GTA, Staff Team
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This idea is aimed at those groups who want to be official in the eyes of the city, whether this is a 3-man solicitor group with their own uniform and billboards or a multi-million-pound recording studio, anything will be considered. Ideally, we are looking to keep this to legal entities, rather than illegal drug cartels and illegal weapon dealers. Whilst we have a place for those illegal groups in the city, they wouldn't be recognized by the local government. | This idea is aimed at those groups who want to be official in the eyes of the city, whether this is a 3-man solicitor group with their own uniform and billboards or a multi-million-pound recording studio, anything will be considered. Ideally, we are looking to keep this to legal entities, rather than illegal drug cartels and illegal weapon dealers. Whilst we have a place for those illegal groups in the city, they wouldn't be recognized by the local government. | ||
===== How do I go about proposing a group? ===== | ===== How do I go about proposing a group? ===== | ||
Time and Effort! These two things are what is going to take up 90% of the process. You will need to show considerable effort and time invested to convince the local government to greenlight your idea. It's highly advised to not ask for your group to be whitelisted three days into your roleplay arc. Below is the other 10%! | Time and Effort! These two things are what is going to take up 90% of the process. You will need to show considerable effort and time invested to convince the local government to greenlight your idea. It's highly advised to not ask for your group to be whitelisted three days into your roleplay arc. Below is the other 10%! | ||
===== What is required and what support can I get? ===== | ===== What is required and what support can I get? ===== | ||
A proposal, a plan, a high-quality document or idea which outlines the clear goals of the group, advantages and disadvantages for the city. Any possible issues that may arise and how you would overcome them. Assess what do you want from the development team? Do you want uniforms implemented, do you want specialist group only vehicles, loadouts, shops? Tell us all the details, convince us that this is something the city needs, and the city will benefit from. | A proposal, a plan, a high-quality document or idea which outlines the clear goals of the group, advantages and disadvantages for the city. Any possible issues that may arise and how you would overcome them. Assess what do you want from the development team? Do you want uniforms implemented, do you want specialist group only vehicles, loadouts, shops? Tell us all the details, convince us that this is something the city needs, and the city will benefit from. | ||
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''<u>[https://www.roleplay.co.uk/threads/san-andreas-royal-park-rangers.410695/ Find out more]</u> or reach out to them within roleplay.'' | ''<u>[https://www.roleplay.co.uk/threads/san-andreas-royal-park-rangers.410695/ Find out more]</u> or reach out to them within roleplay.'' | ||
== Turf Gangs == | == Turf Gangs and Groups == | ||
The Turf Gangs are semi-whitelisted player ran | The Turf Gangs and Groups are semi-whitelisted player ran organizations with certain in-game benefits intended to provide high quality roleplay. The groups listed below are but a small fraction of the organizations that members of our community operate in. You'll find everything from a cryptic religious organization with an affinity for sacrifices to a large gang of machete wielding modern day pirates. Don't take the list below as complete list of the organizations you'll run across because you'd be sorely wrong. Stay on your toes! | ||
=== Marabunta Grande === | === Marabunta Grande === | ||
[[File:TurfGang-Grande.png|alt=|frameless]] | [[File:TurfGang-Grande.png|alt=|frameless]] | ||
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The Aztecas, rumoured to have been around stretching as far back at the 1940’s, have a very strict and aged hierarchy. Like the Vagos, they are mostly made up of Mexican decent. Identified by their vibrant turquoise gang colours, they are actively at war with The Vagos, by whom they have been exiled from the city, out smarted and out-gunned by their younger more agile enemy they have now settled in at Sandy Shores, leaderless and squatting in abandoned buildings, they have set down roots, infiltrating the trade routes of the Senora Desert to disrupt the active trading of the cartel and thus interfering with the flow of arms and drugs being distributed into Los Santos. It is here they found themselves a new mutual acquaintance within the Marabunta Grande, but how long can this alliance last? And will it last under new leadership? | The Aztecas, rumoured to have been around stretching as far back at the 1940’s, have a very strict and aged hierarchy. Like the Vagos, they are mostly made up of Mexican decent. Identified by their vibrant turquoise gang colours, they are actively at war with The Vagos, by whom they have been exiled from the city, out smarted and out-gunned by their younger more agile enemy they have now settled in at Sandy Shores, leaderless and squatting in abandoned buildings, they have set down roots, infiltrating the trade routes of the Senora Desert to disrupt the active trading of the cartel and thus interfering with the flow of arms and drugs being distributed into Los Santos. It is here they found themselves a new mutual acquaintance within the Marabunta Grande, but how long can this alliance last? And will it last under new leadership? | ||
For [[GTA:Group Management|gang management information click here.]] | |||
[[Category:GTA Guides]] | [[Category:GTA Guides]] | ||
[[Category:GTARP]] | [[Category:GTARP]] |