LSV_01_unarmed_F
|[[Prowler]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|170 km/h
|320
|7
|53
|20
|80
|'''✓'''
|'''✓'''
|
|
|Can be stolen from the AR Weapon Cache and opened at the Laundry
*[[Altis Police Service|Police]] Black
|-
|-
|defib
|C_Kart_01_Blu_F
|Defibrillator
|[[Kart|Kart (Bluking)]]
|£20,000
|[[File:Karts_dlc.png|link=https://wiki.roleplay.co.uk/File:Karts_dlc.png]]
|£10,000
|100 km/h
|85
|1
|5
|5
|6
|4
|'''✓'''
|
|
*Bluking
|-
|C_Kart_01_Red_F
|[[Kart|Kart (Redstone)]]
|[[File:Karts_dlc.png|link=https://wiki.roleplay.co.uk/File:Karts_dlc.png]]
|100 km/h
|85
|1
|5
|6
|4
|'''✓'''
|
|
|Can be bought from the [[National Health Service|NHS]] Hospitals and used to revive people
*Redstone
|-
|-
|stretcher
|C_Kart_01_Fuel_F
|Stretcher
|[[Kart|Kart (Fuel)]]
|£3,000
|[[File:Karts_dlc.png|link=https://wiki.roleplay.co.uk/File:Karts_dlc.png]]
|Unsellable
|100 km/h
|85
|1
|5
|6
|6
|4
|'''✓'''
|
|
*Fuel
|-
|C_Kart_01_Vrana_F
|[[Kart|Kart (Vrana)]]
|[[File:Karts_dlc.png|link=https://wiki.roleplay.co.uk/File:Karts_dlc.png]]
|100 km/h
|85
|1
|5
|6
|4
|'''✓'''
|
|
|Can be bought from [[National Health Service|NHS]] Hospitals and used to carry around downed people safely.
*Vrana
|-
|-
|bloodbag
|B_G_Offroad_01_armed_F
|Bloodbag
|[[Offroad|Offroad (HMG)]]
|£4,500
|✘
|Unsellable
|200 km/h
|150
|3
|3
|40
|16
|32
|'''✓'''
|
|
*Default
|-
|I_C_Offroad_02_LMG_F
|[[MB 4WD|MB 4WD (LMG)]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|195 km/h
|209
|3
|40
|16
|30
|'''✓'''
|
|
|Can be bought from [[National Health Service|NHS]] Hospitals and used to prevent downed people from bleeding out
*Default
|}
===Trucks===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Truck List
!Classname
!Name
!DLC?
!Max Speed
!Horse Power
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Illegal?
!Skins
|-
|-
|modernart
|C_Van_01_transport_F
|Modern Art
|[[Truck Boxer|Truck]]
|Not Purchasable
|✘
|£250,000
|115 km/h
|10
|170
|'''✓'''
|12
|100
|18
|80
|
|
|
|Can be stolen from Art Galleries and sold at the Antique Dealer
*White
*Red
*Jungle Camo 1-2
*Sand Camo 1-4
*Sand/Jungle Camo 1-2
|-
|-
|silica
|C_Van_01_box_F
|Silica Ore
|[[Truck Boxer]]
|Not Purchasable
|
|Unsellable
|115 km/h
|170
|3
|3
|200
|18
|80
|✘
|
|
|Silica Refining
*White
|Mined at the Silica Mine.  Needs to be refined at the Silica Processor
*Red
*Jungle Camo 1-2
*Sand Camo 1-4
*Sand/Jungle Camo 1-2
|-
|-
|silicar
|C_Van_01_fuel_F
|Refined Silicon
|[[Fuel Truck]]
|Not Purchasable
|
|Unsellable
|115 km/h
|2
|170
|3
|175
|18
|80
|✘
|
|
*Default
|-
|C_Van_02_vehicle_F
|[[Van|Van (Cargo)]]
|[[File:LOW_dlc.png|link=https://wiki.roleplay.co.uk/File:LOW_dlc.png]]
|115 km/h
|266
|7
|320
|18
|55
|✘
|
|
|Used at the [[Factory]]
*White
*Black
*Blue
*Brown
*Green
*Orange
*Red
*Redstone Racing
*Swif Delivery
*Vrana
*Fuel
*Daltgreen Mining
*Blue Pearl
*Loyal Mail
*Scary Filth
|-
|-
|computerchip
|C_Van_02_transport_F
|Computer Components
|[[Van|Van Transport]]
|Not Purchasable
|[[File:LOW_dlc.png|link=https://wiki.roleplay.co.uk/File:LOW_dlc.png]]
|£11,000
|155 km/h
|8
|266
|9
|100
|18
|55
|
|
|
*White
*Black
*Blue
*Brown
*Green
*Orange
*Red
*BattleBus
*GigaBus PSV
|-
|I_Truck_02_transport_F
|[[Zamak|Zamak Transport]]
|✘
|80 km/h
|206
|15
|400
|28
|100
|✘
|
|
|Can be made at the [[Factory]]
*Orange
|-
|-
|aluminium
|I_Truck_02_covered_F
|Bauxite Ore
|[[Zamak|Zamak Covered]]
|Not Purchasable
|✘
|Unsellable
|80 km/h
|4
|206
|15
|425
|28
|100
|
|
|
*Orange
|-
|I_Truck_02_box_F
|[[Zamak|Zamak Repair]]
|✘
|80 km/h
|206
|3
|550
|28
|100
|✘
|
|
|Mined at the Aluminium Mine.  Needs to be processed into Aluminium at the Aluminium Processor
*Default
|-
|-
|aluminiumr
|I_Truck_02_fuel_F
|Aluminum Ingot
|[[Zamak|Zamak Fuel]]
|Not Purchasable
|✘
|£1,312
|80 km/h
|206
|3
|3
|400
|28
|100
|✘
|
|
*Default
|-
|O_Truck_03_transport_F
|[[Tempest|Tempest Transport]]
|✘
|90 km/h
|180
|12
|550
|28
|200
|✘
|
|
|Can be sold at the Metal Exporter for a Profit
*Steel Grey
*Rebel Camo
*Jungle Camo
|-
|-
|plastic
|O_Truck_03_covered_F
|Plastic Sheet
|[[Tempest|Tempest Covered]]
|Not Purchasable
|✘
|Unsellable
|90 km/h
|7
|180
|12
|575
|28
|200
|
|
|
*Steel Grey
*Rebel Camo
*Jungle Camo
|-
|O_Truck_03_repair_F
|[[Tempest|Tempest Repair]]
|✘
|90 km/h
|180
|2
|650
|28
|200
|✘
|
|
|Used at the [[Factory]]
*Default
|-
|-
|computercase
|O_Truck_03_fuel_F
|Computer Case
|[[Tempest|Tempest Fuel]]
|Not Purchasable
|✘
|£6,000
|90 km/h
|4
|180
|2
|600
|28
|200
|
|
|
*Default
|-
|O_Truck_03_ammo_F
|[[Tempest|Tempest Ammo]]
|✘
|90 km/h
|180
|2
|625
|28
|200
|✘
|
|
|Can be made at the [[Factory]]
*Steel Grey
*Rebel Camo
*Jungle Camo
|-
|-
|computerscreen
|B_Truck_01_transport_F
|Computer Screen
|[[HEMTT|Hemtt Transport]]
|Not Purchasable
|✘
|£8,000
|80 km/h
|3
|450
|16
|700
|28
|200
|
|
|
*Default
|-
|B_Truck_01_covered_F
|[[HEMTT|Hemtt Covered]]
|✘
|80 km/h
|450
|16
|725
|28
|200
|✘
|
|
|Can be made at the [[Factory]]
*Default
|-
|-
|computer
|B_Truck_01_box_F
|PearBook© Pro
|[[HEMTT|Hemtt Box]]
|Not Purchasable
|✘
|£98,000
|80 km/h
|15
|450
|2
|800
|28
|200
|
|
|
*Default
|-
|B_Truck_01_ammo_F
|[[HEMTT|Hemtt Ammo]]
|✘
|80 km/h
|450
|2
|750
|28
|200
|✘
|
|
|Can be made at the [[Factory]]
*Default
|-
|-
|uranium
|B_Truck_01_fuel_F
|Unstable Uranium
|[[HEMTT|Hemtt Fuel]]
|Not Purchasable
|✘
|Unsellable
|80 km/h
|8
|450
|'''✓'''
|2
|Uranium Refining
|600
|Can be Gathered at the Uranium Field.  Needs to be stabilised at the Uranium Refinery
|28
|200
|
|
*Default
|-
|-
|uraniumr
|B_Truck_01_mover_F
|Stable Uranium
|[[HEMTT|Hemtt]]
|Not Purchasable
|✘
|£12,096
|80 km/h
|6
|450
|'''✓'''
|2
|100
|28
|200
|
|
|
|Can be sold to the Uranium Buyer
*Default
|-
|-
|radpills
|O_Truck_03_device_F
|Radiation Pills
|[[Tempest|Tempest Device]]
|£500
|✘
|Unsellable
|90 km/h
|1
|180
|2
|350
|28
|200
|
|
|
*Default
|}
===MRAP===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - MRAP List
!Classname
!Name
!DLC?
!Max Speed
!Horse Power
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Illegal?
!Skins
|-
|O_MRAP_02_F
|[[Ifrit]]
|✘
|135 km/h
|276
|5
|60
|26
|200
|'''✓'''
|
|
|Can be used to counteract the effects of Radiation Poisoning
*Green Camo
|-
|-
|blooddiamond
|I_MRAP_03_F
|Blood Diamond
|[[Strider]]
|Not Purchasable
|
|£6,160
|125 km/h
|7
|289
|4
|58
|26
|200
|'''✓'''
|'''✓'''
|
|
|Can be sold at the Smugglers Outpost
*Default
|-
|-
|blooddiamondu
|B_MRAP_01_F
|Blood Diamond Uncut
|[[Hunter]]
|Not Purchasable
|
|Unsellable
|115 km/h
|7
|276
|5
|50
|26
|200
|'''✓'''
|'''✓'''
|
|
|Gathered at the Blood Diamond Dump.  Needs to be cut at the Blood Diamond Cutter
*[[Altis Police Service|Police]] Command
*[[Armed Response]]
*[[National Crime Agency|NCA]]
*Default Olive ([[Viper]])
*Golden ([[Viper]])
|}
===Helicopters===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Helicopter List
!Classname
!Name
!DLC?
!Max Speed
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Illegal?
!Skins
|-
|-
|lootcrate
|B_Heli_Light_01_F
|Loot Crate
|[[MH-9 Hummingbird]]
|£100,000
|
|Unsellable
|245 km/h
|10
|
*4 (No Benches)
*8 (With Benches)
|90
|242
|30
|✘
|
|
*Black
*Blue
*Red
*Digi Green
*Blueline
*Elliptical
*Furious
*Jeans Blue
*Speedy Redline
*Sunset
*Vrana
*Waves Blue
*Rebel Digital (Benches)
*Wasp
|-
|C_Heli_Light_01_civil_F
|[[M-900]]
|✘
|245 km/h
|4
|90
|242
|30
|✘
|
|
|Can be bought at various stores and opened to receive a random item.
*Black
*Blue
*Red
*Digi Green
*Blueline
*Elliptical
*Furious
*Jeans Blue
*Speedy Redline
*Sunset
*Vrana
*Waves Blue
*Rebel Digital
*Wasp
|-
|-
|wintercrate
|O_Heli_Light_02_unarmed_F
|Winter Crate
|[[PO-30 Orca]]
|£200,000
|
|Unsellable
|290 km/h
|10
|10
|190
|800
|40
|✘
|
|
*Black
*White / Blue
*Digi Green
*Desert Digi
*Orca
|-
|I_Heli_light_03_unarmed_F
|[[WY-55 Hellcat]]
|✘
|293 km/h
|8
|200
|742
|40
|✘
|
|
*Green
*Black
*Rebel Black
|-
|I_Heli_Transport_02_F
|[[CH-49 Mohawk]]
|✘
|300 km/h
|18
|280
|2500
|40
|✘
|
|
*Black / Yellow
*Green / Yellow
*Black
*Tan
*Grey
|-
|-
|morphine
|B_Heli_Transport_03_unarmed_F
|Morphine
|[[CH-67 Huron]]
|Not Purchasable
|[[File:Heli_dlc.png|link=https://wiki.roleplay.co.uk/File:Heli_dlc.png|32x32px]]
|Unsellable
|300 km/h
|1
|20
|700
|1360
|40
|
|
|
*Default
|-
|O_Heli_Transport_04_covered_F
|[[Mi-290 Taru|Mi-290 Taru (Transport)]]
|[[File:Heli_dlc.png|link=https://wiki.roleplay.co.uk/File:Heli_dlc.png|frameless|32x32px]]
|250 km/h
|19
|500
|2500
|40
|'''✓'''
|
|
|Used by the [[National Health Service|NHS]] to help a patient fight off the pain of being shot.
*Camo
|-
|-
|cashstack
|O_Heli_Transport_04_bench_F
|Stack of Cash
|[[Mi-290 Taru|Mi-290 Taru (Bench)]]
|Not Purchasable
|[[File:Heli_dlc.png|link=https://wiki.roleplay.co.uk/File:Heli_dlc.png|frameless|32x32px]]
|Unsellable
|250 km/h
|0
|11
|400
|2500
|40
|'''✓'''
|'''✓'''
|
|
|Can be laundered at the laundry to turn it into actual cash.
*Tan
*Gray Camo
|-
|-
|steel
|O_Heli_Transport_04_fuel_F
|Steel Ingot
|[[Mi-290 Taru|Mi-290 Taru (Fuel)]]
|Not Purchasable
|[[File:Heli_dlc.png|link=https://wiki.roleplay.co.uk/File:Heli_dlc.png|frameless|32x32px]]
|£4,850
|250 km/h
|2
|3
|550
|2500
|40
|'''✓'''
|
|
*Camo
|-
|B_Heli_Transport_01_F
|[[UH-80 Ghosthawk|UH-80 Ghost Hawk]]
|✘
|300 km/h
|12
|200
|1360
|40
|'''✓'''
|
|
|Can be made by taking Iron Ingots to the Steel Processor.  Can be sold a the Metal Exports
*[[Altis Police Service|Police]] Black
|}
===VTOLs===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - VTOL List
!Classname
!Name
!DLC?
!Max Speed
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Chop Shop?
!Illegal?
!Skins
|-
|-
|weedseed
|B_T_VTOL_01_infantry_F
|Bag of Cannabis Seeds
|[[V-44X Blackfish|V-44X Blackfish (Infantry Transport)]]
|£200,000
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|Unsellable
|550 km/h
|50
|34
|'''✓'''
|1000
|1000
|400
|
|
|
|
|Can be bought from the Rebel Farmers Market and used to grow Cannabis in [[Barns]]
*Green
*Police Blue
*Dark
|-
|-
|potatoseed
|B_T_VTOL_01_vehicle_F
|Bag of Potato Seeds
|[[V-44X Blackfish|V-44X Blackfish (Vehicle Transport)]]
|£100,000
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|Unsellable
|550 km/h
|50
|4
|250
|1000
|400
|
|
|
|
*Green
*Police Blue
*Dark
|-
|O_T_VTOL_02_infantry_grey_F
|[[Y-32 Xi'an|Y-32 Xi'an (Infantry Transport)]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|700 km/h
|16
|550
|1000
|100
|✘
|'''✓'''
|
|
|Can be bought at the Farmers Market and used to grow Potatoes in [[Barns]]
*Default
|}
===Planes===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Plane List
!Classname
!Name
!DLC?
!Max Speed
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Chop Shop?
!Illegal?
!Skins
|-
|-
|boxmedicgood
|I_Plane_Fighter_03_AA_F
|Box of Medical Goods
|[[A-143 Buzard|A-143 Buzzard]]
|Not Purchasable
|✘
|Unsellable
|800 km/h
|1
|10
|10
|1000
|55
|✘
|✘
|
|
*Red Arrow
*Black
|-
|O_Plane_CAS_02_F
|[[To-199 Neophron]]
|✘
|900 km/h
|1
|10
|1000
|80
|✘
|✘
|
|
|Used by the [[National Health Service|NHS]] to transport various Medical Items between Hospitals.
*Black
|-
|-
|watertank
|I_Plane_Fighter_04_F
|Small Water Tank
|[[A-149 Gryphon]]
|£150,000
|[[File:Jets_dlc.png|link=https://wiki.roleplay.co.uk/File:Jets_dlc.png]]
|Unsellable
|1000 km/h
|1
|10
|1550
|60
|60
|✘
|✘
|
|
*Default
|-
|C_Plane_Civil_01_F
|[[Caesar BTT]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|450 km/h
|4
|150
|1000
|35
|✘
|✘
|
|
|Can be bought at the Farmers Market to provide water for crops in [[Barns]]
*Silver
*Racer
*Redline
*Tribal
*Wave
*Redgull
*Spitfire
|-
|-
|fertilizer
|C_Plane_Civil_01_racing_F
|Bag of Fertilizer
|[[Caesar BTT|Caesar BTT (Racing)]]
|£50,000
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|Unsellable
|450 km/h
|30
|4
|150
|1000
|35
|
|
|
|
*Silver
*Racer
*Redline
*Tribal
*Wave
*Redgull
*Spitfire
|-
|O_Plane_Fighter_02_Stealth_F
|[[To-201 Shikra]]
|[[File:Jets_dlc.png|link=https://wiki.roleplay.co.uk/File:Jets_dlc.png]]
|1500 km/h
|1
|✘
|2540
|65
|✘
|✘
|
|
|Can be bought at the Farmers Market to help fertilise soil for crops in [[Barns]]
*Default
|-
|-
|heroinseed
|B_Plane_Fighter_01_Stealth_F
|Bag of Opium Seeds
|[[F/A-181 Black Wasp II|F/A-181 Black Wasp]]
|£300,000
|[[File:Jets_dlc.png|link=https://wiki.roleplay.co.uk/File:Jets_dlc.png]]
|Unsellable
|1200 km/h
|50
|1
|'''✓'''
|✘
|1550
|60
|
|
|
|
|Can be bought from the Rebel Farmers Market and used to grow Opium in [[Barns]]
*Default
|-
|-
|500prepaidcard
|B_Plane_CAS_01_dynamicLoadout_F
|£500 Prepaid Card
|[[A-164 Wipeout]]
|Not Purchasable
|
|Unsellable
|700km/h
|0
|1
|10
|1000
|80
|✘
|✘
|
|
* Default
|}
===Boats===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Boat List
!Classname
!Name
!DLC?
!Max Speed
!Horse Power
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Illegal?
!Skins
|-
|C_Scooter_Transport_01_F
|[[Water Scooter]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|85 km/h
|68.5
|2
|10
|12
|15
|✘
|
|
*White
*Black
*Blue
*Grey
*Lime
*Red
*Yellow
|-
|C_Rubberboat
|[[Rescue Boat]]
|✘
|45 km/h
|18.5
|5
|140
|12
|10
|✘
|
|
*Black
*Hex
*Orange
*Civilian
*Digital
|-
|-
|2000prepaidcard
|C_Boat_Civil_01_F
|£2000 Prepaid Card
|[[Motorboat]]
|Not Purchasable
|
|Unsellable
|80 km/h
|0
|235
|3
|180
|12
|60
|✘
|
|
*Default
|-
|I_C_Boat_Transport_02_F
|[[RHIB]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|90 km/h
|190
|8
|300
|12
|50
|✘
|
|
*Blue
|-
|I_SDV_01_F
|[[SDV]]
|✘
|30 km/h
|45
|4
|170
|120
|30
|✘
|
|
*Default
|-
|-
|weeddrugfield
|B_Boat_Armed_01_minigun_F
|Portable Weed Field
|[[Speedboat Minigun]]
|£100,000
|
|Unsellable
|75 km/h
|25
|1085
|11
|30
|12
|400
|'''✓'''
|'''✓'''
|
|
|Can be bought and setup by [[Poseidon]] to allow people to start picking High Grade Cannabis
*[[Altis Police Service|Police]] Black
|}
===Vehicle Upgrades===
This table lists all the vehicle upgrades that you can purchase for a variety of vehicles at the [[Mod Shop]] or [[Helicopter Mod Shop]] located around [[Altis]].
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Vehicle Upgrades
!Upgrade Type
!Description
!Upgrade Name
!Upgrade Level
|-
| rowspan="5" |'''Tyres'''
| rowspan="5" |Improved tyres increase the amount of damage needed to destroy a tyre.
|Standard Tyres
|0 - Default
|-
|Stronger Tyres
|1
|-
|Hardened Tyres
|2
|-
|Reinforced Tyres
|3
|-
|Bullet Resistant Tyres
|4
|-
| rowspan="4" |'''Hull'''
| rowspan="4" |Under fire a lot? or maybe have an unforseen date with a lamppost/rock? Then an improved hull is what you need.
|Standard Hull
|0 - Default
|-
|Hardened Hull
|1
|-
|Reinforced Hull
|2
|-
|Armoured Hull
|3
|-
| rowspan="3" |'''Engine'''
| rowspan="3" |Worried about engine damage? Stick a ton of casing around it.
|Standard Casing
|0 - Default
|-
|Hardened Casing
|1
|-
|Reinforced Casing
|2
|-
| rowspan="4" |'''Fuel'''
| rowspan="4" |A more efficient engine allows a vehicle to use less fuel than it would otherwise.
|Basic Engine
|0 - Default
|-
|Efficient Engine
|1
|-
|Mastered Engine
|2
|-
|Metamaterial Engine
|3
|-
| rowspan="4" |'''Lockpicking'''
| rowspan="4" |A better locking system increases the time needed to lockpick a vehicle.
|Basic Locks
|0 - Default
|-
|Tricky Locks
|1
|-
|Reinforced Locks
|2
|-
|Titanium Locks
|3
|-
| rowspan="2" |'''Tracking'''
| rowspan="2" |A GPS tracking system will help you find you car if stolen...or if you just forgot where you parked it.
|No Tracking
|0 - Default
|-
|GPS Tracker
|1
|-
| rowspan="2" |'''<s>Gathering</s> (Not in use)'''
| rowspan="2" |<s>Better Gears allow the Tempest Device to gather resources quicker.</s>
|<s>Standard Gears</s>
|<s>0 - Default</s>
|-
|<s>Calibrated Gears</s>
|<s>1</s>
|-
| rowspan="2" |'''ARAC Towtruck'''
| rowspan="2" |Upgrading your [[Tempest Transport]] to an [[ARAC]] Tow Truck allows you to tow certain vehicles when required.
|Standard Edition
|0 - Default
|-
|[[ARAC]] Tow Truck
|1
|-
| rowspan="4" |'''Winch'''
| rowspan="4" |A better winch reduces the chance that the winch will break when damaged
|Standard Winch
|0 - Default
|-
|Steel Winch Case
|1
|-
|Stronger Winch Cable
|2
|-
|Titanium Winch Case
|3
|-
| rowspan="4" |'''Main Rotor'''
| rowspan="4" |Always get your heli confused for a hedge trimmer? Then you need a stronger main rotor
|Standard Main Rotor
|0 - Default
|-
|Hardened Main Rotor
|1
|-
|Reinforced Main Rotor
|2
|-
|Titanium Main Rotor
|3
|-
| rowspan="4" |'''Tail Rotor'''
| rowspan="4" |Police still think the tail rotor is the best option? Give them another reason to think again.
|Standard Tail Rotor
|0 - Default
|-
|Hardened Tail Rotor
|1
|-
|Reinforced Tail Rotor
|2
|-
|Titanium Tail Rotor
|3
|-
| rowspan="2" |'''Hummingbird Benches'''
| rowspan="2" |Is sitting inside a helicopter too plain and boring for you? Why not try some of our decommissioned police benches?
|Standard Airframe
|0 - Default
|-
|Tactical Benches
|1
|}
==Weapons==
These tables contain a list of all information related to the [[weapons]] that are available to purchase across [[Altis]].
===Pistols===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Pistols
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|hgun_Pistol_01_F
|PM 9 mm
|✘
|400 RPM
|Uniform,Vest,Backpack
|-
|hgun_Rook40_F
|Rook-40 9 mm
|✘
|600 RPM
|Uniform,Vest,Backpack
|-
|hgun_ACPC2_F
|ACP-C2 .45 ACP
|✘
|462 RPM
|Uniform,Vest,Backpack
|-
|hgun_Pistol_heavy_02_F
|Zubr .45 ACP
|✘
|231 RPM
|Uniform,Vest,Backpack
|-
|hgun_Pistol_heavy_01_F
|4-Five .45 ACP
|✘
|600 RPM
|Uniform,Vest,Backpack
|-
|hgun_Pistol_Signal_F
|Starter Pistol
|✘
|240 RPM
|Uniform,Vest,Backpack
|}
===SMGs===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - SMGs
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|SMG_05_F
|Protector 9mm
|'''✓'''
|896 RPM
|Backpack
|-
|SMG_01_F
|Vermin SMG .45 ACP
|'''✓'''
|1200 RPM
|Backpack
|-
|SMG_03_hex
|ADR-97 5.7mm (Hex)
| rowspan="2" |'''✓'''
| rowspan="2" |900 RPM
| rowspan="2" |Backpack
|-
|SMG_03_khaki
|ADR-97 5.7mm (Khaki)
|-
|SMG_03C_hex
|ADR-97C 5.7mm (Hex)
| rowspan="2" |'''✓'''
| rowspan="2" |900 RPM
| rowspan="2" |Backpack
|-
|SMG_03C_khaki
|ADR-97C 5.7mm (Khaki)
|-
|SMG_03C_TR_hex
|ADR-97C TR 5.7mm (Hex)
| rowspan="2" |'''✓'''
| rowspan="2" |900 RPM
| rowspan="2" |Backpack
|-
|SMG_03C_TR_khaki
|ADR-97C TR 5.7mm (Khaki)
|-
|SMG_03_TR_hex
|ADR-97 TR 5.7mm (Hex)
| rowspan="2" |'''✓'''
| rowspan="2" |900 RPM
| rowspan="2" |Backpack
|-
|SMG_03_TR_khaki
|ADR-97 TR 5.7mm (Khaki)
|-
|SMG_02_F
|Sting 9 mm
|'''✓'''
|370 RPM
|Backpack
|}
===5.45mm Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 5.45mm Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|arifle_AKS_F
|AKS-74U 5.45 mm
|'''✓'''
|706 RPM
|Backpacks
|}
===5.56mm Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 5.56mm Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|arifle_SDAR_F
|SDAR 5.56 mm
|'''✓'''
|600 RPM
|Backpacks
|-
|arifle_TRG20_F
|TRG-20 5.56 mm
|'''✓'''
|750 RPM
|Backpacks
|-
|arifle_TRG21_F
|TRG-21 5.56 mm
|'''✓'''
|750 RPM
|Backpacks
|-
|rifle_Mk20_F
|Mk20 5.56 mm (Camo)
|'''✓'''
|857 RPM
|Backpacks
|-
|LMG_03_F
|LIM-85 5.56 mm
|'''✓'''
|400 / 800 RPM
|✘
|-
|arifle_SPAR_01_blk_F
|SPAR-16 5.56 mm (Black)
| rowspan="3" |'''✓'''
| rowspan="3" |857 RPM
| rowspan="3" |Backpacks
|-
|arifle_SPAR_01_khk_F
|SPAR-16 5.56 mm (Khaki)
|-
|arifle_SPAR_01_snd_F
|SPAR-16 5.56 mm (Sand)
|-
|}
===5.8mm Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 5.8mm Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|arifle_CTAR_blk_F
|CAR-95 5.8 mm (Black)
| rowspan="3" |'''✓'''
| rowspan="3" |652 RPM
| rowspan="3" |Backpack
|-
|arifle_CTAR_ghex_F
|CAR-95 5.8 mm (Green Hex)
|-
|arifle_CTAR_hex_F
|CAR-95 5.8 mm (Hex)
|-
|arifle_CTARS_blk_F
|CAR-95-1 5.8 mm (Black)
| rowspan="3" |'''✓'''
| rowspan="3" |800 RPM
| rowspan="3" |Backpack
|-
|arifle_CTARS_ghex_F
|CAR-95-1 5.8 mm (Green Hex)
|-
|arifle_CTARS_hex_F
|CAR-95-1 5.8 mm (Hex)
|}
===6.5mm Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 6.5mm Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|arifle_MX_F
|MX 6.5 mm
| rowspan="3" |'''✓'''
| rowspan="3" |625 RPM
| rowspan="3" |Backpacks
|-
|arifle_MX_Black_F
|MX 6.5 mm (Black)
|-
|arifle_MX_khk_F
|MX 6.5 mm (Khaki)
|-
|arifle_MXC_F
|MXC 6.5 mm
| rowspan="3" |'''✓'''
| rowspan="3" |625 RPM
| rowspan="3" |Backpacks
|-
|arifle_MXC_Black_F
|MXC 6.5 mm (Black)
|-
|arifle_MXC_khk_F
|MXC 6.5 mm (Khaki)
|-
|arifle_MX_SW_F
|MX SW 6.5 mm
| rowspan="3" |'''✓'''
| rowspan="3" |625 RPM
| rowspan="3" |Backpacks
|-
|arifle_MX_SW_Black_F
|MX SW 6.5 mm (Black)
|-
|arifle_MX_SW_khk_F
|MX SW 6.5 mm (Khaki)
|-
|arifle_MXM_F
|MXM 6.5 mm
| rowspan="3" |'''✓'''
| rowspan="3" |625 RPM
| rowspan="3" |Backpacks
|-
|arifle_MXM_Black_F
|MXM 6.5 mm (Black)
|-
|arifle_MXM_khk_F
|MXM 6.5 mm (Khaki)
|-
|arifle_Katiba_C_F
|Katiba Carbine 6.5 mm
| rowspan="2" |'''✓'''
| rowspan="2" |800 RPM
| rowspan="2" |Backpacks
|-
|arifle_Katiba_F
|Katiba 6.5 mm
|-
|srifle_DMR_07_blk_F
|CMR-76 6.5 mm (Black)
| rowspan="3" |'''✓'''
| rowspan="3" |652 RPM
| rowspan="3" |✘
|-
|srifle_DMR_07_ghex_F
|CMR-76 6.5 mm (Green Hex)
|-
|srifle_DMR_07_hex_F
|CMR-76 6.5 mm (Hex)
|-
|arifle_ARX_ghex_F
|Type 115 6.5 mm (Green Hex)
|'''✓'''
|897 / 200 RPM
|Backpacks
|-
|LMG_Mk200_F
|Mk200 6.5 mm
|'''✓'''
|800 RPM
|✘
|}
===7.62mm Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 7.62mm Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|-
|opiumdrugfield
|srifle_DMR_01_F
|Portable Opium Field
|Rahim 7.62 mm
|£100,000
|Unsellable
|25
|'''✓'''
|'''✓'''
|
|698 RPM
|Can be bought and setup by [[Poseidon]] to allow people to start picking High Grade Opium
|
|-
|srifle_DMR_06_camo_F
|Mk14 7.62 mm (Camo)
| rowspan="2" |'''✓'''
| rowspan="2" |706 RPM
| rowspan="2" |✘
|-
|srifle_DMR_06_olive_F
|Mk14 7.62 mm (Olive)
|-
|-
|cocainedrugfield
|srifle_EBR_F
|Portable Cocaine Field
|Mk18 ABR 7.62 mm
|£100,000
|Unsellable
|25
|'''✓'''
|'''✓'''
|
|706 RPM
|Can be bought and setup by [[Poseidon]] to allow people to start gather High Grade Cocaine
|
|-
|-
|weeddrugprocessor
|arifle_AKM_F
|Portable Marijuana Maker
|AKM 7.62 mm
|£100,000
|Unsellable
|25
|'''✓'''
|'''✓'''
|
|600 RPM
|Can be bought and setup by [[Poseidon]] to allow people process High Grade Cannabis into High Grade Marijuana
|Backpack
|-
|srifle_DMR_03_F
|Mk-I EMR 7.62 mm (Black)
| rowspan="5" |'''✓'''
| rowspan="5" |600 RPM
| rowspan="5" |✘
|-
|srifle_DMR_03_khaki_F
|Mk-I EMR 7.62 mm (Khaki)
|-
|srifle_DMR_03_tan_F
|Mk-I EMR 7.62 mm (Sand)
|-
|srifle_DMR_03_multicam_F
|Mk-I EMR 7.62 mm (Camo)
|-
|srifle_DMR_03_woodland_F
|Mk-I EMR 7.62 mm (Woodland)
|-
|-
|opiumdrugprocessor
|arifle_AK12_F
|Portable Heroin Maker
|AK-12 7.62 mm
|£100,000
|Unsellable
|25
|'''✓'''
|'''✓'''
|
|600 RPM
|Can be bought and setup by [[Poseidon]] to allow people process High Grade Opium into High Grade Heroin
|Backpack
|-
|arifle_SPAR_03_snd_F
|SPAR-17 7.62 mm (Sand)
| rowspan="2" |'''✓'''
| rowspan="2" |600 RPM
| rowspan="2" |Backpack
|-
|arifle_SPAR_03_khk_F
|SPAR-17 7.62 mm (Khaki)
|-
|-
|cocainedrugprocessor
|LMG_Zafir_F
|Portable Cocaine Maker
|Zafir 7.62 mm
|£100,000
|Unsellable
|25
|'''✓'''
|'''✓'''
|
|952 RPM
|Can be bought and setup by [[Poseidon]] to allow people process High Grade Cocaine into High Grade Cocaine
|
|}
===.338 Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - .338 Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|srifle_DMR_02_F
|MAR-10 .338 (Black)
| rowspan="3" |'''✓'''
| rowspan="3" |250 RPM
| rowspan="3" |✘
|-
|srifle_DMR_02_camo_F
|MAR-10 .338 (Camo)
|-
|srifle_DMR_02_sniper_F
|MAR-10 .338 (Sand)
|}
===12.7mm Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 12.7 mm Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|-
|drugdealer
|srifle_DMR_04_F
|Automated Drug Dealer
|ASP-1 Kir 12.7 mm (Black)
|£100,000
|Unsellable
|25
|'''✓'''
|'''✓'''
|
|600 RPM
|Can be bought and setup by [[Poseidon]] to allow people to sell their Drugs to them
|
|}
==Magazines==
These tables contain a list of all information related to the magazines of the [[weapons]] that are available to purchase across [[Altis]].
===Pistol Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Pistol Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|10Rnd_9x21_Mag
|9 mm 10Rnd Mag
|✘
|4
|-
|16Rnd_9x21_Mag
|9 mm 16Rnd Mag
|✘
|4
|-
|-
|platinumbar
|30Rnd_9x21_Mag
|Platinum Bar
|9 mm 30Rnd Mag
|Not Purchasable
|200,000
|12
|'''✓'''
|'''✓'''
|
|4
|Platinum bars are stored safely under the Protection of [[Poseidon]] at The Continental. Can be sold to the Platinum Buyer
|-
|11Rnd_45ACP_Mag
|.45 ACP 11Rnd Mag
|✘
|4
|-
|9Rnd_45ACP_Mag
|.45 ACP 9Rnd Mag
|✘
|4
|-
|6Rnd_45ACP_Cylinder
|.45 ACP 6Rnd Cylinder
|✘
|4
|-
|6Rnd_RedSignal_F
|6Rnd Signal Cylinder (Red)
|✘
|0
|}
===SMG Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - SMG Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|-
|hcannabis
|30Rnd_9x21_Mag_SMG_02
|High Grade Cannabis
|9 mm 30rnd Mag
|Not Purchasable
|'''✓'''
|Unsellable
|4
|4
|-
|30Rnd_9x21_Mag_SMG_02_Tracer_Red
|9 mm 30Rnd Reload Tracer (Red) Mag
|'''✓'''
|'''✓'''
|
|4
|Needs to be processed into High Grade Marijuana at a [[Poseidon]] Marijuana Processor
|-
|-
|hmarijuana
|30Rnd_9x21_Mag_SMG_02_Tracer_Yellow
|High Grade Marijuana
|9 mm 30Rnd Reload Tracer (Yellow) Mag
|Not Purchasable
|£3,520
|3
|'''✓'''
|'''✓'''
|
|4
|Can be sold at any [[Poseidon]] drug dealer
|-
|-
|hheroinu
|30Rnd_9x21_Mag_SMG_02_Tracer_Green
|High Grade Opium
|9 mm 30Rnd Reload Tracer (Green) Mag
|Not Purchasable
|£2,750
|6
|'''✓'''
|'''✓'''
|
|4
|Can be processed into High Grade Heroin at [[Poseidon]] Heroin Processor or sold at a [[Poseidon]] Drug Dealer
|-
|-
|hheroinp
|30Rnd_45ACP_Mag_SMG_01
|High Grade Heroin
|.45 ACP 30Rnd Vermin Mag
|Not Purchasable
|'''✓'''
|£5,080
|4
|4
|-
|50Rnd_570x28_SMG_03
|5.7 mm 50Rnd ADR-97 Mag
|'''✓'''
|???
|}
===5.45mm Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 5.45mm Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|30Rnd_545x39_Mag_F
|5.45 mm 30Rnd Reload Tracer (Yellow) Mag
|'''✓'''
|7
|-
|30Rnd_545x39_Mag_Green_F
|5.45 mm 30Rnd Reload Tracer (Green) Mag
|'''✓'''
|7
|-
|30Rnd_545x39_Mag_Tracer_F
|5.45 mm 30Rnd Tracer (Yellow) Mag
|'''✓'''
|'''✓'''
|
|7
|Can be sold at any [[Poseidon]] drug dealer
|-
|30Rnd_545x39_Mag_Tracer_Green_F
|5.45 mm 30Rnd Tracer (Green) Mag
|'''✓'''
|7
|}
===5.65mm Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 5.65mm Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|30Rnd_556x45_Stanag
|5.56 mm 30Rnd STANAG Reload Tracer (Yellow) Mag
|'''✓'''
|8
|-
|30Rnd_556x45_Stanag_Tracer_Red
|5.56 mm 30Rnd Tracer (Red) Mag
|'''✓'''
|8
|-
|30Rnd_556x45_Stanag_Tracer_Green
|5.56 mm 30Rnd Tracer (Green) Mag
|'''✓'''
|8
|-
|30Rnd_556x45_Stanag_Tracer_Yellow
|5.56 mm 30Rnd Tracer (Yellow) Mag
|'''✓'''
|8
|-
|20Rnd_556x45_UW_mag
|5.56 mm 20Rnd Dual Purpose Mag
|'''✓'''
|8
|-
|200Rnd_556x45_Box_F
|5.56 mm 200Rnd Reload Tracer (Yellow) Box
|'''✓'''
|8
|-
|200Rnd_556x45_Box_Red_F
|5.56 mm 200Rnd Reload Tracer (Red) Box
|'''✓'''
|8
|-
|200Rnd_556x45_Box_Tracer_F
|5.56 mm 200Rnd Tracer (Yellow) Box
|'''✓'''
|8
|-
|200Rnd_556x45_Box_Tracer_Red_F
|5.56 mm 200Rnd Tracer (Red) Box
|'''✓'''
|8
|}
===5.8mm Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 5.8mm Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|30Rnd_580x42_Mag_F
|5.8 mm 30Rnd Mag
|'''✓'''
|9
|-
|30Rnd_580x42_Mag_Tracer_F
|5.8 mm 30Rnd Tracer (Green) Mag
|'''✓'''
|9
|-
|100Rnd_580x42_Mag_F
|5.8 mm 100Rnd Mag
|'''✓'''
|9
|-
|100Rnd_580x42_Mag_Tracer_F
|5.8 mm 100Rnd Tracer (Green) Mag
|'''✓'''
|9
|}
===6.5mm Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 6.5mm Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|30Rnd_65x39_caseless_mag
|6.5 mm 30Rnd STANAG Mag
|'''✓'''
|10
|-
|30Rnd_65x39_caseless_green
|6.5 mm 30Rnd Caseless Mag
|'''✓'''
|10
|-
|30Rnd_65x39_caseless_mag_Tracer
|6.5 mm 30Rnd Tracer (Red) Mag
|'''✓'''
|10
|-
|30Rnd_65x39_caseless_green_mag_Tracer
|6.5 mm 30Rnd Tracer (Green) Caseless Mag
|'''✓'''
|10
|-
|20Rnd_650x39_Cased_Mag_F
|6.5 mm 20Rnd Mag
|'''✓'''
|10
|-
|100Rnd_65x39_caseless_mag
|6.5 mm 100Rnd Mag
|'''✓'''
|10
|-
|200Rnd_65x39_cased_Box
|6.5 mm 200Rnd Belt
|'''✓'''
|10
|}
===7.62mm Calibre Magazine===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 7.62mm Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|10Rnd_762x54_Mag
|7.62 mm 10Rnd Mag
|'''✓'''
|12
|-
|20Rnd_762x51_Mag
|7.62 mm 20Rnd Mag
|'''✓'''
|12
|-
|30Rnd_762x39_Mag_F
|7.62 mm 30Rnd Reload Tracer (Yellow) Mag
|'''✓'''
|11
|-
|30Rnd_762x39_Mag_Green_F
|7.62 mm 30Rnd Reload Tracer (Green) Mag
|'''✓'''
|11
|-
|30Rnd_762x39_Mag_Tracer_F
|7.62 mm 30Rnd Tracer (Yellow) Mag
|'''✓'''
|11
|-
|-
|hcocaine
|30Rnd_762x39_Mag_Tracer_Green_F
|High Grade Cocaine
|7.62 mm 30Rnd Tracer (Green) Mag
|Not Purchasable
|£2,400
|6
|'''✓'''
|'''✓'''
|
|11
|Can be processed into High Grade Processed Cocaine at [[Poseidon]] Cocaine Processor or sold at a [[Poseidon]] Drug Dealer
|-
|-
|hcocainep
|150Rnd_762x54_Box
|High Grade Processed Cocaine
|7.62 mm 150Rnd Box
|Not Purchasable
|£3,919
|4
|'''✓'''
|'''✓'''
|
|12
|Can be sold at any [[Poseidon]] drug dealer
|}
===.338 Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - .338 Calibre Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|-
|drugbox
|10Rnd_338_Mag
|Drug Box
|.338 LM 10Rnd Mag
|Not Purchasable
|'''✓'''
|Unsellable
|16
|16
|}
===12.7 mm Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - .12.7 mm Calibre Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|10Rnd_127x54_Mag
|12.7mm 10Rnd Mag
|'''✓'''
|'''✓'''
|20
|}
===.50 Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - .50 Calibre Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|10Rnd_50BW_Mag_F
|.50 BW 10Rnd Caseless Mag
|'''✓'''
|22
|}
==Attachments==
These tables contain a list of all information related to the attachments of the [[weapons]] that are available to purchase across [[Altis]].
===Suppressors===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Sound Suppressors
!Classname
!Name
|-
|muzzle_snds_acp
|Sound Suppressor (.45 ACP)
|-
|muzzle_snds_M
|Sound Suppressor (5.56 mm)
|-
|muzzle_snds_m_khk_F
|Sound Suppressor (5.56 mm, Khaki)
|-
|muzzle_snds_m_snd_F
|Sound Suppressor (5.56 mm, Sand)
|-
|muzzle_snds_H
|Sound Suppressor (6.5 mm)
|-
|muzzle_snds_H_khk_F
|Sound Suppressor (6.5 mm, Khaki)
|-
|muzzle_snds_H_snd_F
|Sound Suppressor (6.5 mm, Sand)
|-
|muzzle_snds_L
|Sound Suppressor (9 mm)
|-
|muzzle_snds_58_blk_F
|Stealth Sound Suppressor (5.8 mm, Black)
|-
|muzzle_snds_58_wdm_F
|Stealth Sound Suppressor (5.8 mm, Green Hex)
|-
|muzzle_snds_58_ghex_F
|Stealth Sound Suppressor (5.8 mm, Green Hex)
|-
|muzzle_snds_58_hex_F
|Stealth Sound Suppressor (5.8 mm, Hex)
|-
|muzzle_snds_65_TI_blk_F
|Stealth Sound Suppressor (6.5 mm, Black)
|-
|muzzle_snds_65_TI_ghex_F
|Stealth Sound Suppressor (6.5 mm, Green Hex)
|-
|muzzle_snds_65_TI_hex_F
|Stealth Sound Suppressor (6.5 mm, Hex)
|-
|muzzle_snds_570
|Sound Suppressor (5.7 mm)
|-
|muzzle_snds_B_khk_F
|Sound Suppressor (7.62 mm, Khaki)
|-
|muzzle_snds_B_snd_F
|Sound Suppressor (7.62 mm, Sand)
|}
===Optics===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Optics
!Classname
!Name
!Magnification Level
|-
|optic_MRD
|MRD
|1x
|-
|optic_Yorris
|Yorris J2
|1x
|-
|optic_Aco
|ACO (Red)
|1x
|-
|optic_ACO_grn
|ACO (Green)
|1x
|-
|optic_Aco_smg
|ACO SMG (Red)
|1x
|-
|optic_ACO_grn_smg
|ACO SMG (Green)
|1x
|-
|optic_Holosight
|Mk17 Holosight
|1x
|-
|optic_Holosight_khk_F
|Mk17 Holosight (Khaki)
|1x
|-
|optic_Holosight_smg
|Mk17 Holosight SMG
|1x
|-
|optic_Hamr
|RCO
|1x / 6x
|-
|optic_Arco
|ARCO
|1x / 6x
|-
|optic_Arco_blk_F
|ARCO (Black)
|1x / 6x
|-
|optic_Arco_ghex_F
|ARCO (Green Hex)
|1x / 6x
|-
|optic_MRCO
|MRCO
|1x / 6x
|-
|optic_ERCO_blk_F
|ERCO (Black)
|1x / 6x
|-
|optic_ERCO_khk_F
|ERCO (Khaki)
|1x / 6x
|-
|optic_ERCO_snd_F
|ERCO (Sand)
|1x / 6x
|-
|optic_DMS
|DMS
|1x / 6x / 12x
|-
|optic_DMS_ghex_F
|DMS (Green Hex)
|1x / 6x / 12x
|-
|optic_KHS_blk
|Kahilia (Black)
|14x / 33x
|-
|optic_LRPS
|LRPS
|18x / 75x
|-
|optic_SOS_khk_F
|MOS (Khaki)
|1x / 7x / 15x
|}
===Rail Attachments===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Rail Attachments
!Classname
!Name
|-
|acc_flashlight
|Flashlight
|-
|acc_flashlight_smg_01
|Flashlight
|-
|acc_flashlight_pistol
|Pistol Flashlight
|-
|acc_pointer_IR
|IR Laser Pointer
|}
===Bipods===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Bipods
!Classname
!Name
|-
|bipod_01_F_snd
|Bipod (Sand) [NATO]
|-
|bipod_01_F_mtp
|Bipod (MTP) [NATO]
|-
|bipod_02_F_tan
|Bipod (Tan) [CSAT]
|-
|bipod_02_F_hex
|Bipod (Hex) [CSAT]
|-
|bipod_03_F_oli
|Bipod (Olive) [AAF]
|-
|bipod_03_F_blk
|Bipod (Black) [AAF]
|-
|bipod_01_F_blk
|Bipod (Black) [NATO]
|}
==Properties==
These tables contain a list of all information related to the [[Single Ownership Properties|properties]] that are available to purchase across [[Altis]].
===Single Ownership Properties===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+
Roleplay UK - Properties
!Classname
!Name
!Gear Storage
!Item Storage
!Garage
!Upgrades
|-
|Land_i_Garage_V1_F
|Garage (New)
| rowspan="2" |✘
| rowspan="2" |✘
| rowspan="2" |'''✓'''
| rowspan="2" |✘
|-
|Land_i_Garage_V2_F
|Garage (Old)
|-
|Land_Slum_House02_F
|Slum House
|50
|400
|✘
|
*Level 1 - Level 3
*Spawn Point
*Alarm
*Resupply Point
|-
|Land_i_Stone_Shed_V1_F
|Stone House (Small, Grey)
|50
|400
|✘
|
*Level 1 - Level 3
*Spawn Point
*Alarm
*Resupply Point
|-
|Land_i_Stone_HouseSmall_V1_F
|Stone House (Grey)
| rowspan="3" |100
| rowspan="3" |800
| rowspan="3" |✘
| rowspan="3" |
*Level 1 - Level 5
*Spawn Point
*Alarm
*Resupply Point
|-
|Land_i_Stone_HouseSmall_V2_F
|Stone House (White)
|-
|Land_i_Stone_HouseSmall_V3_F
|Stone House (Brown)
|-
|Land_i_House_Small_01_V1_F
|House (White)
| rowspan="3" |100
| rowspan="3" |1000
| rowspan="3" |✘
| rowspan="3" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
|-
|Land_i_House_Small_01_V2_F
|House (Yellow)
|-
|Land_i_House_Small_01_V3_F
|House (Stone)
|-
|Land_i_House_Small_02_V1_F
|House (Small, White)
| rowspan="3" |100
| rowspan="3" |1000
| rowspan="3" |✘
| rowspan="3" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
|-
|Land_i_House_Small_02_V2_F
|House (Small, Yellow)
|-
|Land_i_House_Small_02_V3_F
|House (Small, Stone)
|-
|Land_i_House_Big_02_V1_F
|House (Big, White)
| rowspan="3" |100
| rowspan="3" |1200
| rowspan="3" |✘
| rowspan="3" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
|-
|Land_i_House_Big_02_V2_F
|House (Big, Yellow)
|-
|Land_i_House_Big_02_V3_F
|House (Big, Stone)
|-
|Land_i_House_Big_01_V1_F
|House (Large, White)
| rowspan="3" |200
| rowspan="3" |2000
| rowspan="3" |✘
| rowspan="3" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
*CCTV
|-
|Land_i_House_Big_01_V2_F
|House (Large, Yellow)
|-
|Land_i_House_Big_01_V3_F
|House (Large, Stone)
|-
|Land_Dome_Small_F
|Dome (White)
|250
|4000
|✘
|
|
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
*CCTV
|-
|Land_Barn_01_grey_F
|Barn (Grey)
| rowspan="2" |30
| rowspan="2" |4000
| rowspan="2" |✘
| rowspan="2" |
*Level 1 - Level 5
*Farm
*Spawn Point
*Alarm
*CCTV
|-
|Land_Barn_01_brown_F
|Barn (Brown)
|-
|Land_Cargo_HQ_V1_F
|Military Cargo HQ (Green)
| rowspan="2" |200
| rowspan="2" |3000
| rowspan="2" |'''✓''' (Air Garage - Upgrade)
| rowspan="2" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
*CCTV
*Air Garage
|-
|Land_Cargo_HQ_V3_F
|Military Cargo HQ (Brown)
|-
|Land_Hotel_02_F
|Hotel (Yellow)
|300
|4000
|✘
|
|
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
*CCTV
|}
===Group Properties===
This table was last updated on the 11th April 2019 @ 21:46:
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Group Properties
!Classname
!Name
!Gear Storage
!Item Storage
!Garage
!Upgrades
|-
|Land_i_Shed_Ind_F
|Industrial Shed
|200
|2500
|'''✓''' (Vehicle Garage - Upgrade)
|
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Vehicle Garage
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
|-
|Land_i_Barracks_V2_F
|Barracks (New)
| rowspan="2" |300
| rowspan="2" |1000
| rowspan="2" |'''✓''' (Air Garage - Upgrade)
| rowspan="2" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
*Air Garage
|-
|Land_u_Barracks_V2_F
|Barracks (Old)
|-
|Land_i_Barracks_V1_F
|Barracks (Camo)
|450
|2500
|'''✓''' (Vehicle & Air Garage - Upgrade)
|
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Vehicle Garage
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
*Air Garage
|-
|Land_Cargo_Tower_V3_F
|Military Cargo Tower (Brown)
| rowspan="2" |150
| rowspan="2" |800
| rowspan="2" |'''✓''' (Air Garage - Upgrade)
| rowspan="2" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
*Air Garage
|-
|Land_Cargo_Tower_V1_F
|Military Cargo Tower (Green)
|-
|Land_Dome_Big_F
|Dome (Big, White)
|450
|4500
|'''✓''' (Vehicle Garage - Upgrade)
|
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Vehicle Garage
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
|-
|Land_Offices_01_V1_F
|Office Building
|450
|4500
|'''✓''' (Air Garage - Upgrade)
|
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
*Air Garage
|-
|Land_Carrier_01_island_01_F
| rowspan="3" |HMS Insurgent
| rowspan="3" |7500
| rowspan="3" |10000
| rowspan="3" |'''✓''' (Air Garage - Upgrade)
| rowspan="3" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
*Air Garage
|-
|Land_Carrier_01_island_02_F
|-
|Land_Carrier_01_island_03_F
|}
===Property Upgrades===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Property Upgrades
!Upgrade Name
!Description
|-
|Property Level One
|This increases storage space by 20 percent and increases the time required to breach doors by 20 percent.
|-
|Property Level Two
|This increases storage space by 40 percent and increases the time required to breach doors by 40 percent.
|-
|Property Level Three
|This increases storage space by 60 percent and increases the time required to breach doors by 60 percent.
|-
|Property Level Four
|This increases storage space by 80 percent and increases the time required to breach doors by 80 percent.
|-
|Property Level Five
|This increases storage space by 100 percent and increases the time required to breach doors by 100 percent.
|-
|Spawn Point
|This upgrade gives you the ability to spawn at your property. - Note that you cannot spawn at your property if it has been breached. You will have to manually lock up Property.
|-
|Alarm System
|The Alarm System notifies you in an event of a Burglary or Breach in Storage at your Property.
|-
|Vehicle Garage
|Allows you to pull out Vehicles and store them at your Group Property. DOES NOT INCLUDE AIR VEHICLES.
|-
|Air Garage
|Allows you to pull out specific Air Vehicles at your Group Property. DOES NOT INCLUDE GROUND VEHICLES.
|-
|ATM
|Gives you access to an ATM at your home.
|-
|Clothing Store
|Gives access to clothing. If your group is set up as a Gang, you will require a rebel license to access the rebel clothing store.
|-
|Weapon Store
|Gives access to weapons. If your group is set up as a Gang or Mafia, you will require a rebel license to access the rebel weapon store.
|-
|Resupply Point
|Allows you to store and resupply magazines in your storage. Any magazines that are placed into storage are resupplied and fully loaded.
|-
|CCTV
|Go the extra mile by installing cameras in your property. Access these cameras while on the go by using the Properties Menu from your Y Menu.
|-
|Farming
|Access the wonders of farming and learn to grow your own farm.
|}
==Clothing==
These tables contain a list of all information related to the clothes that are available to purchase across [[Altis]].
===Uniforms===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Uniforms
|'''Classname'''
|'''Name'''
|-
|U_C_IDAP_Man_cargo_F
|Aid Worker Clothes (Cargo) [IDAP]
|-
|U_C_IDAP_Man_Jeans_F
|Aid Worker Clothes (Jeans) [IDAP]
|-
|U_C_IDAP_Man_shorts_F
|Aid Worker Clothes (Polo, Shorts) [IDAP]
|-
|U_C_IDAP_Man_casual_F
|Aid Worker Clothes (Polo) [IDAP]
|-
|U_C_IDAP_Man_TeeShorts_F
|Aid Worker Clothes (Tee, Shorts) [IDAP]
|-
|U_C_IDAP_Man_Tee_F
|Aid Worker Clothes (Tee) [IDAP]
|-
|U_I_C_Soldier_Bandit_4_F
|Bandit Clothes (Checkered)
|-
|U_I_C_Soldier_Bandit_2_F
|Bandit Clothes (Skull)
|-
|U_I_C_Soldier_Bandit_5_F
|Bandit Clothes (Tank Top)
|-
|U_I_C_Soldier_Bandit_3_F
|Bandit Clothes (Tee)
|-
|U_C_Man_casual_2_F
|Casual Clothes (Blue)
|-
|U_C_Man_casual_3_F
|Casual Clothes (Green)
|-
|U_C_Man_casual_1_F
|Casual Clothes (Navy)
|-
|U_I_G_resistanceLeader_F
|Combat Fatigues (Stavrou)
|-
|U_B_T_Soldier_AR_F
|Combat Fatigues (Tropic, Tee)
|-
|U_C_Poloshirt_blue
|Commoner Clothes (Blue)
|-
|U_C_Poloshirt_burgundy
|Commoner Clothes (Burgundy)
|-
|U_C_Poloshirt_redwhite
|Commoner Clothes (Red-White)
|-
|U_C_Poloshirt_salmon
|Commoner Clothes (Salmon)
|-
|U_C_Poloshirt_stripped
|Commoner Clothes (Striped)
|-
|U_C_Poloshirt_tricolour
|Commoner Clothes (Tricolor)
|-
|U_C_ConstructionCoverall_Black_F
|Construction Coverall (Black)
|-
|U_C_ConstructionCoverall_Blue_F
|Construction Coverall (Blue)
|-
|U_C_ConstructionCoverall_Vrana_F
|Construction Coverall (Vrana)
|-
|U_B_CTRG_Soldier_urb_3_F
|CTRG Urban Uniform (Rolled-up)
|-
|U_B_CTRG_Soldier_urb_2_F
|CTRG Urban Uniform (Tee)
|-
|U_C_Driver_1_black
|Driver Coverall (Black)
|-
|U_C_Driver_1_blue
|Driver Coverall (Blue)
|-
|U_C_Driver_2
|Driver Coverall (Bluking)
|-
|U_C_Driver_1
|Driver Coverall (Fuel)
|-
|U_C_Driver_1_green
|Driver Coverall (Green)
|-
|U_C_Driver_1_orange
|Driver Coverall (Orange)
|-
|U_C_Driver_1_red
|Driver Coverall (Red)
|-
|U_C_Driver_3
|Driver Coverall (Redstone)
|-
|U_C_Driver_4
|Driver Coverall (Vrana)
|-
|U_C_Driver_1_white
|Driver Coverall (White)
|-
|U_C_Driver_1_yellow
|Driver Coverall (Yellow)
|-
|U_C_FormalSuit_01_black_F
|Formal Suit [Black]
|-
|U_C_FormalSuit_01_gray_F
|Formal Suit [Gray]
|-
|U_C_FormalSuit_01_blue_F
|Formal Suit [Blue]
|-
|U_C_FormalSuit_01_khaki_F
|Formal Suit [Khaki]
|-
|U_C_FormalSuit_01_tshirt_black_F
|Formal Suit [T-Shirt, Black]
|-
|U_C_FormalSuit_01_tshirt_gray_F
|Formal Suit [T-Shirt, Gray]
|-
|U_I_FullGhillie_ard
|Full Ghillie (Arid) [AAF]
|-
|U_B_FullGhillie_ard
|Full Ghillie (Arid) [NATO]
|-
|U_I_FullGhillie_lsh
|Full Ghillie (Lush) [AAF]
|-
|U_B_FullGhillie_lsh
|Full Ghillie (Lush) [NATO]
|-
|U_I_FullGhillie_sard
|Full Ghillie (Semi-Arid) [AAF]
|-
|U_B_FullGhillie_sard
|Full Ghillie (Semi-Arid) [NATO]
|-
|U_I_GhillieSuit
|Ghillie Suit [AAF]
|-
|U_B_GhillieSuit
|Ghillie Suit [NATO]
|-
|U_B_GhillieSuit
|Black Ghillie
|-
|U_B_GhillieSuit
|Pink Ghillie
|-
|U_B_GhillieSuit
|Rainbow Ghillie
|-
|U_BG_Guerrilla_6_1
|Guerilla Apparel
|-
|U_IG_Guerilla1_1
|Guerilla Garment
|-
|U_BG_Guerilla1_1
|Guerilla Garment
|-
|U_IG_Guerilla2_2
|Guerilla Outfit (Pattern)
|-
|U_BG_Guerilla2_2
|Guerilla Outfit (Pattern)
|-
|U_OG_Guerilla2_2
|Guerilla Outfit (Pattern)
|-
|U_BG_Guerilla2_1
|Guerilla Outfit (Plain, Dark)
|-
|U_OG_Guerilla2_1
|Guerilla Outfit (Plain, Dark)
|-
|U_IG_Guerilla2_3
|Guerilla Outfit (Plain, Light)
|-
|U_BG_Guerilla2_3
|Guerilla Outfit (Plain, Light)
|-
|U_OG_Guerilla2_3
|Guerilla Outfit (Plain, Light)
|-
|U_IG_Guerilla3_1
|Guerilla Smocks
|-
|U_OG_Guerilla3_1
|Guerilla Smocks
|-
|U_BG_Guerilla3_2
|Guerilla Smocks 1
|-
|U_OG_Guerilla3_2
|Guerilla Smocks 1
|-
|U_OG_leader
|Guerilla Uniform
|-
|U_IG_leader
|Guerilla Uniform
|-
|U_BG_leader
|Guerilla Uniform
|-
|U_I_HeliPilotCoveralls
|Heli Pilot Coveralls [AAF]
|-
|U_B_HeliPilotCoveralls
|Heli Pilot Coveralls [NATO]
|-
|U_C_HunterBody_grn
|Hunting Clothes
|-
|U_OrestesBody
|Jacket and Shorts
|-
|U_C_Journalist
|Journalist Clothes
|-
|U_O_officer_noInsignia_hex_F
|Light Fatigues (Hex)
|-
|U_C_Mechanic_01_F
|Mechanic Clothes
|-
|U_NikosBody
|Nikos Clothes
|-
|U_O_OfficerUniform_ocamo
|Officer Fatigues (Hex)
|-
|U_I_C_Soldier_Para_2_F
|Paramilitary Garb (Jacket)
|-
|U_I_C_Soldier_Para_5_F
|Paramilitary Garb (Shorts)
|-
|U_I_C_Soldier_Para_1_F
|Paramilitary Garb (Tee)
|-
|U_I_pilotCoveralls
|Pilot Coveralls [AAF]
|-
|U_B_PilotCoveralls
|Pilot Coveralls [NATO]
|-
|U_C_man_sport_1_F
|Sport Clothes (Beach)
|-
|U_C_man_sport_3_F
|Sport Clothes (Blue)
|-
|U_C_man_sport_2_F
|Sport Clothes (Orange)
|-
|U_C_Man_casual_6_F
|Summer Clothes (Red)
|-
|U_C_Man_casual_4_F
|Summer Clothes (Sky)
|-
|U_C_Man_casual_5_F
|Summer Clothes (Yellow)
|-
|U_Tank_Green_F
|Tanker Coveralls [AAF]
|-
|U_O_Wetsuit
|Wetsuit [CSAT]
|-
|U_B_Wetsuit
|Wetsuit [NATO]
|-
|U_C_WorkerCoveralls
|Worker Coveralls
|-
|U_C_Poor_2
|Worn Clothes
|-
|U_C_Poor_1
|Worn Clothes
|-
|U_I_G_Story_Protagonist_F
|Worn Combat Fatigues (Kerry)
|}
===Vests===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Vests
|'''Classname'''
|'''Name'''
|-
|V_RebreatherB
|Rebreather [NATO]
|-
|V_RebreatherIR
|Rebreather [CSAT]
|-
|V_Press_F
|Vest (Press)
|-
|V_Pocketed_black_F
|Multi-Pocket Vest (Black)
|-
|V_Pocketed_coyote_F
|Multi-Pocket Vest (Coyote)
|-
|V_Pocketed_olive_F
|Multi-Pocket Vest (Olive)
|-
|V_Safety_blue_F
|V_Safety_blue_F
|-
|V_Plain_medical_F
|Identification Vest [IDAP]
|-
|V_TacVest_khk
|Tactical Vest (Khaki)
|-
|V_BandollierB_cbr
|Slash Bandolier (Coyote)
|-
|V_HarnessO_brn
|LBV Harness
|-
|V_BandollierB_khk
|Slash Bandolier (Khaki)
|-
|V_BandollierB_blk
|Slash Bandolier (Black)
|-
|V_BandollierB_oli
|Slash Bandolier (Olive)
|-
|V_BandollierB_ghex_F
|Slash Bandolier (Green Hex)
|-
|V_HarnessOGL_brn
|LBV Grenadier Harness
|-
|V_HarnessO_gry
|LBV Harness (Grey)
|-
|V_HarnessOGL_gry
|LBV Grenadier Harness (Grey)
|-
|V_HarnessOSpec_brn
|ELBV Harness
|-
|V_HarnessOSpec_gry
|ELBV Harness (Grey)
|-
|V_HarnessO_ghex_F
|LBV Harness (Green Hex)
|-
|V_PlateCarrierH_CTRG
|CTRG Plate Carrier Rig Mk.2 (Heavy)
|-
|V_PlateCarrier2_tna_F
|Carrier Rig (Tropic)
|-
|V_TacVestIR_blk
|Raven Vest
|-
|V_Safety_orange_F
|Safety Vest (Orange)
|}
===Headgear===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Headgear
|'''Classname'''
|'''Name'''
|-
|H_Bandanna_camo
|Bandana (Woodland)
|-
|H_Bandanna_gry
|Bandana (Black)
|-
|H_Bandanna_cbr
|Bandana (Coyote)
|-
|H_Bandanna_surfer
|Bandana (Surfer)
|-
|H_Bandanna_surfer_grn
|Bandana (Surfer, Green)
|-
|H_Bandanna_khk
|Bandana (Khaki)
|-
|H_Bandanna_sgg
|Bandana (Sage)
|-
|H_StrawHat
|Straw Hat
|-
|H_StrawHat_dark
|Straw Hat (Dark)
|-
|H_BandMask_blk
|Bandana Mask (Black)
|-
|H_Booniehat_tan
|Booniehat (Sand)
|-
|H_Booniehat_oli
|Booniehat (Olive)
|-
|H_Hat_blue
|Hat (Blue)
|-
|H_Hat_brown
|Hat (Brown)
|-
|H_Hat_checker
|Hat (Checker)
|-
|H_Hat_grey
|Hat (Grey)
|-
|H_Hat_tan
|Hat (Tan)
|-
|H_Cap_blu
|Cap (Blue)
|-
|H_Cap_grn
|Cap (Green)
|-
|H_Cap_grn_BI
|Cap (BI)
|-
|H_Cap_oli
|Cap (Olive)
|-
|H_Cap_red
|Cap (Red)
|-
|H_Cap_surfer
|Cap (Surfer)
|-
|H_Cap_blk_ION
|Cap (ION)
|-
|H_Cap_oli_hs
|Cap (Olive, Headset)
|-
|H_Cap_blk_Raven
|Cap [AAF]
|-
|H_Cap_khaki_specops_UK
|Cap (UK)
|-
|H_Cap_blk_CMMG
|Cap (CMMG)
|-
|H_Cap_tan
|Cap (Tan)
|-
|H_Cap_press
|Cap (Press)
|-
|H_Cap_usblack
|Cap (US Black)
|-
|H_Helmet_Skate
|Skate Helmet
|-
|H_Hat_Safari_olive_F
|Safari Hat (Olive)
|-
|H_Hat_Safari_sand_F
|Safari Hat (Sand)
|-
|H_CrewHelmetHeli_O
|Heli Crew Helmet [CSAT]
|-
|H_Construction_basic_black_F
|Hard Hat (Black)
|-
|H_Construction_earprot_black_F
|Hard Hat (Black, Ear Protectors)
|-
|H_Construction_headset_black_F
|Hard Hat (Black, Headset)
|-
|H_Construction_basic_orange_F
|Hard Hat (Orange)
|-
|H_Construction_earprot_orange_F
|Hard Hat (Orange, Ear Protectors)
|-
|H_Construction_headset_orange_F
|Hard Hat (Orange, Headset)
|-
|H_Construction_basic_red_F
|Hard Hat (Red)
|-
|H_Construction_earprot_red_F
|Hard Hat (Red, Ear Protectors)
|-
|H_Construction_headset_red_F
|Hard Hat (Red, Headset)
|-
|H_Construction_basic_white_F
|Hard Hat (White)
|-
|H_Construction_earprot_white_F
|Hard Hat (White, Ear Protectors)
|-
|H_Construction_headset_white_F
|Hard Hat (White, Headset)
|-
|H_Construction_basic_yellow_F
|Hard Hat (Yellow)
|-
|H_Construction_earprot_yellow_F
|Hard Hat (Yellow, Ear Protectors)
|-
|H_Construction_headset_yellow_F
|Hard Hat (Yellow, Headset)
|-
|H_Cap_Black_IDAP_F
|Cap (Black) [IDAP]
|-
|H_Cap_Orange_IDAP_F
|Cap (Orange) [IDAP]
|-
|H_Cap_White_IDAP_F
|Cap (White) [IDAP]
|-
|H_WirelessEarpiece_F
|Wireless Earpiece
|-
|H_HeadSet_black_F
|Headset (Black)
|-
|H_HeadSet_orange_F
|Headset (Orange)
|-
|H_HeadSet_red_F
|Headset (Red)
|-
|H_HeadSet_white_F
|Headset (White)
|-
|H_EarProtectors_black_F
|Ear Protectors (Black)
|-
|H_EarProtectors_orange_F
|Ear Protectors (Orange)
|-
|H_EarProtectors_red_F
|Ear Protectors (Orange)
|-
|H_EarProtectors_white_F
|Ear Protectors (Red)
|-
|H_MilCap_oucamo
|Military Cap (Urban)
|-
|H_MilCap_ghex_F
|Military Cap (Green Hex)
|-
|H_MilCap_tna_F
|Military Cap (Tropic)
|-
|H_HelmetO_ocamo
|Protector Helmet (Hex)
|-
|H_Booniehat_indp
|Booniehat (Khaki)
|-
|H_Booniehat_mcamo
|Booniehat (MTP)
|-
|H_Booniehat_dirty
|Booniehat (Dirty)
|-
|H_Booniehat_dgtl
|Booniehat [AAF]
|-
|H_Booniehat_khk_hs
|Booniehat (Headset)
|-
|H_Booniehat_tna_F
|Booniehat (Tropic)
|-
|H_HelmetB_plain_mcamo
|Combat Helmet (Camo)
|-
|H_Cap_headphones
|Rangemaster Cap
|-
|H_HelmetCrew_I
|Crew Helmet [AAF]
|-
|H_CrewHelmetHeli_B
|Heli Crew Helmet [NATO]
|-
|H_MilCap_rucamo
|Military Cap (Russia)
|-
|H_MilCap_ocamo
|Military Cap (Hex)
|-
|H_HelmetLeaderO_ocamo
|Defender Helmet (Hex)
|-
|H_PilotHelmetHeli_O
|Heli Pilot Helmet [CSAT]
|-
|H_HelmetCrew_B
|Crew Helmet [NATO]
|-
|H_HelmetB_grass
|Combat Helmet (Grass)
|-
|H_HelmetB_snakeskin
|Combat Helmet (Snakeskin)
|-
|H_HelmetB_desert
|Combat Helmet (Desert)
|-
|H_ShemagOpen_tan
|Shemag (Tan)
|-
|H_Shemag_olive
|Shemag (Olive)
|-
|H_ShemagOpen_khk
|Shemag (White)
|-
|H_Watchcap_blk
|Beanie
|-
|H_Booniehat_khk
|Booniehat (Khaki)
|-
|H_HelmetB_TI_tna_F
|Stealth Combat Helmet
|-
|H_HeadSet_yellow_F
|Headset (Yellow)
|-
|H_RacingHelmet_1_black_F
|Racing Helmet (Black)
|-
|H_RacingHelmet_1_red_F
|Racing Helmet (Red)
|-
|H_RacingHelmet_1_white_F
|Racing Helmet (White)
|-
|H_RacingHelmet_1_blue_F
|Racing Helmet (Blue)
|-
|H_RacingHelmet_1_yellow_F
|Racing Helmet (Yellow)
|-
|H_RacingHelmet_1_green_F
|Racing Helmet (Green)
|-
|H_RacingHelmet_1_F
|Racing Helmet (Fuel)
|-
|H_RacingHelmet_2_F
|Racing Helmet (Bluking)
|-
|H_RacingHelmet_3_F
|Racing Helmet (Redstone)
|-
|H_RacingHelmet_4_F
|Racing Helmet (Vrana)
|-
|H_PASGT_basic_blue_press_F
|Press Helmet
|-
|H_PASGT_neckprot_blue_press_F
|Press Helmet (Neck Protection)
|}
===Goggles===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Goggles
|'''Classname'''
|'''Name'''
|-
|G_B_Diving
|Diving Goggles [NATO]
|-
|G_O_Diving
|Diving Goggles [CSAT]
|-
|G_Shades_Black
|Shades (Black)
|-
|G_Shades_Blue
|Shades (Blue)
|-
|G_Sport_Blackred
|Sport Shades (Vulcan)
|-
|G_Sport_Checkered
|Sport Shades (Style)
|-
|G_Sport_Blackyellow
|Sport Shades (Poison)
|-
|G_Sport_BlackWhite
|Sport Shades (Shadow)
|-
|G_Squares
|Square Spectacles
|-
|G_Aviator
|Aviator Glasses
|-
|G_Spectacles
|Spectacle Glasses
|-
|G_Spectacles_Tinted
|Tinted Spectacles
|-
|G_Lady_Mirror
|Ladies Shades (Iridium)
|-
|G_Lady_Dark
|Ladies Shades (Sea)
|-
|G_Lady_Blue
|Ladies Shades
|-
|G_Lowprofile
|Low Profile Goggles
|-
|G_Goggles_VR
|VR Goggles
|-
|G_Combat
|Combat Goggles
|-
|G_WirelessEarpiece_F
|Wireless Earpiece
|-
|G_Balaclava_combat
|Balaclava (Combat Goggles)
|-
|G_Balaclava_lowprofile
|Balaclava (Low Profile Goggles)
|-
|G_Balaclava_TI_G_tna_F
|Stealth Balaclava (Green, Goggles)
|-
|G_Balaclava_oli
|Balaclava (Olive)
|-
|G_Balaclava_TI_G_bLK_F
|Stealth Balaclava (Black, Goggles)
|-
|G_Balaclava_blk
|Balaclava (Black)
|-
|G_Balaclava_TI_blk_F
|Stealth Balaclava (Black)
|}
===Backpacks===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Backpacks
|'''Classname'''
|'''Name'''
|-
|B_AssaultPack_blk
|Assault Pack (Black)
|-
|B_AssaultPack_cbr
|Assault Pack (Coyote)
|-
|B_Bergen_sgg
|Bergen (Sage)
|-
|B_Carryall_ghex_F
|Carryall Backpack (Green Hex)
|-
|B_Carryall_khk
|Carryall Backpack (Khaki)
|-
|B_Carryall_oli
|Carryall Backpack (Olive)
|-
|B_Carryall_oucamo
|Carryall Backpack (Urban)
|-
|B_FieldPack_blk
|Field Pack (Black)
|-
|B_FieldPack_ghex_F
|Field Pack (Green Hex)
|-
|B_FieldPack_ocamo
|Field Pack (Hex)
|-
|B_Kitbag_cbr
|Kitbag (Coyote)
|-
|B_Kitbag_rgr
|Kitbag (Green)
|-
|B_Kitbag_mcamo
|Kitbag (MTP)
|-
|B_LegStrapBag_black_F
|Leg Strap Bag (Black)
|-
|B_LegStrapBag_coyote_F
|Leg Strap Bag (Coyote)
|-
|B_LegStrapBag_olive_F
|Leg Strap Bag (Olive)
|-
|B_Messenger_Black_F
|Messenger Bag (Black)
|-
|B_Messenger_Coyote_F
|Messenger Bag (Coyote)
|-
|B_Messenger_Gray_F
|Messenger Bag (Gray)
|-
|B_Messenger_IDAP_F
|Messenger Bag [IDAP]
|-
|B_TacticalPack_oli
|Tactical Backpack (Olive)
|-
|B_ViperHarness_blk_F
|Viper Harness (Black)
|-
|B_ViperHarness_ghex_F
|Viper Harness (Green Hex)
|-
|B_ViperHarness_khk_F
|Viper Harness (Khaki)
|-
|B_ViperLightHarness_oli_F
|Viper Light Harness (Olive)
|}
|}
<br />
[[Category:General]]
[[Category:General]]
[[Category:Vehicles]]
[[Category:Weapons]]
[[Category:Properties]]

Latest revision as of 09:56, 1 September 2021

This page contains the master item list contain information for all Virtual Items, Weapons, Clothes and Vehicles. While this Item list is mainly used for reference in other pages and contains some internal data, such as classnames, it may be useful for you to reference while playing on Altis!

Virtual Items

The Table below contains information for all Virtual Items (Y Menu) found on Altis.

Roleplay UK - Virtual Items List
Name Weight Illegal? Relevant License Notes
£2000 Prepaid Card 0
£500 Prepaid Card 0
Aiden's Moonshine 2 Purchased at The Bearded Clam
Aluminum Ingot 3 Can be sold at the Metal Exporter for a Profit
Apple 1 Can be picked an any Apple Orchard and sold to the Market. It can also be processed into Apple Cider at the Cider Factory.
Apple Cider Bottle 1 Apple Cider Bottles may be sold at The Bearded Clam Pub in Kavala Square for profit.
Automated Drug Dealer 25 Can be bought and setup by Poseidon to allow people to sell their Drugs to them
Axe 2 Used to cut down trees at various locations around Altis
Bag of Cannabis Seeds 50 Can be bought from the Rebel Farmers Market and used to grow Cannabis in Barns
Bag of Fertilizer 30 Can be bought at the Farmers Market to help fertilise soil for crops in Barns
Bag of Opium Seeds 50 Can be bought from the Rebel Farmers Market and used to grow Opium in Barns
Bag of Potato Seeds 50 Can be bought at the Farmers Market and used to grow Potatoes in Barns
Baked Beans 3
Bauxite Ore 4 Mined at the Aluminium Mine. Needs to be processed into Aluminium at the Aluminium Processor
Beer 2
Blasting Charge 15 Can be made at the Factory and used to breach Vaults
Blood Diamond 7 Can be sold at the Smugglers Outpost
Blood Diamond Uncut 7 Gathered at the Blood Diamond Dump. Needs to be cut at the Blood Diamond Cutter
Bloodbag 3 Can be bought from NHS Hospitals and used to prevent downed people from bleeding out
BlueBurger 2
Bolt Cutter 5 Can be used to break into various Houses and Buildings across Altis
Bomb Defuse Kit 2 Used by the Police to defuse Blasting Charges
Box of Medical Goods 10 Used by the NHS to transport various Medical Items between Hospitals.
Breathalyzer 2 Used by the Police and NHS to determine how intoxicated you are
Broken Bell 4 Can be recovered from Shipwrecks and sold at the Antique Dealer
Broken Pottery 4 Can be recovered from Shipwrecks and sold at the Antique Dealer
Broken Statue 6 Can be recovered from Shipwrecks and sold at the Antique Dealer
Cannabis 4 Marijuana Training Gathered at the Weed Field. Can be sold to any Drug Dealer or turned into Marijuana at the Weed Processor
Cardoso's Whisky 2 Purchased at The Bearded Clam
Cat Shark Meat 6 Fished from the Ocean. Can be sold at "The Cod Father"
Cement Bag 5 Can be sold at the Cement Trader for a profit.
Chips 1
Ciaran's Secret Shandy 2 Purchased at The Bearded Clam
Clam 8 Can be gathered at the Clam Field out at sea. Recover the Pearls at the Clam Processor
Cocaine 6 Cocaine Training Gathered at the Cocaine Fields. Can be sold at any Drug Dealer or Processed at the Cocaine Processor
Coffee 1
Computer Case 4 Can be made at the Factory
Computer Components 8 Can be made at the Factory
Computer Screen 3 Can be made at the Factory
Copper Ingot 4 Can be sold at the Metal Exports or used in the Factory
Copper Ore 5 Copper Processing Mined at the Copper Mine. Needs to be processed into Copper Ingots at the Copper Processor
Crystal Meth Box 15 Can be sold at any Drug Dealer.
Cut Diamond 2 Can be sold at the Diamond Shop
Defibrillator 5 Can be bought from the NHS Hospitals and used to revive people
Doughnuts 1
Drug Box 16
Empty Fuel Can 2 Empty Fuel can - Of no use!
Ephedrine Barrel 15 Meth Training Can be bought from WilcoChem and cooked into Meth and the Meth Lab
Epinephrine 1 Epinephrine allows you to carry more for a short amount of time
Excavator 5 Used to safely extract wreckage from Shipwrecks
Flag Crate 10 Can be purchased at fuel stations. Use in a Vehicle you own to unlock a flag for your vehicle.
Fools Gold 5
Fries 1
Frog Leg 3 Gathered at the Frog Swamp. Can be sold to the LSD Kitchen or turned into Hermit LSD
Full Fuel Can 5 Can be used on a vehicle to partially re-fuel it in a pinch
Glass 1 Can be sold at the Glass Trader or used in the Factory
Glass Bottle 1 Can be recovered from Shipwrecks and sold at the Antique Dealer
Goat 4
Gold Bar 12 Gold bars are stored safely under the Protection of the Police at the HM Treasury. Can be sold to the Gold Buyer
Gyro 2
Hermit LSD 3 Can be sold at any Drug Dealer.
Heroin 4 Can be sold to any Drug Dealer or used in the Factory
High Grade Cannabis 4 Needs to be processed into High Grade Marijuana at a Poseidon Marijuana Processor
High Grade Cocaine 6 Can be processed into High Grade Processed Cocaine at Poseidon Cocaine Processor or sold at a Poseidon Drug Dealer
High Grade Heroin 4 Can be sold at any Poseidon drug dealer
High Grade Marijuana 3 Can be sold at any Poseidon drug dealer
High Grade Opium 6 Can be processed into High Grade Heroin at Poseidon Heroin Processor or sold at a Poseidon Drug Dealer
High Grade Processed Cocaine 4 Can be sold at any Poseidon drug dealer
Ibuprofen 1 Ibuprofen slowly heals you from 70% to 100% - It may be bought at the Market
Ice Cream 1
Illegal Weapons Bag 16 Can be stolen from the AR Weapon Cache and opened at the Laundry
Industrial Code Breaker 4 Can be bought and used to break into secure buildings or used at the Factory
Iron Ingot 3 Can be Sold at the Metal Exports for profit or Turned into Steel at the Steel Processor
Iron Ore 5 Iron Processing Mined at the Iron Mine. Needs to be processed into Iron Ingots at the Iron Processor
Lamb 4
Lockpick 1 Can be used to attempt to break into Vehicles
Log 5
Lollipop 1 Distributed by medics working for the Altis NHS
Lucky Box 10 Can be bought at various stores and opened to receive a random item.
Mackerel Meat 4 Fished from the Ocean. Can be sold at "The Cod Father"
Marijuana 3 Can be sold any Drug Dealer or used in the Factory
Marked Money Bag 12
Marmite 3
Modern Art 10 Can be stolen from Art Galleries and sold at the Antique Dealer
Morphine 1 Used by the NHS to help a patient fight off the pain of being shot.
Mullet Meat 4 Fished from the Ocean. Can be sold at "The Cod Father"
Mystery Food Box 10 Can be bought at various stores and opened to receive a random food item.
Old Gold Bar 8 Can be recovered from HM Treasury Shipwrecks and sold to the Gold Buyer
Opium 6 Heroin Training Gathered at the Opium Fields. Can be sold to any Drug Dealer or turned into Heroin at the Heroin Processor
Organic Fries 1 Gained by processing potatoes at a Potato Processor - They may be sold at a market for profit.
Ornate Meat 2 Fished from the Ocean. Can be sold at "The Cod Father"
Parking Ticket 1
Peach 1 Can be gathered at any Peach Orchard and sold for Profit. It can also be processed into Peach Cider at the Cider Factory.
Peach Cider 1 Peach Cider Bottles may be sold at The Bearded Clam Pub in Kavala Square for profit.
PearBook© Pro 15 Can be made at the Factory
Pearl 8 Can be sold at any Pearl Dealer
Pickaxe 2 Used to mine the various resources found around Altis
Plank 4
Plastic Sheet 7 Used at the Factory
Platinum Bar 12 Platinum bars are stored safely under the Protection of Poseidon at The Continental. Can be sold to the Platinum Buyer
Portable Cocaine Field 25 Can be bought and setup by Poseidon to allow people to start gather High Grade Cocaine
Portable Cocaine Maker 25 Can be bought and setup by Poseidon to allow people process High Grade Cocaine into High Grade Cocaine
Portable Heroin Maker 25 Can be bought and setup by Poseidon to allow people process High Grade Opium into High Grade Heroin
Portable Marijuana Maker 25 Can be bought and setup by Poseidon to allow people process High Grade Cannabis into High Grade Marijuana
Portable Opium Field 25 Can be bought and setup by Poseidon to allow people to start picking High Grade Opium
Portable Weed Field 25 Can be bought and setup by Poseidon to allow people to start picking High Grade Cannabis
Potato 1 Can be grown in Barns and sold for profit
Processed Cocaine 4 Can be sold to any Drug Dealer
Processed Oil 6 Can be sold at any Oil Trader for a Profit
Rabbit Meat 1
Radiation Pills 1 Can be used to counteract the effects of Radiation Poisoning
Rat Kebab 2
Red Bulldog 2
Refined Salt 1 Can be sold at any Salt Trader for a profit
Refined Silicon 2 Silica Processing Used at the Factory
Rock 6 Cement Mixing License Mined at the Rock Quarry. Needs to be mixed into cement at the Rock Processor
Round Object 3
RPG Tips Tea 1
Rusted Metal 6
Salema Meat 2 Fished from the Ocean. Can be sold at "The Cod Father"
Salt 3 Salt Processing Mined at the Salt Mine. Needs to be refined at the Salt Refinery before it can be sold
Sand 3 Sand Processing Collected at the Sand Mine. Needs to be Processed into Glass at the Sand Processor
Silica Ore 3 Silica Refining Mined at the Silica Mine. Needs to be refined at the Silica Processor
Small Water Tank 60 Can be bought at the Farmers Market to provide water for crops in Barns
Spice 4 Can be made at the Factory and sold to the Prison Dealer
Spike Strip 15 Used by the Police to stop vehicles. Can be used by Civilians with the relevant Skill
Square Object 4
Stable Uranium 6 Can be sold to the Uranium Buyer
Stack of Cash 0 Can be laundered at the laundry to turn it into actual cash.
Steel Ingot 2 Can be made by taking Iron Ingots to the Steel Processor. Can be sold at the Metal Exports
Stone Tablet 8 Can be recovered from Shipwrecks and sold at the Antique Dealer
Strange Object 6
Stretcher 6 Can be bought from NHS Hospitals and used to carry around downed people safely.
Tree 25 Can be cut down with an Axe at the Tree Farm and sold to the Wood Fuel Buyer
Tuna Meat 6 Fished from the Ocean. Can be sold at "The Cod Father"
Turtle Meat 6
Turtle Soup 2
Uncut Diamond 4 Diamond Processing Gathered at the Diamond Mine. Can be sold at the Diamond Shop or Cut at the Diamond Factory
Unprocessed Oil 7 Oil Processing Can be extracted from an Oil Extraction Point. Process this at an Oil Refinery to turn it into Processed Oil - Besides that, The raw product can be turned into Plastic at the Plastic Processor for use in the Factory
Unstable Uranium 8 Uranium Refining Can be Gathered at the Uranium Field. Needs to be stabilised at the Uranium Refinery
Vlad Vodka's Vodka 2 Purchased at The Bearded Clam
Winter Crate 10
Zipties 2 Can be used to restrain other people who are knocked out or are surrendering

Vehicles

These tables contain a list of all information related to the vehicles that are available to purchase across Altis.

Cars

Roleplay UK - Car List
Classname Name DLC? Max Speed Horse Power Total Seats Trunk Space Fuel Capacity Armour Rating Illegal? Skins
B_Quadbike_01_F Quadbike 80 km/h 25 2 25 30 30
  • Brown
  • Digi Desert
  • Black
  • Blue
  • Red
  • White
  • Digi Green
  • Hunter Camo
  • Rebel Camo
C_Hatchback_01_F Hatchback 190 km/h 103 4 40 16 30
  • Beige
  • Green
  • Blue
  • Dark Blue
  • Yellow
  • White
  • Grey
  • Black
C_Hatchback_01_sport_F Hatchback (Sport) 300 km/h 285 4 40 16 30
  • Red
  • Dark Blue
  • Orange
  • Black / White
  • Black
  • Tan
  • Green
  • Red Gull
C_Offroad_01_F Offroad 200 km/h 150 6 65 16 30
  • Red
  • Yellow
  • White
  • Taxi
  • Blue
  • Dark Red
  • Blue / White
  • Jungle Camo 1-5
  • Sand Camo 1-2
  • Sand Jungle Camo 1-4
C_SUV_01_F SUV 250 km/h 408 4 50 16 30
  • Dark Red
  • Silver
  • Orange
  • Black
  • Taxi
I_C_Offroad_02_unarmed_F MB 4WD (Open) Apex dlc.png 195 km/h 209 4 55 16 30
  • Black
  • Blue
  • Brown
  • Green
  • Olive
  • Orange
  • Red
  • White
C_Offroad_02_unarmed_F MB 4WD (Rollbars) Apex dlc.png 195 km/h 209 4 55 16 30
  • Black
  • Blue
  • Brown
  • Green
  • Olive
  • Orange
  • Red
  • White
O_LSV_02_unarmed_F Qilin Apex dlc.png 160 km/h 350 7 52 20 75
  • Arid
  • Black
  • Green Hex
  • Hot Pink
  • Blue Lines
  • Red Lines
B_T_LSV_01_unarmed_F Prowler Apex dlc.png 170 km/h 320 7 53 20 80
C_Kart_01_Blu_F Kart (Bluking) Karts dlc.png 100 km/h 85 1 5 6 4
  • Bluking
C_Kart_01_Red_F Kart (Redstone) Karts dlc.png 100 km/h 85 1 5 6 4
  • Redstone
C_Kart_01_Fuel_F Kart (Fuel) Karts dlc.png 100 km/h 85 1 5 6 4
  • Fuel
C_Kart_01_Vrana_F Kart (Vrana) Karts dlc.png 100 km/h 85 1 5 6 4
  • Vrana
B_G_Offroad_01_armed_F Offroad (HMG) 200 km/h 150 3 40 16 32
  • Default
I_C_Offroad_02_LMG_F MB 4WD (LMG) Apex dlc.png 195 km/h 209 3 40 16 30
  • Default

Trucks

Roleplay UK - Truck List
Classname Name DLC? Max Speed Horse Power Total Seats Trunk Space Fuel Capacity Armour Rating Illegal? Skins
C_Van_01_transport_F Truck 115 km/h 170 12 100 18 80
  • White
  • Red
  • Jungle Camo 1-2
  • Sand Camo 1-4
  • Sand/Jungle Camo 1-2
C_Van_01_box_F Truck Boxer 115 km/h 170 3 200 18 80
  • White
  • Red
  • Jungle Camo 1-2
  • Sand Camo 1-4
  • Sand/Jungle Camo 1-2
C_Van_01_fuel_F Fuel Truck 115 km/h 170 3 175 18 80
  • Default
C_Van_02_vehicle_F Van (Cargo) LOW dlc.png 115 km/h 266 7 320 18 55
  • White
  • Black
  • Blue
  • Brown
  • Green
  • Orange
  • Red
  • Redstone Racing
  • Swif Delivery
  • Vrana
  • Fuel
  • Daltgreen Mining
  • Blue Pearl
  • Loyal Mail
  • Scary Filth
C_Van_02_transport_F Van Transport LOW dlc.png 155 km/h 266 9 100 18 55
  • White
  • Black
  • Blue
  • Brown
  • Green
  • Orange
  • Red
  • BattleBus
  • GigaBus PSV
I_Truck_02_transport_F Zamak Transport 80 km/h 206 15 400 28 100
  • Orange
I_Truck_02_covered_F Zamak Covered 80 km/h 206 15 425 28 100
  • Orange
I_Truck_02_box_F Zamak Repair 80 km/h 206 3 550 28 100
  • Default
I_Truck_02_fuel_F Zamak Fuel 80 km/h 206 3 400 28 100
  • Default
O_Truck_03_transport_F Tempest Transport 90 km/h 180 12 550 28 200
  • Steel Grey
  • Rebel Camo
  • Jungle Camo
O_Truck_03_covered_F Tempest Covered 90 km/h 180 12 575 28 200
  • Steel Grey
  • Rebel Camo
  • Jungle Camo
O_Truck_03_repair_F Tempest Repair 90 km/h 180 2 650 28 200
  • Default
O_Truck_03_fuel_F Tempest Fuel 90 km/h 180 2 600 28 200
  • Default
O_Truck_03_ammo_F Tempest Ammo 90 km/h 180 2 625 28 200
  • Steel Grey
  • Rebel Camo
  • Jungle Camo
B_Truck_01_transport_F Hemtt Transport 80 km/h 450 16 700 28 200
  • Default
B_Truck_01_covered_F Hemtt Covered 80 km/h 450 16 725 28 200
  • Default
B_Truck_01_box_F Hemtt Box 80 km/h 450 2 800 28 200
  • Default
B_Truck_01_ammo_F Hemtt Ammo 80 km/h 450 2 750 28 200
  • Default
B_Truck_01_fuel_F Hemtt Fuel 80 km/h 450 2 600 28 200
  • Default
B_Truck_01_mover_F Hemtt 80 km/h 450 2 100 28 200
  • Default
O_Truck_03_device_F Tempest Device 90 km/h 180 2 350 28 200
  • Default

MRAP

Roleplay UK - MRAP List
Classname Name DLC? Max Speed Horse Power Total Seats Trunk Space Fuel Capacity Armour Rating Illegal? Skins
O_MRAP_02_F Ifrit 135 km/h 276 5 60 26 200
  • Green Camo
I_MRAP_03_F Strider 125 km/h 289 4 58 26 200
  • Default
B_MRAP_01_F Hunter 115 km/h 276 5 50 26 200

Helicopters

Roleplay UK - Helicopter List
Classname Name DLC? Max Speed Total Seats Trunk Space Fuel Capacity Armour Rating Illegal? Skins
B_Heli_Light_01_F MH-9 Hummingbird 245 km/h
  • 4 (No Benches)
  • 8 (With Benches)
90 242 30
  • Black
  • Blue
  • Red
  • Digi Green
  • Blueline
  • Elliptical
  • Furious
  • Jeans Blue
  • Speedy Redline
  • Sunset
  • Vrana
  • Waves Blue
  • Rebel Digital (Benches)
  • Wasp
C_Heli_Light_01_civil_F M-900 245 km/h 4 90 242 30
  • Black
  • Blue
  • Red
  • Digi Green
  • Blueline
  • Elliptical
  • Furious
  • Jeans Blue
  • Speedy Redline
  • Sunset
  • Vrana
  • Waves Blue
  • Rebel Digital
  • Wasp
O_Heli_Light_02_unarmed_F PO-30 Orca 290 km/h 10 190 800 40
  • Black
  • White / Blue
  • Digi Green
  • Desert Digi
  • Orca
I_Heli_light_03_unarmed_F WY-55 Hellcat 293 km/h 8 200 742 40
  • Green
  • Black
  • Rebel Black
I_Heli_Transport_02_F CH-49 Mohawk 300 km/h 18 280 2500 40
  • Black / Yellow
  • Green / Yellow
  • Black
  • Tan
  • Grey
B_Heli_Transport_03_unarmed_F CH-67 Huron Heli dlc.png 300 km/h 20 700 1360 40
  • Default
O_Heli_Transport_04_covered_F Mi-290 Taru (Transport) Heli dlc.png 250 km/h 19 500 2500 40
  • Camo
O_Heli_Transport_04_bench_F Mi-290 Taru (Bench) Heli dlc.png 250 km/h 11 400 2500 40
  • Tan
  • Gray Camo
O_Heli_Transport_04_fuel_F Mi-290 Taru (Fuel) Heli dlc.png 250 km/h 3 550 2500 40
  • Camo
B_Heli_Transport_01_F UH-80 Ghost Hawk 300 km/h 12 200 1360 40

VTOLs

Roleplay UK - VTOL List
Classname Name DLC? Max Speed Total Seats Trunk Space Fuel Capacity Armour Rating Chop Shop? Illegal? Skins
B_T_VTOL_01_infantry_F V-44X Blackfish (Infantry Transport) Apex dlc.png 550 km/h 34 1000 1000 400
  • Green
  • Police Blue
  • Dark
B_T_VTOL_01_vehicle_F V-44X Blackfish (Vehicle Transport) Apex dlc.png 550 km/h 4 250 1000 400
  • Green
  • Police Blue
  • Dark
O_T_VTOL_02_infantry_grey_F Y-32 Xi'an (Infantry Transport) Apex dlc.png 700 km/h 16 550 1000 100
  • Default

Planes

Roleplay UK - Plane List
Classname Name DLC? Max Speed Total Seats Trunk Space Fuel Capacity Armour Rating Chop Shop? Illegal? Skins
I_Plane_Fighter_03_AA_F A-143 Buzzard 800 km/h 1 10 1000 55
  • Red Arrow
  • Black
O_Plane_CAS_02_F To-199 Neophron 900 km/h 1 10 1000 80
  • Black
I_Plane_Fighter_04_F A-149 Gryphon Jets dlc.png 1000 km/h 1 10 1550 60
  • Default
C_Plane_Civil_01_F Caesar BTT Apex dlc.png 450 km/h 4 150 1000 35
  • Silver
  • Racer
  • Redline
  • Tribal
  • Wave
  • Redgull
  • Spitfire
C_Plane_Civil_01_racing_F Caesar BTT (Racing) Apex dlc.png 450 km/h 4 150 1000 35
  • Silver
  • Racer
  • Redline
  • Tribal
  • Wave
  • Redgull
  • Spitfire
O_Plane_Fighter_02_Stealth_F To-201 Shikra Jets dlc.png 1500 km/h 1 2540 65
  • Default
B_Plane_Fighter_01_Stealth_F F/A-181 Black Wasp Jets dlc.png 1200 km/h 1 1550 60
  • Default
B_Plane_CAS_01_dynamicLoadout_F A-164 Wipeout 700km/h 1 10 1000 80
  • Default

Boats

Roleplay UK - Boat List
Classname Name DLC? Max Speed Horse Power Total Seats Trunk Space Fuel Capacity Armour Rating Illegal? Skins
C_Scooter_Transport_01_F Water Scooter Apex dlc.png 85 km/h 68.5 2 10 12 15
  • White
  • Black
  • Blue
  • Grey
  • Lime
  • Red
  • Yellow
C_Rubberboat Rescue Boat 45 km/h 18.5 5 140 12 10
  • Black
  • Hex
  • Orange
  • Civilian
  • Digital
C_Boat_Civil_01_F Motorboat 80 km/h 235 3 180 12 60
  • Default
I_C_Boat_Transport_02_F RHIB Apex dlc.png 90 km/h 190 8 300 12 50
  • Blue
I_SDV_01_F SDV 30 km/h 45 4 170 120 30
  • Default
B_Boat_Armed_01_minigun_F Speedboat Minigun 75 km/h 1085 11 30 12 400

Vehicle Upgrades

This table lists all the vehicle upgrades that you can purchase for a variety of vehicles at the Mod Shop or Helicopter Mod Shop located around Altis.

Roleplay UK - Vehicle Upgrades
Upgrade Type Description Upgrade Name Upgrade Level
Tyres Improved tyres increase the amount of damage needed to destroy a tyre. Standard Tyres 0 - Default
Stronger Tyres 1
Hardened Tyres 2
Reinforced Tyres 3
Bullet Resistant Tyres 4
Hull Under fire a lot? or maybe have an unforseen date with a lamppost/rock? Then an improved hull is what you need. Standard Hull 0 - Default
Hardened Hull 1
Reinforced Hull 2
Armoured Hull 3
Engine Worried about engine damage? Stick a ton of casing around it. Standard Casing 0 - Default
Hardened Casing 1
Reinforced Casing 2
Fuel A more efficient engine allows a vehicle to use less fuel than it would otherwise. Basic Engine 0 - Default
Efficient Engine 1
Mastered Engine 2
Metamaterial Engine 3
Lockpicking A better locking system increases the time needed to lockpick a vehicle. Basic Locks 0 - Default
Tricky Locks 1
Reinforced Locks 2
Titanium Locks 3
Tracking A GPS tracking system will help you find you car if stolen...or if you just forgot where you parked it. No Tracking 0 - Default
GPS Tracker 1
Gathering (Not in use) Better Gears allow the Tempest Device to gather resources quicker. Standard Gears 0 - Default
Calibrated Gears 1
ARAC Towtruck Upgrading your Tempest Transport to an ARAC Tow Truck allows you to tow certain vehicles when required. Standard Edition 0 - Default
ARAC Tow Truck 1
Winch A better winch reduces the chance that the winch will break when damaged Standard Winch 0 - Default
Steel Winch Case 1
Stronger Winch Cable 2
Titanium Winch Case 3
Main Rotor Always get your heli confused for a hedge trimmer? Then you need a stronger main rotor Standard Main Rotor 0 - Default
Hardened Main Rotor 1
Reinforced Main Rotor 2
Titanium Main Rotor 3
Tail Rotor Police still think the tail rotor is the best option? Give them another reason to think again. Standard Tail Rotor 0 - Default
Hardened Tail Rotor 1
Reinforced Tail Rotor 2
Titanium Tail Rotor 3
Hummingbird Benches Is sitting inside a helicopter too plain and boring for you? Why not try some of our decommissioned police benches? Standard Airframe 0 - Default
Tactical Benches 1

Weapons

These tables contain a list of all information related to the weapons that are available to purchase across Altis.

Pistols

Roleplay UK - Pistols
Classname Name Illegal? RoF Storage?
hgun_Pistol_01_F PM 9 mm 400 RPM Uniform,Vest,Backpack
hgun_Rook40_F Rook-40 9 mm 600 RPM Uniform,Vest,Backpack
hgun_ACPC2_F ACP-C2 .45 ACP 462 RPM Uniform,Vest,Backpack
hgun_Pistol_heavy_02_F Zubr .45 ACP 231 RPM Uniform,Vest,Backpack
hgun_Pistol_heavy_01_F 4-Five .45 ACP 600 RPM Uniform,Vest,Backpack
hgun_Pistol_Signal_F Starter Pistol 240 RPM Uniform,Vest,Backpack

SMGs

Roleplay UK - SMGs
Classname Name Illegal? RoF Storage?
SMG_05_F Protector 9mm 896 RPM Backpack
SMG_01_F Vermin SMG .45 ACP 1200 RPM Backpack
SMG_03_hex ADR-97 5.7mm (Hex) 900 RPM Backpack
SMG_03_khaki ADR-97 5.7mm (Khaki)
SMG_03C_hex ADR-97C 5.7mm (Hex) 900 RPM Backpack
SMG_03C_khaki ADR-97C 5.7mm (Khaki)
SMG_03C_TR_hex ADR-97C TR 5.7mm (Hex) 900 RPM Backpack
SMG_03C_TR_khaki ADR-97C TR 5.7mm (Khaki)
SMG_03_TR_hex ADR-97 TR 5.7mm (Hex) 900 RPM Backpack
SMG_03_TR_khaki ADR-97 TR 5.7mm (Khaki)
SMG_02_F Sting 9 mm 370 RPM Backpack

5.45mm Calibre Weapons

Roleplay UK - 5.45mm Calibre Weapons
Classname Name Illegal? RoF Storage?
arifle_AKS_F AKS-74U 5.45 mm 706 RPM Backpacks

5.56mm Calibre Weapons

Roleplay UK - 5.56mm Calibre Weapons
Classname Name Illegal? RoF Storage?
arifle_SDAR_F SDAR 5.56 mm 600 RPM Backpacks
arifle_TRG20_F TRG-20 5.56 mm 750 RPM Backpacks
arifle_TRG21_F TRG-21 5.56 mm 750 RPM Backpacks
rifle_Mk20_F Mk20 5.56 mm (Camo) 857 RPM Backpacks
LMG_03_F LIM-85 5.56 mm 400 / 800 RPM
arifle_SPAR_01_blk_F SPAR-16 5.56 mm (Black) 857 RPM Backpacks
arifle_SPAR_01_khk_F SPAR-16 5.56 mm (Khaki)
arifle_SPAR_01_snd_F SPAR-16 5.56 mm (Sand)

5.8mm Calibre Weapons

Roleplay UK - 5.8mm Calibre Weapons
Classname Name Illegal? RoF Storage?
arifle_CTAR_blk_F CAR-95 5.8 mm (Black) 652 RPM Backpack
arifle_CTAR_ghex_F CAR-95 5.8 mm (Green Hex)
arifle_CTAR_hex_F CAR-95 5.8 mm (Hex)
arifle_CTARS_blk_F CAR-95-1 5.8 mm (Black) 800 RPM Backpack
arifle_CTARS_ghex_F CAR-95-1 5.8 mm (Green Hex)
arifle_CTARS_hex_F CAR-95-1 5.8 mm (Hex)

6.5mm Calibre Weapons

Roleplay UK - 6.5mm Calibre Weapons
Classname Name Illegal? RoF Storage?
arifle_MX_F MX 6.5 mm 625 RPM Backpacks
arifle_MX_Black_F MX 6.5 mm (Black)
arifle_MX_khk_F MX 6.5 mm (Khaki)
arifle_MXC_F MXC 6.5 mm 625 RPM Backpacks
arifle_MXC_Black_F MXC 6.5 mm (Black)
arifle_MXC_khk_F MXC 6.5 mm (Khaki)
arifle_MX_SW_F MX SW 6.5 mm 625 RPM Backpacks
arifle_MX_SW_Black_F MX SW 6.5 mm (Black)
arifle_MX_SW_khk_F MX SW 6.5 mm (Khaki)
arifle_MXM_F MXM 6.5 mm 625 RPM Backpacks
arifle_MXM_Black_F MXM 6.5 mm (Black)
arifle_MXM_khk_F MXM 6.5 mm (Khaki)
arifle_Katiba_C_F Katiba Carbine 6.5 mm 800 RPM Backpacks
arifle_Katiba_F Katiba 6.5 mm
srifle_DMR_07_blk_F CMR-76 6.5 mm (Black) 652 RPM
srifle_DMR_07_ghex_F CMR-76 6.5 mm (Green Hex)
srifle_DMR_07_hex_F CMR-76 6.5 mm (Hex)
arifle_ARX_ghex_F Type 115 6.5 mm (Green Hex) 897 / 200 RPM Backpacks
LMG_Mk200_F Mk200 6.5 mm 800 RPM

7.62mm Calibre Weapons

Roleplay UK - 7.62mm Calibre Weapons
Classname Name Illegal? RoF Storage?
srifle_DMR_01_F Rahim 7.62 mm 698 RPM
srifle_DMR_06_camo_F Mk14 7.62 mm (Camo) 706 RPM
srifle_DMR_06_olive_F Mk14 7.62 mm (Olive)
srifle_EBR_F Mk18 ABR 7.62 mm 706 RPM
arifle_AKM_F AKM 7.62 mm 600 RPM Backpack
srifle_DMR_03_F Mk-I EMR 7.62 mm (Black) 600 RPM
srifle_DMR_03_khaki_F Mk-I EMR 7.62 mm (Khaki)
srifle_DMR_03_tan_F Mk-I EMR 7.62 mm (Sand)
srifle_DMR_03_multicam_F Mk-I EMR 7.62 mm (Camo)
srifle_DMR_03_woodland_F Mk-I EMR 7.62 mm (Woodland)
arifle_AK12_F AK-12 7.62 mm 600 RPM Backpack
arifle_SPAR_03_snd_F SPAR-17 7.62 mm (Sand) 600 RPM Backpack
arifle_SPAR_03_khk_F SPAR-17 7.62 mm (Khaki)
LMG_Zafir_F Zafir 7.62 mm 952 RPM

.338 Calibre Weapons

Roleplay UK - .338 Calibre Weapons
Classname Name Illegal? RoF Storage?
srifle_DMR_02_F MAR-10 .338 (Black) 250 RPM
srifle_DMR_02_camo_F MAR-10 .338 (Camo)
srifle_DMR_02_sniper_F MAR-10 .338 (Sand)

12.7mm Calibre Weapons

Roleplay UK - 12.7 mm Calibre Weapons
Classname Name Illegal? RoF Storage?
srifle_DMR_04_F ASP-1 Kir 12.7 mm (Black) 600 RPM

Magazines

These tables contain a list of all information related to the magazines of the weapons that are available to purchase across Altis.

Pistol Magazines

Roleplay UK - Pistol Magazines
Classname Name Illegal? Base Damage (Direct Hit)
10Rnd_9x21_Mag 9 mm 10Rnd Mag 4
16Rnd_9x21_Mag 9 mm 16Rnd Mag 4
30Rnd_9x21_Mag 9 mm 30Rnd Mag 4
11Rnd_45ACP_Mag .45 ACP 11Rnd Mag 4
9Rnd_45ACP_Mag .45 ACP 9Rnd Mag 4
6Rnd_45ACP_Cylinder .45 ACP 6Rnd Cylinder 4
6Rnd_RedSignal_F 6Rnd Signal Cylinder (Red) 0

SMG Magazines

Roleplay UK - SMG Magazines
Classname Name Illegal? Base Damage (Direct Hit)
30Rnd_9x21_Mag_SMG_02 9 mm 30rnd Mag 4
30Rnd_9x21_Mag_SMG_02_Tracer_Red 9 mm 30Rnd Reload Tracer (Red) Mag 4
30Rnd_9x21_Mag_SMG_02_Tracer_Yellow 9 mm 30Rnd Reload Tracer (Yellow) Mag 4
30Rnd_9x21_Mag_SMG_02_Tracer_Green 9 mm 30Rnd Reload Tracer (Green) Mag 4
30Rnd_45ACP_Mag_SMG_01 .45 ACP 30Rnd Vermin Mag 4
50Rnd_570x28_SMG_03 5.7 mm 50Rnd ADR-97 Mag ???

5.45mm Calibre Magazines

Roleplay UK - 5.45mm Magazines
Classname Name Illegal? Base Damage (Direct Hit)
30Rnd_545x39_Mag_F 5.45 mm 30Rnd Reload Tracer (Yellow) Mag 7
30Rnd_545x39_Mag_Green_F 5.45 mm 30Rnd Reload Tracer (Green) Mag 7
30Rnd_545x39_Mag_Tracer_F 5.45 mm 30Rnd Tracer (Yellow) Mag 7
30Rnd_545x39_Mag_Tracer_Green_F 5.45 mm 30Rnd Tracer (Green) Mag 7

5.65mm Calibre Magazines

Roleplay UK - 5.65mm Magazines
Classname Name Illegal? Base Damage (Direct Hit)
30Rnd_556x45_Stanag 5.56 mm 30Rnd STANAG Reload Tracer (Yellow) Mag 8
30Rnd_556x45_Stanag_Tracer_Red 5.56 mm 30Rnd Tracer (Red) Mag 8
30Rnd_556x45_Stanag_Tracer_Green 5.56 mm 30Rnd Tracer (Green) Mag 8
30Rnd_556x45_Stanag_Tracer_Yellow 5.56 mm 30Rnd Tracer (Yellow) Mag 8
20Rnd_556x45_UW_mag 5.56 mm 20Rnd Dual Purpose Mag 8
200Rnd_556x45_Box_F 5.56 mm 200Rnd Reload Tracer (Yellow) Box 8
200Rnd_556x45_Box_Red_F 5.56 mm 200Rnd Reload Tracer (Red) Box 8
200Rnd_556x45_Box_Tracer_F 5.56 mm 200Rnd Tracer (Yellow) Box 8
200Rnd_556x45_Box_Tracer_Red_F 5.56 mm 200Rnd Tracer (Red) Box 8

5.8mm Calibre Magazines

Roleplay UK - 5.8mm Magazines
Classname Name Illegal? Base Damage (Direct Hit)
30Rnd_580x42_Mag_F 5.8 mm 30Rnd Mag 9
30Rnd_580x42_Mag_Tracer_F 5.8 mm 30Rnd Tracer (Green) Mag 9
100Rnd_580x42_Mag_F 5.8 mm 100Rnd Mag 9
100Rnd_580x42_Mag_Tracer_F 5.8 mm 100Rnd Tracer (Green) Mag 9

6.5mm Calibre Magazines

Roleplay UK - 6.5mm Magazines
Classname Name Illegal? Base Damage (Direct Hit)
30Rnd_65x39_caseless_mag 6.5 mm 30Rnd STANAG Mag 10
30Rnd_65x39_caseless_green 6.5 mm 30Rnd Caseless Mag 10
30Rnd_65x39_caseless_mag_Tracer 6.5 mm 30Rnd Tracer (Red) Mag 10
30Rnd_65x39_caseless_green_mag_Tracer 6.5 mm 30Rnd Tracer (Green) Caseless Mag 10
20Rnd_650x39_Cased_Mag_F 6.5 mm 20Rnd Mag 10
100Rnd_65x39_caseless_mag 6.5 mm 100Rnd Mag 10
200Rnd_65x39_cased_Box 6.5 mm 200Rnd Belt 10

7.62mm Calibre Magazine

Roleplay UK - 7.62mm Magazines
Classname Name Illegal? Base Damage (Direct Hit)
10Rnd_762x54_Mag 7.62 mm 10Rnd Mag 12
20Rnd_762x51_Mag 7.62 mm 20Rnd Mag 12
30Rnd_762x39_Mag_F 7.62 mm 30Rnd Reload Tracer (Yellow) Mag 11
30Rnd_762x39_Mag_Green_F 7.62 mm 30Rnd Reload Tracer (Green) Mag 11
30Rnd_762x39_Mag_Tracer_F 7.62 mm 30Rnd Tracer (Yellow) Mag 11
30Rnd_762x39_Mag_Tracer_Green_F 7.62 mm 30Rnd Tracer (Green) Mag 11
150Rnd_762x54_Box 7.62 mm 150Rnd Box 12

.338 Calibre Magazines

Roleplay UK - .338 Calibre Magazines
Classname Name Illegal? Base Damage (Direct Hit)
10Rnd_338_Mag .338 LM 10Rnd Mag 16

12.7 mm Calibre Magazines

Roleplay UK - .12.7 mm Calibre Magazines
Classname Name Illegal? Base Damage (Direct Hit)
10Rnd_127x54_Mag 12.7mm 10Rnd Mag 20

.50 Calibre Magazines

Roleplay UK - .50 Calibre Magazines
Classname Name Illegal? Base Damage (Direct Hit)
10Rnd_50BW_Mag_F .50 BW 10Rnd Caseless Mag 22

Attachments

These tables contain a list of all information related to the attachments of the weapons that are available to purchase across Altis.

Suppressors

Roleplay UK - Sound Suppressors
Classname Name
muzzle_snds_acp Sound Suppressor (.45 ACP)
muzzle_snds_M Sound Suppressor (5.56 mm)
muzzle_snds_m_khk_F Sound Suppressor (5.56 mm, Khaki)
muzzle_snds_m_snd_F Sound Suppressor (5.56 mm, Sand)
muzzle_snds_H Sound Suppressor (6.5 mm)
muzzle_snds_H_khk_F Sound Suppressor (6.5 mm, Khaki)
muzzle_snds_H_snd_F Sound Suppressor (6.5 mm, Sand)
muzzle_snds_L Sound Suppressor (9 mm)
muzzle_snds_58_blk_F Stealth Sound Suppressor (5.8 mm, Black)
muzzle_snds_58_wdm_F Stealth Sound Suppressor (5.8 mm, Green Hex)
muzzle_snds_58_ghex_F Stealth Sound Suppressor (5.8 mm, Green Hex)
muzzle_snds_58_hex_F Stealth Sound Suppressor (5.8 mm, Hex)
muzzle_snds_65_TI_blk_F Stealth Sound Suppressor (6.5 mm, Black)
muzzle_snds_65_TI_ghex_F Stealth Sound Suppressor (6.5 mm, Green Hex)
muzzle_snds_65_TI_hex_F Stealth Sound Suppressor (6.5 mm, Hex)
muzzle_snds_570 Sound Suppressor (5.7 mm)
muzzle_snds_B_khk_F Sound Suppressor (7.62 mm, Khaki)
muzzle_snds_B_snd_F Sound Suppressor (7.62 mm, Sand)

Optics

Roleplay UK - Optics
Classname Name Magnification Level
optic_MRD MRD 1x
optic_Yorris Yorris J2 1x
optic_Aco ACO (Red) 1x
optic_ACO_grn ACO (Green) 1x
optic_Aco_smg ACO SMG (Red) 1x
optic_ACO_grn_smg ACO SMG (Green) 1x
optic_Holosight Mk17 Holosight 1x
optic_Holosight_khk_F Mk17 Holosight (Khaki) 1x
optic_Holosight_smg Mk17 Holosight SMG 1x
optic_Hamr RCO 1x / 6x
optic_Arco ARCO 1x / 6x
optic_Arco_blk_F ARCO (Black) 1x / 6x
optic_Arco_ghex_F ARCO (Green Hex) 1x / 6x
optic_MRCO MRCO 1x / 6x
optic_ERCO_blk_F ERCO (Black) 1x / 6x
optic_ERCO_khk_F ERCO (Khaki) 1x / 6x
optic_ERCO_snd_F ERCO (Sand) 1x / 6x
optic_DMS DMS 1x / 6x / 12x
optic_DMS_ghex_F DMS (Green Hex) 1x / 6x / 12x
optic_KHS_blk Kahilia (Black) 14x / 33x
optic_LRPS LRPS 18x / 75x
optic_SOS_khk_F MOS (Khaki) 1x / 7x / 15x

Rail Attachments

Roleplay UK - Rail Attachments
Classname Name
acc_flashlight Flashlight
acc_flashlight_smg_01 Flashlight
acc_flashlight_pistol Pistol Flashlight
acc_pointer_IR IR Laser Pointer

Bipods

Roleplay UK - Bipods
Classname Name
bipod_01_F_snd Bipod (Sand) [NATO]
bipod_01_F_mtp Bipod (MTP) [NATO]
bipod_02_F_tan Bipod (Tan) [CSAT]
bipod_02_F_hex Bipod (Hex) [CSAT]
bipod_03_F_oli Bipod (Olive) [AAF]
bipod_03_F_blk Bipod (Black) [AAF]
bipod_01_F_blk Bipod (Black) [NATO]

Properties

These tables contain a list of all information related to the properties that are available to purchase across Altis.

Single Ownership Properties

Roleplay UK - Properties
Classname Name Gear Storage Item Storage Garage Upgrades
Land_i_Garage_V1_F Garage (New)
Land_i_Garage_V2_F Garage (Old)
Land_Slum_House02_F Slum House 50 400
  • Level 1 - Level 3
  • Spawn Point
  • Alarm
  • Resupply Point
Land_i_Stone_Shed_V1_F Stone House (Small, Grey) 50 400
  • Level 1 - Level 3
  • Spawn Point
  • Alarm
  • Resupply Point
Land_i_Stone_HouseSmall_V1_F Stone House (Grey) 100 800
  • Level 1 - Level 5
  • Spawn Point
  • Alarm
  • Resupply Point
Land_i_Stone_HouseSmall_V2_F Stone House (White)
Land_i_Stone_HouseSmall_V3_F Stone House (Brown)
Land_i_House_Small_01_V1_F House (White) 100 1000
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Clothing Store
  • Resupply Point
Land_i_House_Small_01_V2_F House (Yellow)
Land_i_House_Small_01_V3_F House (Stone)
Land_i_House_Small_02_V1_F House (Small, White) 100 1000
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Clothing Store
  • Resupply Point
Land_i_House_Small_02_V2_F House (Small, Yellow)
Land_i_House_Small_02_V3_F House (Small, Stone)
Land_i_House_Big_02_V1_F House (Big, White) 100 1200
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Clothing Store
  • Resupply Point
Land_i_House_Big_02_V2_F House (Big, Yellow)
Land_i_House_Big_02_V3_F House (Big, Stone)
Land_i_House_Big_01_V1_F House (Large, White) 200 2000
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Clothing Store
  • Resupply Point
  • CCTV
Land_i_House_Big_01_V2_F House (Large, Yellow)
Land_i_House_Big_01_V3_F House (Large, Stone)
Land_Dome_Small_F Dome (White) 250 4000
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Clothing Store
  • Resupply Point
  • CCTV
Land_Barn_01_grey_F Barn (Grey) 30 4000
  • Level 1 - Level 5
  • Farm
  • Spawn Point
  • Alarm
  • CCTV
Land_Barn_01_brown_F Barn (Brown)
Land_Cargo_HQ_V1_F Military Cargo HQ (Green) 200 3000 (Air Garage - Upgrade)
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Clothing Store
  • Resupply Point
  • CCTV
  • Air Garage
Land_Cargo_HQ_V3_F Military Cargo HQ (Brown)
Land_Hotel_02_F Hotel (Yellow) 300 4000
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Clothing Store
  • Resupply Point
  • CCTV

Group Properties

This table was last updated on the 11th April 2019 @ 21:46:

Roleplay UK - Group Properties
Classname Name Gear Storage Item Storage Garage Upgrades
Land_i_Shed_Ind_F Industrial Shed 200 2500 (Vehicle Garage - Upgrade)
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Vehicle Garage
  • Clothing Store
  • Weapon Store
  • Resupply Point
  • CCTV
Land_i_Barracks_V2_F Barracks (New) 300 1000 (Air Garage - Upgrade)
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Clothing Store
  • Weapon Store
  • Resupply Point
  • CCTV
  • Air Garage
Land_u_Barracks_V2_F Barracks (Old)
Land_i_Barracks_V1_F Barracks (Camo) 450 2500 (Vehicle & Air Garage - Upgrade)
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Vehicle Garage
  • Clothing Store
  • Weapon Store
  • Resupply Point
  • CCTV
  • Air Garage
Land_Cargo_Tower_V3_F Military Cargo Tower (Brown) 150 800 (Air Garage - Upgrade)
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Clothing Store
  • Weapon Store
  • Resupply Point
  • CCTV
  • Air Garage
Land_Cargo_Tower_V1_F Military Cargo Tower (Green)
Land_Dome_Big_F Dome (Big, White) 450 4500 (Vehicle Garage - Upgrade)
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Vehicle Garage
  • Clothing Store
  • Weapon Store
  • Resupply Point
  • CCTV
Land_Offices_01_V1_F Office Building 450 4500 (Air Garage - Upgrade)
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Clothing Store
  • Weapon Store
  • Resupply Point
  • CCTV
  • Air Garage
Land_Carrier_01_island_01_F HMS Insurgent 7500 10000 (Air Garage - Upgrade)
  • Level 1 - Level 5
  • Spawn Point
  • Cash Point
  • Alarm
  • Clothing Store
  • Weapon Store
  • Resupply Point
  • CCTV
  • Air Garage
Land_Carrier_01_island_02_F
Land_Carrier_01_island_03_F

Property Upgrades

Roleplay UK - Property Upgrades
Upgrade Name Description
Property Level One This increases storage space by 20 percent and increases the time required to breach doors by 20 percent.
Property Level Two This increases storage space by 40 percent and increases the time required to breach doors by 40 percent.
Property Level Three This increases storage space by 60 percent and increases the time required to breach doors by 60 percent.
Property Level Four This increases storage space by 80 percent and increases the time required to breach doors by 80 percent.
Property Level Five This increases storage space by 100 percent and increases the time required to breach doors by 100 percent.
Spawn Point This upgrade gives you the ability to spawn at your property. - Note that you cannot spawn at your property if it has been breached. You will have to manually lock up Property.
Alarm System The Alarm System notifies you in an event of a Burglary or Breach in Storage at your Property.
Vehicle Garage Allows you to pull out Vehicles and store them at your Group Property. DOES NOT INCLUDE AIR VEHICLES.
Air Garage Allows you to pull out specific Air Vehicles at your Group Property. DOES NOT INCLUDE GROUND VEHICLES.
ATM Gives you access to an ATM at your home.
Clothing Store Gives access to clothing. If your group is set up as a Gang, you will require a rebel license to access the rebel clothing store.
Weapon Store Gives access to weapons. If your group is set up as a Gang or Mafia, you will require a rebel license to access the rebel weapon store.
Resupply Point Allows you to store and resupply magazines in your storage. Any magazines that are placed into storage are resupplied and fully loaded.
CCTV Go the extra mile by installing cameras in your property. Access these cameras while on the go by using the Properties Menu from your Y Menu.
Farming Access the wonders of farming and learn to grow your own farm.

Clothing

These tables contain a list of all information related to the clothes that are available to purchase across Altis.

Uniforms

Roleplay UK - Uniforms
Classname Name
U_C_IDAP_Man_cargo_F Aid Worker Clothes (Cargo) [IDAP]
U_C_IDAP_Man_Jeans_F Aid Worker Clothes (Jeans) [IDAP]
U_C_IDAP_Man_shorts_F Aid Worker Clothes (Polo, Shorts) [IDAP]
U_C_IDAP_Man_casual_F Aid Worker Clothes (Polo) [IDAP]
U_C_IDAP_Man_TeeShorts_F Aid Worker Clothes (Tee, Shorts) [IDAP]
U_C_IDAP_Man_Tee_F Aid Worker Clothes (Tee) [IDAP]
U_I_C_Soldier_Bandit_4_F Bandit Clothes (Checkered)
U_I_C_Soldier_Bandit_2_F Bandit Clothes (Skull)
U_I_C_Soldier_Bandit_5_F Bandit Clothes (Tank Top)
U_I_C_Soldier_Bandit_3_F Bandit Clothes (Tee)
U_C_Man_casual_2_F Casual Clothes (Blue)
U_C_Man_casual_3_F Casual Clothes (Green)
U_C_Man_casual_1_F Casual Clothes (Navy)
U_I_G_resistanceLeader_F Combat Fatigues (Stavrou)
U_B_T_Soldier_AR_F Combat Fatigues (Tropic, Tee)
U_C_Poloshirt_blue Commoner Clothes (Blue)
U_C_Poloshirt_burgundy Commoner Clothes (Burgundy)
U_C_Poloshirt_redwhite Commoner Clothes (Red-White)
U_C_Poloshirt_salmon Commoner Clothes (Salmon)
U_C_Poloshirt_stripped Commoner Clothes (Striped)
U_C_Poloshirt_tricolour Commoner Clothes (Tricolor)
U_C_ConstructionCoverall_Black_F Construction Coverall (Black)
U_C_ConstructionCoverall_Blue_F Construction Coverall (Blue)
U_C_ConstructionCoverall_Vrana_F Construction Coverall (Vrana)
U_B_CTRG_Soldier_urb_3_F CTRG Urban Uniform (Rolled-up)
U_B_CTRG_Soldier_urb_2_F CTRG Urban Uniform (Tee)
U_C_Driver_1_black Driver Coverall (Black)
U_C_Driver_1_blue Driver Coverall (Blue)
U_C_Driver_2 Driver Coverall (Bluking)
U_C_Driver_1 Driver Coverall (Fuel)
U_C_Driver_1_green Driver Coverall (Green)
U_C_Driver_1_orange Driver Coverall (Orange)
U_C_Driver_1_red Driver Coverall (Red)
U_C_Driver_3 Driver Coverall (Redstone)
U_C_Driver_4 Driver Coverall (Vrana)
U_C_Driver_1_white Driver Coverall (White)
U_C_Driver_1_yellow Driver Coverall (Yellow)
U_C_FormalSuit_01_black_F Formal Suit [Black]
U_C_FormalSuit_01_gray_F Formal Suit [Gray]
U_C_FormalSuit_01_blue_F Formal Suit [Blue]
U_C_FormalSuit_01_khaki_F Formal Suit [Khaki]
U_C_FormalSuit_01_tshirt_black_F Formal Suit [T-Shirt, Black]
U_C_FormalSuit_01_tshirt_gray_F Formal Suit [T-Shirt, Gray]
U_I_FullGhillie_ard Full Ghillie (Arid) [AAF]
U_B_FullGhillie_ard Full Ghillie (Arid) [NATO]
U_I_FullGhillie_lsh Full Ghillie (Lush) [AAF]
U_B_FullGhillie_lsh Full Ghillie (Lush) [NATO]
U_I_FullGhillie_sard Full Ghillie (Semi-Arid) [AAF]
U_B_FullGhillie_sard Full Ghillie (Semi-Arid) [NATO]
U_I_GhillieSuit Ghillie Suit [AAF]
U_B_GhillieSuit Ghillie Suit [NATO]
U_B_GhillieSuit Black Ghillie
U_B_GhillieSuit Pink Ghillie
U_B_GhillieSuit Rainbow Ghillie
U_BG_Guerrilla_6_1 Guerilla Apparel
U_IG_Guerilla1_1 Guerilla Garment
U_BG_Guerilla1_1 Guerilla Garment
U_IG_Guerilla2_2 Guerilla Outfit (Pattern)
U_BG_Guerilla2_2 Guerilla Outfit (Pattern)
U_OG_Guerilla2_2 Guerilla Outfit (Pattern)
U_BG_Guerilla2_1 Guerilla Outfit (Plain, Dark)
U_OG_Guerilla2_1 Guerilla Outfit (Plain, Dark)
U_IG_Guerilla2_3 Guerilla Outfit (Plain, Light)
U_BG_Guerilla2_3 Guerilla Outfit (Plain, Light)
U_OG_Guerilla2_3 Guerilla Outfit (Plain, Light)
U_IG_Guerilla3_1 Guerilla Smocks
U_OG_Guerilla3_1 Guerilla Smocks
U_BG_Guerilla3_2 Guerilla Smocks 1
U_OG_Guerilla3_2 Guerilla Smocks 1
U_OG_leader Guerilla Uniform
U_IG_leader Guerilla Uniform
U_BG_leader Guerilla Uniform
U_I_HeliPilotCoveralls Heli Pilot Coveralls [AAF]
U_B_HeliPilotCoveralls Heli Pilot Coveralls [NATO]
U_C_HunterBody_grn Hunting Clothes
U_OrestesBody Jacket and Shorts
U_C_Journalist Journalist Clothes
U_O_officer_noInsignia_hex_F Light Fatigues (Hex)
U_C_Mechanic_01_F Mechanic Clothes
U_NikosBody Nikos Clothes
U_O_OfficerUniform_ocamo Officer Fatigues (Hex)
U_I_C_Soldier_Para_2_F Paramilitary Garb (Jacket)
U_I_C_Soldier_Para_5_F Paramilitary Garb (Shorts)
U_I_C_Soldier_Para_1_F Paramilitary Garb (Tee)
U_I_pilotCoveralls Pilot Coveralls [AAF]
U_B_PilotCoveralls Pilot Coveralls [NATO]
U_C_man_sport_1_F Sport Clothes (Beach)
U_C_man_sport_3_F Sport Clothes (Blue)
U_C_man_sport_2_F Sport Clothes (Orange)
U_C_Man_casual_6_F Summer Clothes (Red)
U_C_Man_casual_4_F Summer Clothes (Sky)
U_C_Man_casual_5_F Summer Clothes (Yellow)
U_Tank_Green_F Tanker Coveralls [AAF]
U_O_Wetsuit Wetsuit [CSAT]
U_B_Wetsuit Wetsuit [NATO]
U_C_WorkerCoveralls Worker Coveralls
U_C_Poor_2 Worn Clothes
U_C_Poor_1 Worn Clothes
U_I_G_Story_Protagonist_F Worn Combat Fatigues (Kerry)

Vests

Roleplay UK - Vests
Classname Name
V_RebreatherB Rebreather [NATO]
V_RebreatherIR Rebreather [CSAT]
V_Press_F Vest (Press)
V_Pocketed_black_F Multi-Pocket Vest (Black)
V_Pocketed_coyote_F Multi-Pocket Vest (Coyote)
V_Pocketed_olive_F Multi-Pocket Vest (Olive)
V_Safety_blue_F V_Safety_blue_F
V_Plain_medical_F Identification Vest [IDAP]
V_TacVest_khk Tactical Vest (Khaki)
V_BandollierB_cbr Slash Bandolier (Coyote)
V_HarnessO_brn LBV Harness
V_BandollierB_khk Slash Bandolier (Khaki)
V_BandollierB_blk Slash Bandolier (Black)
V_BandollierB_oli Slash Bandolier (Olive)
V_BandollierB_ghex_F Slash Bandolier (Green Hex)
V_HarnessOGL_brn LBV Grenadier Harness
V_HarnessO_gry LBV Harness (Grey)
V_HarnessOGL_gry LBV Grenadier Harness (Grey)
V_HarnessOSpec_brn ELBV Harness
V_HarnessOSpec_gry ELBV Harness (Grey)
V_HarnessO_ghex_F LBV Harness (Green Hex)
V_PlateCarrierH_CTRG CTRG Plate Carrier Rig Mk.2 (Heavy)
V_PlateCarrier2_tna_F Carrier Rig (Tropic)
V_TacVestIR_blk Raven Vest
V_Safety_orange_F Safety Vest (Orange)

Headgear

Roleplay UK - Headgear
Classname Name
H_Bandanna_camo Bandana (Woodland)
H_Bandanna_gry Bandana (Black)
H_Bandanna_cbr Bandana (Coyote)
H_Bandanna_surfer Bandana (Surfer)
H_Bandanna_surfer_grn Bandana (Surfer, Green)
H_Bandanna_khk Bandana (Khaki)
H_Bandanna_sgg Bandana (Sage)
H_StrawHat Straw Hat
H_StrawHat_dark Straw Hat (Dark)
H_BandMask_blk Bandana Mask (Black)
H_Booniehat_tan Booniehat (Sand)
H_Booniehat_oli Booniehat (Olive)
H_Hat_blue Hat (Blue)
H_Hat_brown Hat (Brown)
H_Hat_checker Hat (Checker)
H_Hat_grey Hat (Grey)
H_Hat_tan Hat (Tan)
H_Cap_blu Cap (Blue)
H_Cap_grn Cap (Green)
H_Cap_grn_BI Cap (BI)
H_Cap_oli Cap (Olive)
H_Cap_red Cap (Red)
H_Cap_surfer Cap (Surfer)
H_Cap_blk_ION Cap (ION)
H_Cap_oli_hs Cap (Olive, Headset)
H_Cap_blk_Raven Cap [AAF]
H_Cap_khaki_specops_UK Cap (UK)
H_Cap_blk_CMMG Cap (CMMG)
H_Cap_tan Cap (Tan)
H_Cap_press Cap (Press)
H_Cap_usblack Cap (US Black)
H_Helmet_Skate Skate Helmet
H_Hat_Safari_olive_F Safari Hat (Olive)
H_Hat_Safari_sand_F Safari Hat (Sand)
H_CrewHelmetHeli_O Heli Crew Helmet [CSAT]
H_Construction_basic_black_F Hard Hat (Black)
H_Construction_earprot_black_F Hard Hat (Black, Ear Protectors)
H_Construction_headset_black_F Hard Hat (Black, Headset)
H_Construction_basic_orange_F Hard Hat (Orange)
H_Construction_earprot_orange_F Hard Hat (Orange, Ear Protectors)
H_Construction_headset_orange_F Hard Hat (Orange, Headset)
H_Construction_basic_red_F Hard Hat (Red)
H_Construction_earprot_red_F Hard Hat (Red, Ear Protectors)
H_Construction_headset_red_F Hard Hat (Red, Headset)
H_Construction_basic_white_F Hard Hat (White)
H_Construction_earprot_white_F Hard Hat (White, Ear Protectors)
H_Construction_headset_white_F Hard Hat (White, Headset)
H_Construction_basic_yellow_F Hard Hat (Yellow)
H_Construction_earprot_yellow_F Hard Hat (Yellow, Ear Protectors)
H_Construction_headset_yellow_F Hard Hat (Yellow, Headset)
H_Cap_Black_IDAP_F Cap (Black) [IDAP]
H_Cap_Orange_IDAP_F Cap (Orange) [IDAP]
H_Cap_White_IDAP_F Cap (White) [IDAP]
H_WirelessEarpiece_F Wireless Earpiece
H_HeadSet_black_F Headset (Black)
H_HeadSet_orange_F Headset (Orange)
H_HeadSet_red_F Headset (Red)
H_HeadSet_white_F Headset (White)
H_EarProtectors_black_F Ear Protectors (Black)
H_EarProtectors_orange_F Ear Protectors (Orange)
H_EarProtectors_red_F Ear Protectors (Orange)
H_EarProtectors_white_F Ear Protectors (Red)
H_MilCap_oucamo Military Cap (Urban)
H_MilCap_ghex_F Military Cap (Green Hex)
H_MilCap_tna_F Military Cap (Tropic)
H_HelmetO_ocamo Protector Helmet (Hex)
H_Booniehat_indp Booniehat (Khaki)
H_Booniehat_mcamo Booniehat (MTP)
H_Booniehat_dirty Booniehat (Dirty)
H_Booniehat_dgtl Booniehat [AAF]
H_Booniehat_khk_hs Booniehat (Headset)
H_Booniehat_tna_F Booniehat (Tropic)
H_HelmetB_plain_mcamo Combat Helmet (Camo)
H_Cap_headphones Rangemaster Cap
H_HelmetCrew_I Crew Helmet [AAF]
H_CrewHelmetHeli_B Heli Crew Helmet [NATO]
H_MilCap_rucamo Military Cap (Russia)
H_MilCap_ocamo Military Cap (Hex)
H_HelmetLeaderO_ocamo Defender Helmet (Hex)
H_PilotHelmetHeli_O Heli Pilot Helmet [CSAT]
H_HelmetCrew_B Crew Helmet [NATO]
H_HelmetB_grass Combat Helmet (Grass)
H_HelmetB_snakeskin Combat Helmet (Snakeskin)
H_HelmetB_desert Combat Helmet (Desert)
H_ShemagOpen_tan Shemag (Tan)
H_Shemag_olive Shemag (Olive)
H_ShemagOpen_khk Shemag (White)
H_Watchcap_blk Beanie
H_Booniehat_khk Booniehat (Khaki)
H_HelmetB_TI_tna_F Stealth Combat Helmet
H_HeadSet_yellow_F Headset (Yellow)
H_RacingHelmet_1_black_F Racing Helmet (Black)
H_RacingHelmet_1_red_F Racing Helmet (Red)
H_RacingHelmet_1_white_F Racing Helmet (White)
H_RacingHelmet_1_blue_F Racing Helmet (Blue)
H_RacingHelmet_1_yellow_F Racing Helmet (Yellow)
H_RacingHelmet_1_green_F Racing Helmet (Green)
H_RacingHelmet_1_F Racing Helmet (Fuel)
H_RacingHelmet_2_F Racing Helmet (Bluking)
H_RacingHelmet_3_F Racing Helmet (Redstone)
H_RacingHelmet_4_F Racing Helmet (Vrana)
H_PASGT_basic_blue_press_F Press Helmet
H_PASGT_neckprot_blue_press_F Press Helmet (Neck Protection)

Goggles

Roleplay UK - Goggles
Classname Name
G_B_Diving Diving Goggles [NATO]
G_O_Diving Diving Goggles [CSAT]
G_Shades_Black Shades (Black)
G_Shades_Blue Shades (Blue)
G_Sport_Blackred Sport Shades (Vulcan)
G_Sport_Checkered Sport Shades (Style)
G_Sport_Blackyellow Sport Shades (Poison)
G_Sport_BlackWhite Sport Shades (Shadow)
G_Squares Square Spectacles
G_Aviator Aviator Glasses
G_Spectacles Spectacle Glasses
G_Spectacles_Tinted Tinted Spectacles
G_Lady_Mirror Ladies Shades (Iridium)
G_Lady_Dark Ladies Shades (Sea)
G_Lady_Blue Ladies Shades
G_Lowprofile Low Profile Goggles
G_Goggles_VR VR Goggles
G_Combat Combat Goggles
G_WirelessEarpiece_F Wireless Earpiece
G_Balaclava_combat Balaclava (Combat Goggles)
G_Balaclava_lowprofile Balaclava (Low Profile Goggles)
G_Balaclava_TI_G_tna_F Stealth Balaclava (Green, Goggles)
G_Balaclava_oli Balaclava (Olive)
G_Balaclava_TI_G_bLK_F Stealth Balaclava (Black, Goggles)
G_Balaclava_blk Balaclava (Black)
G_Balaclava_TI_blk_F Stealth Balaclava (Black)

Backpacks

Roleplay UK - Backpacks
Classname Name
B_AssaultPack_blk Assault Pack (Black)
B_AssaultPack_cbr Assault Pack (Coyote)
B_Bergen_sgg Bergen (Sage)
B_Carryall_ghex_F Carryall Backpack (Green Hex)
B_Carryall_khk Carryall Backpack (Khaki)
B_Carryall_oli Carryall Backpack (Olive)
B_Carryall_oucamo Carryall Backpack (Urban)
B_FieldPack_blk Field Pack (Black)
B_FieldPack_ghex_F Field Pack (Green Hex)
B_FieldPack_ocamo Field Pack (Hex)
B_Kitbag_cbr Kitbag (Coyote)
B_Kitbag_rgr Kitbag (Green)
B_Kitbag_mcamo Kitbag (MTP)
B_LegStrapBag_black_F Leg Strap Bag (Black)
B_LegStrapBag_coyote_F Leg Strap Bag (Coyote)
B_LegStrapBag_olive_F Leg Strap Bag (Olive)
B_Messenger_Black_F Messenger Bag (Black)
B_Messenger_Coyote_F Messenger Bag (Coyote)
B_Messenger_Gray_F Messenger Bag (Gray)
B_Messenger_IDAP_F Messenger Bag [IDAP]
B_TacticalPack_oli Tactical Backpack (Olive)
B_ViperHarness_blk_F Viper Harness (Black)
B_ViperHarness_ghex_F Viper Harness (Green Hex)
B_ViperHarness_khk_F Viper Harness (Khaki)
B_ViperLightHarness_oli_F Viper Light Harness (Olive)