Difference between revisions of "The Continental"

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== Rules ==
== Rules ==
The Continental, just like the [[RBA Treasury|RBA: Treasury]], the Continental has some rules regarding it. These rules are:
Heists are a crucial part of the island and need planning before undertaking. There are currently 5 different heists on the island namely, HM Treasury (HMT), International Reserve (IR), Armed Response Weapon Cache (ARWC), Poseidon Drug Stash (PDS) and The Continental (TC). The HMT, IR and ARWC are under Police jurisdiction and are therefore defended by them exclusively, and the same goes for Poseidon with the PDS and TC. There are a few strict rules for these locations


=== (8.2) ===
<u>(8.1) General Heist Rules</u>
The casino is where all the platinum reserves of the island are kept, robbing this is a big operation and requires some well thought out tactics and plans. It is brilliant for roleplay and also combat and can be very rewarding. However, there are some strict rules.


==== (8.2.1) ====
(8.1.1) Any Police/Poseidon who we find logged out on purpose to bring the number of defenders down under 15 (HMT and TC) or 10 (PDS, ARWC and IR) will be banned. If you need to log out during a known active heist, please inform a member of staff.
There needs to be at least 15 Poseidon Family Members online, please check this before turning up. The vault is coded so it won’t open if there is less than 15 Poseidon Members online so it will be a waste of your time.


==== (8.2.2) ====
(8.1.2) Filling your vehicle up with any content from the heist without going outside the building is not allowed as this is considered exploiting Permanent Ban
Filling your vehicle up with platinum bars from the treasury without going outside the building is considered exploiting - '''<u>Permanent ban</u>'''


==== (8.2.3) ====
<u>(8.2) The HM Treasury (HMT) and The Continental (TC) are the two biggest heists and there are some specific rules that apply.</u>
Poseidon will always send in an unarmed negotiator in a marked Poseidon car who will drive up to the entrance and make himself known. This is part of the casino robbery process. You can either start roleplay with the negotiator or decline negotiations by asking him to leave. You cannot kill him - he must leave, and if killed it is bannable. You also may not kidnap the negotiator.


==== (8.2.4) ====
(8.2.1) The defending faction will always send in or have on-site an unarmed negotiator who will make themselves known. This is part of the heist. You can either start roleplay with the negotiator or decline negotiations by asking them to leave. You cannot kill them - they must leave, and if killed it is bannable. You also may not kidnap the negotiator.
When the blasting charge has been planted it is considered that any opportunity for negotiation is over. After this, the Poseidon may try to storm the building. At this point, any combat is not considered RDM. Once the platinum is outside of the casino and there has been no combat for five minutes normal server rules apply.


==== (8.2.5) ====
(8.2.2) When the blasting charge has been planted it is considered that any opportunity for negotiation is over. After this the defending faction may try to storm the building. At this point any combat is not considered RDM. Once the content of the vault is outside of the compound and there has been no combat for five minutes normal server rules apply.
You may not write inside chat that you are robbing the casino. This is your operation with the friends/group members that are there with you. You may not call for backup, only those on site at the beginning of the heist may take part. The Poseidon may return after NLR timer is up however non-whitelisted civilians may not.


==== (8.2.6) ====
(8.2.3)There needs to be at least 15 members of the defending faction online, please check this before turning up. The vault is coded so it will not open if there are less than 15 defending faction members online so it will be a waste of your time.
Any Poseidon members who we find have logged out on purpose to bring the number of Poseidon down to under 15 will be banned. If you need to log out during a known active casino operation, please inform a member of staff.
 
(8.2.4) This is your operation with the friends/group members that are there with you. You may not call for backup, only those on site at the beginning of the heist may take part. The whitelisted factions may return after NLR timer is up however civilians may not.


== Robbing the Continental ==
== Robbing the Continental ==

Revision as of 00:34, 19 May 2020

A picture of the front of the Continental. Located in Pyrgos.

The Continental is the place where all the platinum is stored on Altis, unlike the RBA Treasury, The Continental is protected by Poseidon, and requires a minimum of 15 Poseidon members on duty for it to be robbed.

Rules

Heists are a crucial part of the island and need planning before undertaking. There are currently 5 different heists on the island namely, HM Treasury (HMT), International Reserve (IR), Armed Response Weapon Cache (ARWC), Poseidon Drug Stash (PDS) and The Continental (TC). The HMT, IR and ARWC are under Police jurisdiction and are therefore defended by them exclusively, and the same goes for Poseidon with the PDS and TC. There are a few strict rules for these locations

(8.1) General Heist Rules

(8.1.1) Any Police/Poseidon who we find logged out on purpose to bring the number of defenders down under 15 (HMT and TC) or 10 (PDS, ARWC and IR) will be banned. If you need to log out during a known active heist, please inform a member of staff.

(8.1.2) Filling your vehicle up with any content from the heist without going outside the building is not allowed as this is considered exploiting – Permanent Ban

(8.2) The HM Treasury (HMT) and The Continental (TC) are the two biggest heists and there are some specific rules that apply.

(8.2.1) The defending faction will always send in or have on-site an unarmed negotiator who will make themselves known. This is part of the heist. You can either start roleplay with the negotiator or decline negotiations by asking them to leave. You cannot kill them - they must leave, and if killed it is bannable. You also may not kidnap the negotiator.

(8.2.2) When the blasting charge has been planted it is considered that any opportunity for negotiation is over. After this the defending faction may try to storm the building. At this point any combat is not considered RDM. Once the content of the vault is outside of the compound and there has been no combat for five minutes normal server rules apply.

(8.2.3)There needs to be at least 15 members of the defending faction online, please check this before turning up. The vault is coded so it will not open if there are less than 15 defending faction members online so it will be a waste of your time.

(8.2.4) This is your operation with the friends/group members that are there with you. You may not call for backup, only those on site at the beginning of the heist may take part. The whitelisted factions may return after NLR timer is up however civilians may not.

Robbing the Continental

There's two ways of robbing the Continental:

Negotiations:

The first method is trying to negotiate for the bars, this can beneficial if successful, keep in mind, Poseidon or the people robbing it can call of negotiations whenever they want, if neither party can come to an agreement. Keep in mind, you are not allowed to shoot the unarmed negotiator.

Guns blazing:

The second method is guns blazing, or in other words, you plant the charge and shoot all armed Poseidon you see. As rule 8.2.3 quotes:

"Poseidon will always send in an unarmed negotiator in a marked Poseidon car who will drive up to the entrance and make himself known. This is part of the casino robbery process. You can either start roleplay with the negotiator or decline negotiations by asking him to leave. You cannot kill him - he must leave, and if killed it is bannable. You also may not kidnap the negotiator."

A picture of the vault.

Roleplay

However, you can also choose to roleplay it. Just like the heist though, it requires some well made documents, and a well made story.