Difference between revisions of "AR Weapon Cache"

338 bytes added ,  20:39, 25 August 2019
expanded on the 'Robbery Process'
m (Broke down the robbery barney style)
(expanded on the 'Robbery Process')
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AR Weapon Cache is one of the most important storage locations for the [[Altis Police Service]]. It is used to store seized illegal weapons as well as standard [[Armed Response]] weapons. These weapons are stored in crates inside the main building. It is located in he southern part of [[Kavala]].
The AR Weapon Cache is one of the most important storage locations for the [[Altis Police Service]]. It is used to store seized illegal weapons as well as standard [[Armed Response]] weapons. These weapons are stored in crates inside the main building. The compound can be found with in the southern parts of [[Kavala]].
[[File:AR Weapon Cache.jpg|thumb|AR Weapon Cache Compound]]
[[File:AR Weapon Cache.jpg|thumb|AR Weapon Cache Compound|349.992x349.992px]]


==Robbery Requirements==
==Robbery Requirements==
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==Robbery Process==
==Robbery Process==
AR Weapon Cache is not the most complicated place to rob however is still requires some effort.
The AR Weapon Cache is not the most complicated place to rob however is still requires some effort.


#First step is to make sure that you have boltcutters in your inventory and there are at least 10 officers online (if there is less the doors of the cache can not be broken down).
#Firstly, make sure that you have Boltcutters in your '[[Controls|Y inventory]]' (these can be brought from the )  and that a minimum of 10 [[Altis Police Service|Police Officers]] are online (if there is less the doors of the cache can not be broken down).
#Then people who want to break in will have to make their way to the compound itself and break down the doors of the main building by opening the y menu, selecting the bolt cutters and pressing the use button.
#Head over to the Compound, once next to one of the doors, open your [[Controls|'Y-Inventory']] and select the '''BoltCutters''', then press '''<nowiki/>'Use'.''' This will begin to break down the doors and a progress bar will appear.
#While breaking down the doors police may arrive and send in an negotiator. Robbers have a choice of either talking to him in the hopes of getting something without bloodshed or they can send him away. If the negotiations end it is very likely that officers will try storming the compound. They have to be stopped if rebels want to get the weapons out.
#While breaking down the doors the [[Altis Police Service|Police]] may arrive and send in an negotiator. Robbers have a choice of either talking to them in the hopes of getting something without bloodshed or you can send them away. If the negotiations end it is very likely that [[Altis Police Service|Police Officers]] will attempt to prevent you for gaining access to the building.
#After the doors to the rooms with weapons are broken the bagging process may begin, this is done by pressing windows key on the crates with weapons. These weapons are quite heavy and need to be transported in special bags.
#You will have to break down the internal doors of the building to gain access to the Weapons. Once these doors are down the bagging process may begin, this is done by pressing 'W'''indows Key'''<nowiki/>' on the crates with weapons. This too will initiate a progress bar. These Weapon Bags are quite heavy.
#Once all that is done robbers have to go to the [[laundry]] to open the bags and get their weapons.
#Once you have collected the Weapon Bags you will need to head to [[The Laundry]] within [[The Poseidon Cartel|The Poseidon Cartels]] lands in order to redeem the [[Weapons]].


==Possible Equipment Obtained from Bags==
==Possible Equipment Obtained from Bags==
Normally the weapons bag may drop any of these weapons, unless the person emptying knows the War Dog [[Skills|Skill]]. Then the bag may also obtain attachments.
Normally the Weapon Bags may drop any of these weapons, unless the person emptying knows the War Dog [[Skills|Skill]]. Then the bag may also obtain attachments.


*Standard weaponry all the way from SMGs to Marksman Rifles.
*Standard weaponry all the way from SMGs to Marksman Rifles.
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