Difference between revisions of "Item List"

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This page contains the master price list contain information for all Virtual Items, [[Weapons]], Clothes and [[Vehicles]].  While this Price list is mainly used for reference in other pages and contains some internal data, such as classnames, it may be useful for you to reference while playing on Altis!
{{Historic/Altis}}
 
 
These tables were last updated on the 15th January 2019 @ 01:19 am


This page contains the master item list contain information for all Virtual Items, [[Weapons]], Clothes and [[Vehicles]]. While this Item list is mainly used for reference in other pages and contains some internal data, such as classnames, it may be useful for you to reference while playing on [[Altis]]!
==Virtual Items==
==Virtual Items==
The Table below contains information for all Virtual Items (Y Menu) found on [[Altis]]:
The Table below contains information for all Virtual Items (Y Menu) found on [[Altis]].
 
{| class="wikitable mw-collapsible" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|+'''Roleplay UK - Virtual Items List'''
| colspan="8" style="font-size:14pt;" |'''Roleplay UK - Virtual Items List'''
!Classname
!Name
!Name
!Price
!Sale Price
!Weight
!Weight
!Illegal
!Illegal?
|-
![[Licenses|Relevant License]]
!Notes
|-
|-
|oilu
|£2000 Prepaid Card
|Unprocessed Oil
|0
|0
|
|
|
|-
|£500 Prepaid Card
|0
|0
|7
|
|0
|
|
|-
|Aiden's Moonshine
|2
|
|
|Purchased at [[The Bearded Clam]]
|-
|-
|oilp
|Aluminum Ingot
|Processed Oil
|3
|0
|
|2,450
|
|6
|Can be sold at the [[Altis Metal Exports|Metal Exporter]] for a Profit
|0
|-
|-
|heroinu
|Apple
|Opium
|0
|1,750
|6
|1
|1
|
|
|Can be picked an any Apple Orchard and sold to the [[Market]]. It can also be processed into Apple Cider at the Cider Factory.
|-
|-
|heroinp
|Apple Cider Bottle
|Heroin
|0
|4,080
|4
|1
|1
|
|
|Apple Cider Bottles may be sold at [[The Bearded Clam]] Pub in [[Kavala]] Square for profit.
|-
|Automated Drug Dealer
|25
|'''✓'''
|
|Can be bought and setup by [[Poseidon]] to allow people to sell their Drugs to them
|-
|Axe
|2
|
|
|Used to cut down trees at various locations around [[Altis]]
|-
|Bag of Cannabis Seeds
|50
|'''✓'''
|
|Can be bought from the [[Farmers Market|Rebel Farmers Market]] and used to grow Cannabis in [[Barns]]
|-
|Bag of Fertilizer
|30
|
|
|Can be bought at the [[Farmers Market]] to help fertilise soil for crops in [[Barns]]
|-
|Bag of Opium Seeds
|50
|'''✓'''
|
|Can be bought from the [[Farmers Market|Rebel Farmers Market]] and used to grow Opium in [[Barns]]
|-
|Bag of Potato Seeds
|50
|
|
|Can be bought at the [[Farmers Market]] and used to grow Potatoes in [[Barns]]
|-
|-
|spice
|Baked Beans
|Spice
|3
|0
|
|9,500
|
|4
|
|1
|-
|-
|cannabis
|Bauxite Ore
|Cannabis
|0
|0
|4
|4
|1
|
|
|Mined at the Aluminium Mine. Needs to be processed into Aluminium at the Aluminium Processor
|-
|-
|marijuana
|Beer
|Marijuana
|2
|0
|
|2,520
|
|3
|
|1
|-
|-
|apple
|Blasting Charge
|Apple
|15
|0
|'''✓'''
|50
|
|1
|Can be made at the [[Factory]] and used to breach Vaults
|0
|-
|-
|orange
|Blood Diamond
|Orange
|7
|0
|'''✓'''
|0
|
|1
|Can be sold at the [[Smugglers Outpost]]
|0
|-
|-
|pear
|Blood Diamond Uncut
|Pear
|7
|0
|'''✓'''
|0
|
|1
|Gathered at the Blood Diamond Dump. Needs to be cut at the Blood Diamond Cutter
|0
|-
|-
|grape
|Bloodbag
|Grapes
|3
|0
|
|0
|
|1
|Can be bought from [[National Health Service|NHS Hospitals]] and used to prevent downed people from bleeding out
|0
|-
|-
|potato
|BlueBurger
|Potato
|2
|0
|
|1,000
|
|1
|
|0
|-
|-
|water
|Bolt Cutter
|RPG Tips Tea
|10
|5
|5
|1
|'''✓'''
|0
|
|Can be used to break into various [[Houses]] and Buildings across [[Altis]]
|-
|Bomb Defuse Kit
|2
|
|
|Used by the [[Altis Police Service|Police]] to defuse Blasting Charges
|-
|-
|rabbit
|Box of Medical Goods
|Rabbit Meat
|10
|75
|
|65
|
|1
|Used by the [[National Health Service|NHS]] to transport various Medical Items between Hospitals.
|0
|-
|-
|salema
|Breathalyzer
|Salema Meat
|90
|90
|2
|2
|0
|
|
|Used by the [[Altis Police Service|Police]] and [[NHS]] to determine how intoxicated you are
|-
|-
|ornate
|Broken Bell
|Ornate Meat
|4
|80
|
|80
|
|2
|Can be recovered from [[Shipwrecks]] and sold at the [[Antique Dealer]]
|0
|-
|-
|mackerel
|Broken Pottery
|Mackerel Meat
|350
|350
|4
|4
|0
|
|
|Can be recovered from [[Shipwrecks]] and sold at the [[Antique Dealer]]
|-
|-
|tuna
|Broken Statue
|Tuna Meat
|1,400
|1,400
|6
|6
|0
|
|
|Can be recovered from [[Shipwrecks]] and sold at the [[Antique Dealer]]
|-
|-
|mullet
|Cannabis
|Mullet Meat
|500
|500
|4
|4
|0
|'''✓'''
|Marijuana Training
|Gathered at the Weed Field. Can be sold to any [[Drug Dealer]] or turned into Marijuana at the Weed Processor
|-
|Cardoso's Whisky
|2
|
|
|Purchased at [[The Bearded Clam]]
|-
|-
|catshark
|Cat Shark Meat
|Cat Shark Meat
|600
|600
|6
|6
|0
|
|
|Fished from the Ocean. Can be sold at "[[Fish Market|The Cod Father]]"
|-
|Cement Bag
|5
|
|
|Can be sold at the Cement Trader for a profit.
|-
|-
|turtle
|Chips
|Turtle Meat
|4,000
|4,000
|6
|1
|1
|
|
|
|-
|-
|fishing
|Ciaran's Secret Shandy
|Fishing Pole
|0
|0
|2
|2
|0
|
|
|Purchased at [[The Bearded Clam]]
|-
|Clam
|8
|'''✓'''
|
|Can be gathered at the Clam Field out at sea. Recover the Pearls at the Clam Processor
|-
|Cocaine
|6
|'''✓'''
|Cocaine Training
|Gathered at the Cocaine Fields. Can be sold at any Drug Dealer or Processed at the Cocaine Processor
|-
|-
|coffee
|Coffee
|Coffee
|10
|1
|
|
|
|-
|Computer Case
|4
|
|
|Can be made at the [[Factory]]
|-
|Computer Components
|8
|
|
|Can be made at the [[Factory]]
|-
|Computer Screen
|3
|
|
|Can be made at the [[Factory]]
|-
|Copper Ingot
|4
|
|
|Can be sold at the Metal Exports or used in the [[Factory]]
|-
|Copper Ore
|5
|5
|1
|
|0
|Copper Processing
|Mined at the Copper Mine. Needs to be processed into Copper Ingots at the Copper Processor
|-
|Crystal Meth Box
|15
|'''✓'''
|
|Can be sold at any [[Drug Dealer]].
|-
|-
|turtlesoup
|Cut Diamond
|Turtle Soup
|3,000
|1,000
|2
|2
|0
|
|
|Can be sold at the Diamond Shop
|-
|Defibrillator
|5
|
|
|Can be bought from the [[National Health Service|NHS Hospitals]] and used to revive people
|-
|-
|donuts
|Doughnuts
|Crumpets
|120
|60
|1
|1
|0
|
|
|
|-
|Drug Box
|16
|'''✓'''
|
|
|-
|-
|fuelE
|Empty Fuel Can
|Empty Fuel Can
|0
|0
|2
|2
|0
|
|
|Empty Fuel can - Of no use!
|-
|Ephedrine Barrel
|15
|
|Meth Training
|Can be bought from WilcoChem and cooked into Meth and the Meth Lab
|-
|Epinephrine
|1
|
|
|Epinephrine allows you to carry more for a short amount of time
|-
|Excavator
|5
|
|
|Used to safely extract wreckage from [[Shipwrecks]]
|-
|Flag Crate
|10
|
|
|Can be purchased at fuel stations. Use in a Vehicle you own to unlock a flag for your vehicle.
|-
|Fools Gold
|5
|
|
|
|-
|Fries
|1
|
|
|
|-
|Frog Leg
|3
|
|
|Gathered at the Frog Swamp. Can be sold to the LSD Kitchen or turned into Hermit LSD
|-
|-
|fuelF
|Full Fuel Can
|Full Fuel Can
|850
|500
|5
|5
|0
|
|
|Can be used on a vehicle to partially re-fuel it in a pinch
|-
|Glass
|1
|
|
|Can be sold at the Glass Trader or used in the [[Factory]]
|-
|Glass Bottle
|1
|
|
|Can be recovered from [[Shipwrecks]] and sold at the [[Antique Dealer]]
|-
|Goat
|4
|
|
|
|-
|Gold Bar
|12
|'''✓'''
|
|Gold bars are stored safely under the Protection of the [[Altis Police Service|Police]] at the [[RBA Treasury|HM Treasury]]. Can be sold to the [[Gold Buyer]]
|-
|-
|pickaxe
|Gyro
|Pickaxe
|1,200
|750
|2
|2
|0
|
|
|
|-
|Hermit LSD
|3
|'''✓'''
|
|Can be sold at any [[Drug Dealer|Drug Dealer.]]
|-
|Heroin
|4
|'''✓'''
|
|Can be sold to any [[Drug Dealer]] or used in the [[Factory]]
|-
|-
|axe
|High Grade Cannabis
|Axe
|4
|1,200
|'''✓'''
|0
|
|2
|Needs to be processed into High Grade Marijuana at a [[The Poseidon Cartel|Poseidon]] Marijuana Processor
|0
|-
|-
|copperore
|High Grade Cocaine
|Copper Ore
|6
|0
|'''✓'''
|0
|
|5
|Can be processed into High Grade Processed Cocaine at [[The Poseidon Cartel|Poseidon]] Cocaine Processor or sold at a [[The Poseidon Cartel|Poseidon]] [[Drug Dealer]]
|0
|-
|-
|ironore
|High Grade Heroin
|Iron Ore
|4
|0
|'''✓'''
|0
|
|5
|Can be sold at any [[The Poseidon Cartel|Poseidon]] [[drug dealer]]
|0
|-
|-
|ironr
|High Grade Marijuana
|Iron Ingot
|0
|2,625
|3
|3
|0
|'''✓'''
|
|Can be sold at any [[The Poseidon Cartel|Poseidon]] [[drug dealer]]
|-
|High Grade Opium
|6
|'''✓'''
|
|Can be processed into High Grade Heroin at [[The Poseidon Cartel|Poseidon]] Heroin Processor or sold at a [[The Poseidon Cartel|Poseidon]] [[Drug Dealer]]
|-
|High Grade Processed Cocaine
|4
|'''✓'''
|
|Can be sold at any [[The Poseidon Cartel|Poseidon]] [[drug dealer]]
|-
|Ibuprofen
|1
|
|
|Ibuprofen slowly heals you from 70% to 100% - It may be bought at the [[Market]]
|-
|Ice Cream
|1
|
|
|
|-
|Illegal Weapons Bag
|16
|'''✓'''
|
|Can be stolen from the [[AR Weapon Cache]] and opened at the [[Laundry]]
|-
|-
|copperr
|Industrial Code Breaker
|Copper Ingot
|0
|2,002
|4
|4
|0
|
|
|Can be bought and used to break into secure buildings or used at the [[Factory]]
|-
|-
|salt
|Iron Ingot
|Salt
|0
|0
|3
|3
|0
|
|
|Can be Sold at the [[Altis Metal Exports|Metal Exports]] for profit or Turned into Steel at the Steel Processor
|-
|Iron Ore
|5
|
|Iron Processing
|Mined at the Iron Mine. Needs to be processed into Iron Ingots at the Iron Processor
|-
|Lamb
|4
|
|
|
|-
|-
|saltr
|Lockpick
|Refined Salt
|0
|2,052
|1
|1
|0
|
|
|Can be used to attempt to break into [[Vehicles]]
|-
|-
|sand
|Log
|Sand
|5
|0
|
|0
|
|3
|
|0
|-
|-
|glass
|Lollipop
|Glass
|0
|1,782
|1
|1
|0
|
|
|Distributed by medics working for the [[National Health Service|Altis NHS]]
|-
|Lucky Box
|10
|
|
|Can be bought at various stores and opened to receive a random item.
|-
|Mackerel Meat
|4
|
|
|Fished from the Ocean. Can be sold at "[[Fish Market|The Cod Father]]"
|-
|-
|tbacon
|Marijuana
|Baked Beans
|75
|25
|3
|3
|0
|'''✓'''
|
|Can be sold any [[Drug Dealer]] or used in the [[Factory]]
|-
|Marked Money Bag
|12
|'''✓'''
|
|
|-
|-
|lockpick
|Marmite
|Lockpick
|3
|150
|
|75
|
|1
|
|0
|-
|-
|redgull
|Modern Art
|Red Bulldog
|10
|1,500
|'''✓'''
|200
|
|2
|Can be stolen from [[Art Gallery|Art Galleries]] and sold at the [[Antique Dealer]]
|0
|-
|-
|peach
|Morphine
|Peach
|0
|55
|1
|1
|0
|
|
|Used by the [[National Health Service|NHS]] to help a patient fight off the pain of being shot.
|-
|-
|diamond
|Mullet Meat
|Uncut Diamond
|0
|550
|4
|4
|0
|
|
|Fished from the Ocean. Can be sold at "The Cod Father"
|-
|Mystery Food Box
|10
|
|
|Can be bought at various stores and opened to receive a random food item.
|-
|Old Gold Bar
|8
|
|
|Can be recovered from [[Shipwrecks|HM Treasury Shipwrecks]] and sold to the [[Gold Buyer]]
|-
|Opium
|6
|'''✓'''
|Heroin Training
|Gathered at the Opium Fields. Can be sold to any [[Drug Dealer]] or turned into Heroin at the Heroin Processor
|-
|Organic Fries
|1
|
|
|Gained by processing potatoes at a Potato Processor - They may be sold at a [[market]] for profit.
|-
|-
|diamondc
|Ornate Meat
|Cut Diamond
|0
|3,420
|2
|2
|0
|
|
|Fished from the Ocean. Can be sold at "[[Fish Market|The Cod Father]]"
|-
|Parking Ticket
|1
|
|
|
|-
|-
|cocaine
|Peach
|Cocaine
|0
|1,400
|6
|1
|1
|
|
|Can be gathered at any Peach Orchard and sold for Profit. It can also be processed into Peach Cider at the Cider Factory.
|-
|-
|cocainep
|Peach Cider
|Processed Cocaine
|0
|2,919
|4
|1
|1
|
|
|Peach Cider Bottles may be sold at The Bearded Clam Pub in [[Kavala]] Square for profit.
|-
|-
|spikeStrip
|PearBook© Pro
|Spike Strip
|0
|0
|15
|15
|0
|
|
|Can be made at the [[Factory]]
|-
|Pearl
|8
|'''✓'''
|
|Can be sold at any Pearl Dealer
|-
|Pickaxe
|2
|
|
|Used to mine the various resources found around [[Altis]]
|-
|-
|cement
|Plank
|Cement Bag
|4
|0
|
|2,538
|
|5
|
|0
|-
|-
|rock
|Plastic Sheet
|Rock
|7
|0
|
|0
|
|6
|Used at the [[Factory]]
|0
|-
|-
|goldbar
|Platinum Bar
|Gold Bar
|0
|200,000
|12
|12
|'''✓'''
|
|Platinum bars are stored safely under the Protection of [[The Poseidon Cartel|Poseidon]] at The Continental. Can be sold to the [[Platinum Buyer]]
|-
|Portable Cocaine Field
|25
|'''✓'''
|
|Can be bought and setup by [[The Poseidon Cartel|Poseidon]] to allow people to start gather High Grade Cocaine
|-
|Portable Cocaine Maker
|25
|'''✓'''
|
|Can be bought and setup by [[The Poseidon Cartel|Poseidon]] to allow people process High Grade Cocaine into High Grade Cocaine
|-
|Portable Heroin Maker
|25
|'''✓'''
|
|Can be bought and setup by [[The Poseidon Cartel|Poseidon]] to allow people process High Grade Opium into High Grade Heroin
|-
|Portable Marijuana Maker
|25
|'''✓'''
|
|Can be bought and setup by [[The Poseidon Cartel|Poseidon]] to allow people process High Grade Cannabis into High Grade Marijuana
|-
|Portable Opium Field
|25
|'''✓'''
|
|Can be bought and setup by [[The Poseidon Cartel|Poseidon]] to allow people to start picking High Grade Opium
|-
|Portable Weed Field
|25
|'''✓'''
|
|Can be bought and setup by [[The Poseidon Cartel|Poseidon]] to allow people to start picking High Grade Cannabis
|-
|Potato
|1
|1
|
|
|Can be grown in [[Barns]] and sold for profit
|-
|Processed Cocaine
|4
|'''✓'''
|
|Can be sold to any [[Drug Dealer]]
|-
|Processed Oil
|6
|
|
|Can be sold at any Oil Trader for a Profit
|-
|-
|blastingcharge
|Rabbit Meat
|Blasting Charge
|80,000
|17,500
|15
|1
|1
|
|
|
|-
|-
|boltcutter
|Radiation Pills
|Bolt Cutter
|7,500
|500
|5
|1
|1
|
|
|Can be used to counteract the effects of Radiation Poisoning
|-
|-
|defusekit
|Rat Kebab
|Bomb Defuse Kit
|2,500
|0
|2
|2
|0
|
|
|
|-
|-
|zipties
|Red Bulldog
|Zipties
|15,000
|1,000
|2
|2
|0
|
|
|
|-
|-
|medlight
|Refined Salt
|Medic Chemlight
|0
|0
|1
|1
|0
|
|
|Can be sold at any Salt Trader for a profit
|-
|Refined Silicon
|2
|
|Silica Processing
|Used at the [[Factory]]
|-
|Rock
|6
|
|Cement Mixing License
|Mined at the Rock Quarry. Needs to be mixed into cement at the Rock Processor
|-
|-
|roundobject
|Round Object
|Round Object
|0
|3,000
|3
|3
|0
|
|
|
|-
|RPG Tips Tea
|1
|
|
|
|-
|Rusted Metal
|6
|
|
|
|-
|Salema Meat
|2
|
|
|Fished from the Ocean. Can be sold at "[[Fish Market|The Cod Father]]"
|-
|Salt
|3
|
|Salt Processing
|Mined at the Salt Mine. Needs to be refined at the Salt Refinery before it can be sold
|-
|Sand
|3
|
|Sand Processing
|Collected at the Sand Mine. Needs to be Processed into Glass at the Sand Processor
|-
|Silica Ore
|3
|
|Silica Refining
|Mined at the Silica Mine. Needs to be refined at the Silica Processor
|-
|Small Water Tank
|60
|
|
|Can be bought at the [[Farmers Market]] to provide water for crops in [[Barns]]
|-
|Spice
|4
|'''✓'''
|
|Can be made at the [[Factory]] and sold to the [[Drug Dealer#Prison Drug Dealer|Prison Dealer]]
|-
|Spike Strip
|15
|
|
|Used by the [[Altis Police Service|Police]] to stop [[vehicles]]. Can be used by Civilians with the relevant [[Skills|Skill]]
|-
|-
|squareobject
|Square Object
|Square Object
|0
|3,500
|4
|4
|0
|
|
|
|-
|-
|brokenstatue
|Stable Uranium
|Broken Statue
|0
|4,000
|6
|6
|'''✓'''
|
|Can be sold to the Uranium Buyer
|-
|Stack of Cash
|0
|0
|'''✓'''
|
|Can be laundered at the [[laundry]] to turn it into actual cash.
|-
|-
|oldpottery
|Steel Ingot
|Broken Pottery
|2
|0
|
|4,500
|
|4
|Can be made by taking Iron Ingots to the Steel Processor. Can be sold at the [[Altis Metal Exports|Metal Exports]]
|0
|-
|-
|stonetablet
|Stone Tablet
|Stone Tablet
|0
|3,500
|8
|8
|0
|
|
|Can be recovered from [[Shipwrecks]] and sold at the [[Antique Dealer]]
|-
|Strange Object
|6
|
|
|
|-
|-
|brokenbell
|Stretcher
|Broken Bell
|6
|0
|
|4,000
|
|4
|Can be bought from [[National Health Service|NHS Hospitals]] and used to carry around downed people safely.
|0
|-
|-
|emptybottle
|Tree
|Glass Bottle
|25
|0
|
|1,000
|
|1
|Can be cut down with an Axe at the Tree Farm and sold to the Wood Fuel Buyer
|0
|-
|-
|strangeobject
|Tuna Meat
|Strange Object
|0
|7,000
|6
|6
|0
|
|
|Fished from the Ocean. Can be sold at "[[Fish Market|The Cod Father]]"
|-
|-
|rustediron
|Turtle Meat
|Rusted Metal
|0
|1,000
|6
|6
|0
|'''✓'''
|
|
|-
|Turtle Soup
|2
|
|
|
|-
|Uncut Diamond
|4
|
|Diamond Processing
|Gathered at the Diamond Mine. Can be sold at the Diamond Shop or Cut at the Diamond Factory
|-
|-
|foolsgold
|Unprocessed Oil
|Fools Gold
|7
|0
|
|500
|Oil Processing
|5
|Can be extracted from an Oil Extraction Point. Process this at an Oil Refinery to turn it into Processed Oil - Besides that, The raw product can be turned into Plastic at the Plastic Processor for use in the [[Factory]]
|0
|-
|-
|oldgoldbar
|Unstable Uranium
|Old Gold Bar
|0
|10,000
|8
|8
|0
|'''✓'''
|Uranium Refining
|Can be Gathered at the Uranium Field. Needs to be stabilised at the Uranium Refinery
|-
|Vlad Vodka's Vodka
|2
|
|
|Purchased at [[The Bearded Clam]]
|-
|Winter Crate
|10
|
|
|
|-
|-
|excavator
|Zipties
|Excavator
|2
|1,750
|
|1,600
|
|5
|Can be used to restrain other people who are knocked out or are surrendering
|0
|}
==Vehicles==
These tables contain a list of all information related to the [[vehicles]] that are available to purchase across [[Altis]].
===Cars===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Car List
!Classname
!Name
!DLC?
!Max Speed
!Horse Power
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Illegal?
!Skins
|-
|-
|gyro
|B_Quadbike_01_F
|Gyro
|[[Quadbike]]
|30
|
|80 km/h
|25
|25
|2
|2
|0
|25
|30
|30
|✘
|
*Brown
*Digi Desert
*Black
*Blue
*Red
*White
*Digi Green
*Hunter Camo
*Rebel Camo
|-
|-
|redburger
|C_Hatchback_01_F
|BlueBurger
|[[Hatchback]]
|45
|
|190 km/h
|103
|4
|40
|40
|2
|16
|0
|30
|✘
|
*Beige
*Green
*Blue
*Dark Blue
*Yellow
*White
*Grey
*Black
|-
|-
|chips
|C_Hatchback_01_sport_F
|Chips
|[[Hatchback Sport|Hatchback (Sport)]]
|✘
|300 km/h
|285
|4
|40
|40
|0
|16
|1
|30
|0
|
|
*Red
*Dark Blue
*Orange
*Black / White
*Black
*Tan
*Green
*Red Gull
|-
|-
|fries
|C_Offroad_01_F
|Fries
|[[Offroad]]
|70
|
|200 km/h
|150
|6
|65
|65
|1
|16
|0
|30
|✘
|
*Red
*Yellow
*White
*Taxi
*Blue
*Dark Red
*Blue / White
*Jungle Camo 1-5
*Sand Camo 1-2
*Sand Jungle Camo 1-4
|-
|C_SUV_01_F
|[[SUV]]
|✘
|250 km/h
|408
|4
|50
|16
|30
|✘
|
*Dark Red
*Silver
*Orange
*Black
*Taxi
|-
|-
|icecream
|I_C_Offroad_02_unarmed_F
|Ice Cream
|[[MB 4WD|MB 4WD (Open)]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|195 km/h
|209
|4
|55
|55
|50
|16
|1
|30
|0
|
|
*Black
*Blue
*Brown
*Green
*Olive
*Orange
*Red
*White
|-
|-
|ratkebab
|C_Offroad_02_unarmed_F
|Rat Kebab
|[[MB 4WD|MB 4WD (Rollbars)]]
|35
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|195 km/h
|209
|4
|55
|16
|30
|30
|2
|
|0
|
*Black
*Blue
*Brown
*Green
*Olive
*Orange
*Red
*White
|-
|O_LSV_02_unarmed_F
|[[Qilin]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|160 km/h
|350
|7
|52
|20
|75
|✘
|
*Arid
*Black
*Green Hex
*Hot Pink
*Blue Lines
*Red Lines
|-
|B_T_LSV_01_unarmed_F
|[[Prowler]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|170 km/h
|320
|7
|53
|20
|80
|'''✓'''
|
*[[Altis Police Service|Police]] Black
|-
|-
|lollipop
|C_Kart_01_Blu_F
|Lollipop
|[[Kart|Kart (Bluking)]]
|0
|[[File:Karts_dlc.png|link=https://wiki.roleplay.co.uk/File:Karts_dlc.png]]
|0
|100 km/h
|85
|1
|1
|0
|5
|6
|4
|'''✓'''
|
*Bluking
|-
|-
|chicken
|C_Kart_01_Red_F
|Chicken
|[[Kart|Kart (Redstone)]]
|0
|[[File:Karts_dlc.png|link=https://wiki.roleplay.co.uk/File:Karts_dlc.png]]
|0
|100 km/h
|2
|85
|0
|1
|5
|6
|4
|'''✓'''
|
*Redstone
|-
|-
|goat
|C_Kart_01_Fuel_F
|Goat
|[[Kart|Kart (Fuel)]]
|600
|[[File:Karts_dlc.png|link=https://wiki.roleplay.co.uk/File:Karts_dlc.png]]
|500
|100 km/h
|85
|1
|5
|6
|4
|4
|0
|'''✓'''
|
*Fuel
|-
|-
|sheep
|C_Kart_01_Vrana_F
|Lamb
|[[Kart|Kart (Vrana)]]
|1,000
|[[File:Karts_dlc.png|link=https://wiki.roleplay.co.uk/File:Karts_dlc.png]]
|900
|100 km/h
|85
|1
|5
|6
|4
|4
|0
|'''✓'''
|
*Vrana
|-
|-
|dog
|B_G_Offroad_01_armed_F
|Dog
|[[Offroad|Offroad (HMG)]]
|0
|✘
|0
|200 km/h
|150
|3
|3
|0
|40
|16
|32
|'''✓'''
|
*Default
|-
|-
|roadcone
|I_C_Offroad_02_LMG_F
|Road Cone
|[[MB 4WD|MB 4WD (LMG)]]
|0
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|0
|195 km/h
|2
|209
|0
|3
|40
|16
|30
|'''✓'''
|
*Default
|}
===Trucks===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Truck List
!Classname
!Name
!DLC?
!Max Speed
!Horse Power
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Illegal?
!Skins
|-
|-
|roadbarrier
|C_Van_01_transport_F
|Road Barrier
|[[Truck Boxer|Truck]]
|0
|✘
|0
|115 km/h
|5
|170
|0
|12
|100
|18
|80
|
|
*White
*Red
*Jungle Camo 1-2
*Sand Camo 1-4
*Sand/Jungle Camo 1-2
|-
|-
|tapesign
|C_Van_01_box_F
|Tape Barrier
|[[Truck Boxer]]
|0
|
|0
|115 km/h
|5
|170
|0
|3
|200
|18
|80
|✘
|
*White
*Red
*Jungle Camo 1-2
*Sand Camo 1-4
*Sand/Jungle Camo 1-2
|-
|-
|arrowleft
|C_Van_01_fuel_F
|Left Arrow
|[[Fuel Truck]]
|0
|
|0
|115 km/h
|170
|3
|3
|0
|175
|18
|80
|✘
|
*Default
|-
|-
|arrowright
|C_Van_02_vehicle_F
|Right Arrow
|[[Van|Van (Cargo)]]
|0
|[[File:LOW_dlc.png|link=https://wiki.roleplay.co.uk/File:LOW_dlc.png]]
|0
|115 km/h
|3
|266
|0
|7
|320
|18
|55
|
|
*White
*Black
*Blue
*Brown
*Green
*Orange
*Red
*Redstone Racing
*Swif Delivery
*Vrana
*Fuel
*Daltgreen Mining
*Blue Pearl
*Loyal Mail
*Scary Filth
|-
|-
|wood
|C_Van_02_transport_F
|Log
|[[Van|Van Transport]]
|0
|[[File:LOW_dlc.png|link=https://wiki.roleplay.co.uk/File:LOW_dlc.png]]
|0
|155 km/h
|5
|266
|0
|9
|100
|18
|55
|✘
|
*White
*Black
*Blue
*Brown
*Green
*Orange
*Red
*BattleBus
*GigaBus PSV
|-
|-
|woodp
|I_Truck_02_transport_F
|Plank
|[[Zamak|Zamak Transport]]
|0
|✘
|0
|80 km/h
|4
|206
|0
|15
|400
|28
|100
|
|
*Orange
|-
|-
|ctree
|I_Truck_02_covered_F
|Tree
|[[Zamak|Zamak Covered]]
|0
|✘
|1,400
|80 km/h
|25
|206
|0
|15
|425
|28
|100
|
|
*Orange
|-
|-
|frogleg
|I_Truck_02_box_F
|Frog Leg
|[[Zamak|Zamak Repair]]
|0
|✘
|1,000
|80 km/h
|206
|3
|3
|0
|550
|28
|100
|✘
|
*Default
|-
|-
|lsd
|I_Truck_02_fuel_F
|Hermit LSD
|[[Zamak|Zamak Fuel]]
|0
|✘
|2,919
|80 km/h
|206
|3
|3
|1
|400
|28
|100
|✘
|
*Default
|-
|O_Truck_03_transport_F
|[[Tempest|Tempest Transport]]
|✘
|90 km/h
|180
|12
|550
|28
|200
|✘
|
*Steel Grey
*Rebel Camo
*Jungle Camo
|-
|O_Truck_03_covered_F
|[[Tempest|Tempest Covered]]
|✘
|90 km/h
|180
|12
|575
|28
|200
|✘
|
*Steel Grey
*Rebel Camo
*Jungle Camo
|-
|O_Truck_03_repair_F
|[[Tempest|Tempest Repair]]
|✘
|90 km/h
|180
|2
|650
|28
|200
|✘
|
*Default
|-
|O_Truck_03_fuel_F
|[[Tempest|Tempest Fuel]]
|✘
|90 km/h
|180
|2
|600
|28
|200
|✘
|
*Default
|-
|O_Truck_03_ammo_F
|[[Tempest|Tempest Ammo]]
|✘
|90 km/h
|180
|2
|625
|28
|200
|✘
|
*Steel Grey
*Rebel Camo
*Jungle Camo
|-
|B_Truck_01_transport_F
|[[HEMTT|Hemtt Transport]]
|✘
|80 km/h
|450
|16
|700
|28
|200
|✘
|
*Default
|-
|B_Truck_01_covered_F
|[[HEMTT|Hemtt Covered]]
|✘
|80 km/h
|450
|16
|725
|28
|200
|✘
|
*Default
|-
|B_Truck_01_box_F
|[[HEMTT|Hemtt Box]]
|✘
|80 km/h
|450
|2
|800
|28
|200
|✘
|
*Default
|-
|-
|beer
|B_Truck_01_ammo_F
|Beer
|[[HEMTT|Hemtt Ammo]]
|4,000
|✘
|3,500
|80 km/h
|450
|2
|2
|0
|750
|28
|200
|✘
|
*Default
|-
|-
|whisky
|B_Truck_01_fuel_F
|Cardoso's Whisky
|[[HEMTT|Hemtt Fuel]]
|3,000
|✘
|2,500
|80 km/h
|450
|2
|2
|0
|600
|28
|200
|✘
|
*Default
|-
|-
|shandy
|B_Truck_01_mover_F
|Ciaran's Secret Shandy
|[[HEMTT|Hemtt]]
|2,000
|✘
|1,500
|80 km/h
|450
|2
|2
|0
|100
|28
|200
|✘
|
*Default
|-
|-
|breathalyzer
|O_Truck_03_device_F
|Breathalyzer
|[[Tempest|Tempest Device]]
|0
|✘
|0
|90 km/h
|180
|2
|2
|0
|350
|28
|200
|✘
|
*Default
|}
===MRAP===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - MRAP List
!Classname
!Name
!DLC?
!Max Speed
!Horse Power
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Illegal?
!Skins
|-
|-
|ephedrine
|O_MRAP_02_F
|Ephedrine Barrel
|[[Ifrit]]
|2,000
|
|1,000
|135 km/h
|15
|276
|0
|5
|60
|26
|200
|'''✓'''
|
*Green Camo
|-
|-
|crystalmeth
|I_MRAP_03_F
|Crystal Meth Box
|[[Strider]]
|0
|
|10,462
|125 km/h
|15
|289
|1
|4
|58
|26
|200
|'''✓'''
|
*Default
|-
|-
|cider
|B_MRAP_01_F
|Cider Bottle
|[[Hunter]]
|2,000
|
|115 km/h
|276
|5
|50
|26
|200
|200
|1
|'''✓'''
|0
|
*[[Altis Police Service|Police]] Command
*[[Armed Response]]
*[[National Crime Agency|NCA]]
*Default Olive ([[Viper]])
*Golden ([[Viper]])
|}
===Helicopters===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Helicopter List
!Classname
!Name
!DLC?
!Max Speed
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Illegal?
!Skins
|-
|B_Heli_Light_01_F
|[[MH-9 Hummingbird]]
|✘
|245 km/h
|
*4 (No Benches)
*8 (With Benches)
|90
|242
|30
|✘
|
*Black
*Blue
*Red
*Digi Green
*Blueline
*Elliptical
*Furious
*Jeans Blue
*Speedy Redline
*Sunset
*Vrana
*Waves Blue
*Rebel Digital (Benches)
*Wasp
|-
|C_Heli_Light_01_civil_F
|[[M-900]]
|✘
|245 km/h
|4
|90
|242
|30
|✘
|
*Black
*Blue
*Red
*Digi Green
*Blueline
*Elliptical
*Furious
*Jeans Blue
*Speedy Redline
*Sunset
*Vrana
*Waves Blue
*Rebel Digital
*Wasp
|-
|O_Heli_Light_02_unarmed_F
|[[PO-30 Orca]]
|✘
|290 km/h
|10
|190
|800
|40
|✘
|
*Black
*White / Blue
*Digi Green
*Desert Digi
*Orca
|-
|-
|clam
|I_Heli_light_03_unarmed_F
|Clam
|[[WY-55 Hellcat]]
|0
|
|0
|293 km/h
|8
|8
|0
|200
|742
|40
|✘
|
*Green
*Black
*Rebel Black
|-
|I_Heli_Transport_02_F
|[[CH-49 Mohawk]]
|✘
|300 km/h
|18
|280
|2500
|40
|✘
|
*Black / Yellow
*Green / Yellow
*Black
*Tan
*Grey
|-
|-
|pearl
|B_Heli_Transport_03_unarmed_F
|Pearl
|[[CH-67 Huron]]
|0
|[[File:Heli_dlc.png|link=https://wiki.roleplay.co.uk/File:Heli_dlc.png|32x32px]]
|10,624
|300 km/h
|8
|20
|0
|700
|1360
|40
|✘
|
*Default
|-
|-
|parkingticket
|O_Heli_Transport_04_covered_F
|Parking Ticket
|[[Mi-290 Taru|Mi-290 Taru (Transport)]]
|[[File:Heli_dlc.png|link=https://wiki.roleplay.co.uk/File:Heli_dlc.png|frameless|32x32px]]
|250 km/h
|19
|500
|500
|0
|2500
|1
|40
|0
|'''✓'''
|
*Camo
|-
|O_Heli_Transport_04_bench_F
|[[Mi-290 Taru|Mi-290 Taru (Bench)]]
|[[File:Heli_dlc.png|link=https://wiki.roleplay.co.uk/File:Heli_dlc.png|frameless|32x32px]]
|250 km/h
|11
|400
|2500
|40
|'''✓'''
|
*Tan
*Gray Camo
|-
|-
|marmite
|O_Heli_Transport_04_fuel_F
|Marmite
|[[Mi-290 Taru|Mi-290 Taru (Fuel)]]
|250
|[[File:Heli_dlc.png|link=https://wiki.roleplay.co.uk/File:Heli_dlc.png|frameless|32x32px]]
|0
|250 km/h
|3
|3
|0
|550
|2500
|40
|'''✓'''
|
*Camo
|-
|B_Heli_Transport_01_F
|[[UH-80 Ghosthawk|UH-80 Ghost Hawk]]
|✘
|300 km/h
|12
|200
|1360
|40
|'''✓'''
|
*[[Altis Police Service|Police]] Black
|}
===VTOLs===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - VTOL List
!Classname
!Name
!DLC?
!Max Speed
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Chop Shop?
!Illegal?
!Skins
|-
|B_T_VTOL_01_infantry_F
|[[V-44X Blackfish|V-44X Blackfish (Infantry Transport)]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|550 km/h
|34
|1000
|1000
|400
|✘
|✘
|
*Green
*Police Blue
*Dark
|-
|-
|tapesignsm
|B_T_VTOL_01_vehicle_F
|Light Barrier
|[[V-44X Blackfish|V-44X Blackfish (Vehicle Transport)]]
|0
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|0
|550 km/h
|5
|4
|0
|250
|1000
|400
|
|✘
|
*Green
*Police Blue
*Dark
|-
|-
|tapesignwarning
|O_T_VTOL_02_infantry_grey_F
|Warning Barrier
|[[Y-32 Xi'an|Y-32 Xi'an (Infantry Transport)]]
|0
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|0
|700 km/h
|5
|16
|0
|550
|1000
|100
|
|'''✓'''
|
*Default
|}
===Planes===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Plane List
!Classname
!Name
!DLC?
!Max Speed
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Chop Shop?
!Illegal?
!Skins
|-
|-
|portablebarrier
|I_Plane_Fighter_03_AA_F
|Portable Barrier
|[[A-143 Buzard|A-143 Buzzard]]
|0
|✘
|0
|800 km/h
|1
|10
|10
|0
|1000
|55
|✘
|✘
|
*Red Arrow
*Black
|-
|-
|ecstacy
|O_Plane_CAS_02_F
|Ecstacy
|[[To-199 Neophron]]
|0
|
|0
|900 km/h
|3
|1
|1
|10
|1000
|80
|✘
|✘
|
*Black
|-
|-
|acid
|I_Plane_Fighter_04_F
|Acid
|[[A-149 Gryphon]]
|0
|[[File:Jets_dlc.png|link=https://wiki.roleplay.co.uk/File:Jets_dlc.png]]
|0
|1000 km/h
|3
|1
|1
|10
|1550
|60
|✘
|✘
|
*Default
|-
|C_Plane_Civil_01_F
|[[Caesar BTT]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|450 km/h
|4
|150
|1000
|35
|✘
|✘
|
*Silver
*Racer
*Redline
*Tribal
*Wave
*Redgull
*Spitfire
|-
|-
|codebreaker
|C_Plane_Civil_01_racing_F
|Industrial Code Breaker
|[[Caesar BTT|Caesar BTT (Racing)]]
|40,000
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|0
|450 km/h
|4
|4
|0
|150
|1000
|35
|✘
|✘
|
*Silver
*Racer
*Redline
*Tribal
*Wave
*Redgull
*Spitfire
|-
|O_Plane_Fighter_02_Stealth_F
|[[To-201 Shikra]]
|[[File:Jets_dlc.png|link=https://wiki.roleplay.co.uk/File:Jets_dlc.png]]
|1500 km/h
|1
|✘
|2540
|65
|✘
|✘
|
*Default
|-
|-
|markedmoney
|B_Plane_Fighter_01_Stealth_F
|Marked Money Bag
|[[F/A-181 Black Wasp II|F/A-181 Black Wasp]]
|0
|[[File:Jets_dlc.png|link=https://wiki.roleplay.co.uk/File:Jets_dlc.png]]
|0
|1200 km/h
|12
|1
|1
|✘
|1550
|60
|✘
|✘
|
*Default
|-
|-
|weaponbag
|B_Plane_CAS_01_dynamicLoadout_F
|Illegal Weapons Bag
|[[A-164 Wipeout]]
|0
|
|0
|700km/h
|16
|1
|1
|10
|1000
|80
|✘
|✘
|
* Default
|}
===Boats===
{| class="wikitable sortable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Boat List
!Classname
!Name
!DLC?
!Max Speed
!Horse Power
!Total Seats
!Trunk Space
!Fuel Capacity
!Armour Rating
!Illegal?
!Skins
|-
|C_Scooter_Transport_01_F
|[[Water Scooter]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|85 km/h
|68.5
|2
|10
|12
|15
|✘
|
*White
*Black
*Blue
*Grey
*Lime
*Red
*Yellow
|-
|-
|defib
|C_Rubberboat
|Defibrillator
|[[Rescue Boat]]
|20,000
|
|10,000
|45 km/h
|18.5
|5
|5
|0
|140
|12
|10
|✘
|
*Black
*Hex
*Orange
*Civilian
*Digital
|-
|C_Boat_Civil_01_F
|[[Motorboat]]
|✘
|80 km/h
|235
|3
|180
|12
|60
|✘
|
*Default
|-
|I_C_Boat_Transport_02_F
|[[RHIB]]
|[[File:Apex_dlc.png|link=https://wiki.roleplay.co.uk/File:Apex_dlc.png]]
|90 km/h
|190
|8
|300
|12
|50
|✘
|
*Blue
|-
|I_SDV_01_F
|[[SDV]]
|✘
|30 km/h
|45
|4
|170
|120
|30
|✘
|
*Default
|-
|B_Boat_Armed_01_minigun_F
|[[Speedboat Minigun]]
|✘
|75 km/h
|1085
|11
|30
|12
|400
|'''✓'''
|
*[[Altis Police Service|Police]] Black
|}
===Vehicle Upgrades===
This table lists all the vehicle upgrades that you can purchase for a variety of vehicles at the [[Mod Shop]] or [[Helicopter Mod Shop]] located around [[Altis]].
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Vehicle Upgrades
!Upgrade Type
!Description
!Upgrade Name
!Upgrade Level
|-
| rowspan="5" |'''Tyres'''
| rowspan="5" |Improved tyres increase the amount of damage needed to destroy a tyre.
|Standard Tyres
|0 - Default
|-
|Stronger Tyres
|1
|-
|-
|stretcher
|Hardened Tyres
|Stretcher
|2
|3,000
|0
|6
|0
|-
|-
|bloodbag
|Reinforced Tyres
|Bloodbag
|4,500
|0
|3
|3
|0
|-
|-
|modernart
|Bullet Resistant Tyres
|Modern Art
|4
|0
|-
|250,000
| rowspan="4" |'''Hull'''
|10
| rowspan="4" |Under fire a lot? or maybe have an unforseen date with a lamppost/rock? Then an improved hull is what you need.
|Standard Hull
|0 - Default
|-
|Hardened Hull
|1
|1
|-
|-
|silica
|Reinforced Hull
|Silica Ore
|2
|0
|-
|0
|Armoured Hull
|3
|3
|0
|-
|-
|silicar
| rowspan="3" |'''Engine'''
|Refined Silicon
| rowspan="3" |Worried about engine damage? Stick a ton of casing around it.
|0
|Standard Casing
|0
|0 - Default
|-
|Hardened Casing
|1
|-
|Reinforced Casing
|2
|2
|0
|-
|-
|computerchip
| rowspan="4" |'''Fuel'''
|Computer Components
| rowspan="4" |A more efficient engine allows a vehicle to use less fuel than it would otherwise.
|0
|Basic Engine
|11,000
|0 - Default
|8
|-
|0
|Efficient Engine
|1
|-
|-
|aluminium
|Mastered Engine
|Bauxite Ore
|2
|0
|0
|4
|0
|-
|-
|aluminiumr
|Metamaterial Engine
|Aluminum Ingot
|0
|1,312
|3
|3
|0
|-
|-
|plastic
| rowspan="4" |'''Lockpicking'''
|Plastic Sheet
| rowspan="4" |A better locking system increases the time needed to lockpick a vehicle.
|0
|Basic Locks
|0
|0 - Default
|7
|-
|0
|Tricky Locks
|1
|-
|-
|computercase
|Reinforced Locks
|Computer Case
|2
|0
|6,000
|4
|0
|-
|-
|computerscreen
|Titanium Locks
|Computer Screen
|0
|8,000
|3
|3
|0
|-
|-
|computer
| rowspan="2" |'''Tracking'''
|PearBook© Pro
| rowspan="2" |A GPS tracking system will help you find you car if stolen...or if you just forgot where you parked it.
|0
|No Tracking
|98,000
|0 - Default
|15
|0
|-
|-
|uranium
|GPS Tracker
|Unstable Uranium
|0
|0
|8
|1
|1
|-
|-
|uraniumr
| rowspan="2" |'''<s>Gathering</s> (Not in use)'''
|Stable Uranium
| rowspan="2" |<s>Better Gears allow the Tempest Device to gather resources quicker.</s>
|0
|<s>Standard Gears</s>
|12,096
|<s>0 - Default</s>
|6
|-
|<s>Calibrated Gears</s>
|<s>1</s>
|-
| rowspan="2" |'''ARAC Towtruck'''
| rowspan="2" |Upgrading your [[Tempest Transport]] to an [[ARAC]] Tow Truck allows you to tow certain vehicles when required.
|Standard Edition
|0 - Default
|-
|[[ARAC]] Tow Truck
|1
|1
|-
|-
|radpills
| rowspan="4" |'''Winch'''
|Radiation Pills
| rowspan="4" |A better winch reduces the chance that the winch will break when damaged
|500
|Standard Winch
|0
|0 - Default
|-
|Steel Winch Case
|1
|1
|0
|-
|-
|blooddiamond
|Stronger Winch Cable
|Blood Diamond
|2
|0
|-
|6,160
|Titanium Winch Case
|7
|3
|1
|-
| rowspan="4" |'''Main Rotor'''
| rowspan="4" |Always get your heli confused for a hedge trimmer? Then you need a stronger main rotor
|Standard Main Rotor
|0 - Default
|-
|-
|blooddiamondu
|Hardened Main Rotor
|Blood Diamond Uncut
|0
|0
|7
|1
|1
|-
|-
|lootcrate
|Reinforced Main Rotor
|Loot Crate
|2
|100,000
|0
|10
|0
|-
|-
|wintercrate
|Titanium Main Rotor
|Winter Crate
|3
|200,000
|0
|10
|0
|-
|-
|morphine
| rowspan="4" |'''Tail Rotor'''
|Morphine
| rowspan="4" |Police still think the tail rotor is the best option? Give them another reason to think again.
|0
|Standard Tail Rotor
|0
|0 - Default
|1
|0
|-
|-
|cashstack
|Hardened Tail Rotor
|Stack of Cash
|0
|0
|0
|1
|1
|-
|-
|steel
|Reinforced Tail Rotor
|Steel Ingot
|0
|4,850
|2
|2
|0
|-
|-
|weedseed
|Titanium Tail Rotor
|Bag of Cannabis Seeds
|3
|200,000
|-
|0
| rowspan="2" |'''Hummingbird Benches'''
|50
| rowspan="2" |Is sitting inside a helicopter too plain and boring for you? Why not try some of our decommissioned police benches?
|Standard Airframe
|0 - Default
|-
|Tactical Benches
|1
|1
|}
==Weapons==
These tables contain a list of all information related to the [[weapons]] that are available to purchase across [[Altis]].
===Pistols===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Pistols
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|hgun_Pistol_01_F
|PM 9 mm
|✘
|400 RPM
|Uniform,Vest,Backpack
|-
|hgun_Rook40_F
|Rook-40 9 mm
|✘
|600 RPM
|Uniform,Vest,Backpack
|-
|hgun_ACPC2_F
|ACP-C2 .45 ACP
|✘
|462 RPM
|Uniform,Vest,Backpack
|-
|hgun_Pistol_heavy_02_F
|Zubr .45 ACP
|✘
|231 RPM
|Uniform,Vest,Backpack
|-
|hgun_Pistol_heavy_01_F
|4-Five .45 ACP
|✘
|600 RPM
|Uniform,Vest,Backpack
|-
|hgun_Pistol_Signal_F
|Starter Pistol
|✘
|240 RPM
|Uniform,Vest,Backpack
|}
===SMGs===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - SMGs
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|SMG_05_F
|Protector 9mm
|'''✓'''
|896 RPM
|Backpack
|-
|SMG_01_F
|Vermin SMG .45 ACP
|'''✓'''
|1200 RPM
|Backpack
|-
|SMG_03_hex
|ADR-97 5.7mm (Hex)
| rowspan="2" |'''✓'''
| rowspan="2" |900 RPM
| rowspan="2" |Backpack
|-
|SMG_03_khaki
|ADR-97 5.7mm (Khaki)
|-
|SMG_03C_hex
|ADR-97C 5.7mm (Hex)
| rowspan="2" |'''✓'''
| rowspan="2" |900 RPM
| rowspan="2" |Backpack
|-
|SMG_03C_khaki
|ADR-97C 5.7mm (Khaki)
|-
|SMG_03C_TR_hex
|ADR-97C TR 5.7mm (Hex)
| rowspan="2" |'''✓'''
| rowspan="2" |900 RPM
| rowspan="2" |Backpack
|-
|SMG_03C_TR_khaki
|ADR-97C TR 5.7mm (Khaki)
|-
|SMG_03_TR_hex
|ADR-97 TR 5.7mm (Hex)
| rowspan="2" |'''✓'''
| rowspan="2" |900 RPM
| rowspan="2" |Backpack
|-
|SMG_03_TR_khaki
|ADR-97 TR 5.7mm (Khaki)
|-
|SMG_02_F
|Sting 9 mm
|'''✓'''
|370 RPM
|Backpack
|}
===5.45mm Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 5.45mm Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|arifle_AKS_F
|AKS-74U 5.45 mm
|'''✓'''
|706 RPM
|Backpacks
|}
===5.56mm Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 5.56mm Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|arifle_SDAR_F
|SDAR 5.56 mm
|'''✓'''
|600 RPM
|Backpacks
|-
|arifle_TRG20_F
|TRG-20 5.56 mm
|'''✓'''
|750 RPM
|Backpacks
|-
|arifle_TRG21_F
|TRG-21 5.56 mm
|'''✓'''
|750 RPM
|Backpacks
|-
|rifle_Mk20_F
|Mk20 5.56 mm (Camo)
|'''✓'''
|857 RPM
|Backpacks
|-
|LMG_03_F
|LIM-85 5.56 mm
|'''✓'''
|400 / 800 RPM
|✘
|-
|arifle_SPAR_01_blk_F
|SPAR-16 5.56 mm (Black)
| rowspan="3" |'''✓'''
| rowspan="3" |857 RPM
| rowspan="3" |Backpacks
|-
|arifle_SPAR_01_khk_F
|SPAR-16 5.56 mm (Khaki)
|-
|arifle_SPAR_01_snd_F
|SPAR-16 5.56 mm (Sand)
|-
|}
===5.8mm Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 5.8mm Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|arifle_CTAR_blk_F
|CAR-95 5.8 mm (Black)
| rowspan="3" |'''✓'''
| rowspan="3" |652 RPM
| rowspan="3" |Backpack
|-
|arifle_CTAR_ghex_F
|CAR-95 5.8 mm (Green Hex)
|-
|arifle_CTAR_hex_F
|CAR-95 5.8 mm (Hex)
|-
|-
|potatoseed
|arifle_CTARS_blk_F
|Bag of Potato Seeds
|CAR-95-1 5.8 mm (Black)
|100,000
| rowspan="3" |'''✓'''
|0
| rowspan="3" |800 RPM
|50
| rowspan="3" |Backpack
|0
|-
|arifle_CTARS_ghex_F
|CAR-95-1 5.8 mm (Green Hex)
|-
|arifle_CTARS_hex_F
|CAR-95-1 5.8 mm (Hex)
|}
===6.5mm Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 6.5mm Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|arifle_MX_F
|MX 6.5 mm
| rowspan="3" |'''✓'''
| rowspan="3" |625 RPM
| rowspan="3" |Backpacks
|-
|arifle_MX_Black_F
|MX 6.5 mm (Black)
|-
|arifle_MX_khk_F
|MX 6.5 mm (Khaki)
|-
|arifle_MXC_F
|MXC 6.5 mm
| rowspan="3" |'''✓'''
| rowspan="3" |625 RPM
| rowspan="3" |Backpacks
|-
|arifle_MXC_Black_F
|MXC 6.5 mm (Black)
|-
|arifle_MXC_khk_F
|MXC 6.5 mm (Khaki)
|-
|arifle_MX_SW_F
|MX SW 6.5 mm
| rowspan="3" |'''✓'''
| rowspan="3" |625 RPM
| rowspan="3" |Backpacks
|-
|arifle_MX_SW_Black_F
|MX SW 6.5 mm (Black)
|-
|arifle_MX_SW_khk_F
|MX SW 6.5 mm (Khaki)
|-
|arifle_MXM_F
|MXM 6.5 mm
| rowspan="3" |'''✓'''
| rowspan="3" |625 RPM
| rowspan="3" |Backpacks
|-
|arifle_MXM_Black_F
|MXM 6.5 mm (Black)
|-
|arifle_MXM_khk_F
|MXM 6.5 mm (Khaki)
|-
|arifle_Katiba_C_F
|Katiba Carbine 6.5 mm
| rowspan="2" |'''✓'''
| rowspan="2" |800 RPM
| rowspan="2" |Backpacks
|-
|arifle_Katiba_F
|Katiba 6.5 mm
|-
|srifle_DMR_07_blk_F
|CMR-76 6.5 mm (Black)
| rowspan="3" |'''✓'''
| rowspan="3" |652 RPM
| rowspan="3" |✘
|-
|srifle_DMR_07_ghex_F
|CMR-76 6.5 mm (Green Hex)
|-
|srifle_DMR_07_hex_F
|CMR-76 6.5 mm (Hex)
|-
|arifle_ARX_ghex_F
|Type 115 6.5 mm (Green Hex)
|'''✓'''
|897 / 200 RPM
|Backpacks
|-
|LMG_Mk200_F
|Mk200 6.5 mm
|'''✓'''
|800 RPM
|✘
|}
===7.62mm Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 7.62mm Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|srifle_DMR_01_F
|Rahim 7.62 mm
|'''✓'''
|698 RPM
|✘
|-
|srifle_DMR_06_camo_F
|Mk14 7.62 mm (Camo)
| rowspan="2" |'''✓'''
| rowspan="2" |706 RPM
| rowspan="2" |✘
|-
|srifle_DMR_06_olive_F
|Mk14 7.62 mm (Olive)
|-
|srifle_EBR_F
|Mk18 ABR 7.62 mm
|'''✓'''
|706 RPM
|✘
|-
|arifle_AKM_F
|AKM 7.62 mm
|'''✓'''
|600 RPM
|Backpack
|-
|srifle_DMR_03_F
|Mk-I EMR 7.62 mm (Black)
| rowspan="5" |'''✓'''
| rowspan="5" |600 RPM
| rowspan="5" |✘
|-
|srifle_DMR_03_khaki_F
|Mk-I EMR 7.62 mm (Khaki)
|-
|srifle_DMR_03_tan_F
|Mk-I EMR 7.62 mm (Sand)
|-
|srifle_DMR_03_multicam_F
|Mk-I EMR 7.62 mm (Camo)
|-
|-
|boxmedicgood
|srifle_DMR_03_woodland_F
|Box of Medical Goods
|Mk-I EMR 7.62 mm (Woodland)
|0
|0
|10
|0
|-
|-
|watertank
|arifle_AK12_F
|Small Water Tank
|AK-12 7.62 mm
|150,000
|'''✓'''
|0
|600 RPM
|60
|Backpack
|0
|-
|-
|fertilizer
|arifle_SPAR_03_snd_F
|Bag of Fertilizer
|SPAR-17 7.62 mm (Sand)
|50,000
| rowspan="2" |'''✓'''
|0
| rowspan="2" |600 RPM
|30
| rowspan="2" |Backpack
|0
|-
|-
|heroinseed
|arifle_SPAR_03_khk_F
|Bag of Opium Seeds
|SPAR-17 7.62 mm (Khaki)
|300,000
|0
|50
|1
|-
|-
|500prepaidcard
|LMG_Zafir_F
|£500 Prepaid Card
|Zafir 7.62 mm
|0
|'''✓'''
|0
|952 RPM
|0
|
|0
|}
===.338 Calibre Weapons===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - .338 Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|-
|2000prepaidcard
|srifle_DMR_02_F
|£2000 Prepaid Card
|MAR-10 .338 (Black)
|0
| rowspan="3" |'''✓'''
|0
| rowspan="3" |250 RPM
|0
| rowspan="3" |
|0
|-
|-
|weeddrugfield
|srifle_DMR_02_camo_F
|Portable Weed Field
|MAR-10 .338 (Camo)
|100,000
|0
|25
|1
|-
|-
|opiumdrugfield
|srifle_DMR_02_sniper_F
|Portable Opium Field
|MAR-10 .338 (Sand)
|100,000
|}
|0
===12.7mm Calibre Weapons===
|25
{| class="wikitable mw-collapsible" style="text-align:center;"
|1
|+Roleplay UK - 12.7 mm Calibre Weapons
!Classname
!Name
!Illegal?
!RoF
!Storage?
|-
|-
|cocainedrugfield
|srifle_DMR_04_F
|Portable Cocaine Field
|ASP-1 Kir 12.7 mm (Black)
|100,000
|'''✓'''
|0
|600 RPM
|25
|
|1
|}
==Magazines==
These tables contain a list of all information related to the magazines of the [[weapons]] that are available to purchase across [[Altis]].
===Pistol Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Pistol Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|-
|weeddrugprocessor
|10Rnd_9x21_Mag
|Portable Marijuana Maker
|9 mm 10Rnd Mag
|100,000
|
|0
|4
|25
|1
|-
|-
|opiumdrugprocessor
|16Rnd_9x21_Mag
|Portable Heroin Maker
|9 mm 16Rnd Mag
|100,000
|
|0
|4
|25
|1
|-
|-
|cocainedrugprocessor
|30Rnd_9x21_Mag
|Portable Cocaine Maker
|9 mm 30Rnd Mag
|100,000
|'''✓'''
|0
|4
|25
|1
|-
|-
|drugdealer
|11Rnd_45ACP_Mag
|Automated Drug Dealer
|.45 ACP 11Rnd Mag
|100,000
|
|0
|4
|25
|1
|-
|-
|platinumbar
|9Rnd_45ACP_Mag
|Platinum Bar
|.45 ACP 9Rnd Mag
|0
|
|200,000
|4
|12
|1
|-
|-
|hcannabis
|6Rnd_45ACP_Cylinder
|High Grade Cannabis
|.45 ACP 6Rnd Cylinder
|0
|
|0
|4
|4
|1
|-
|-
|hmarijuana
|6Rnd_RedSignal_F
|High Grade Marijuana
|6Rnd Signal Cylinder (Red)
|✘
|0
|0
|3,520
|}
|3
===SMG Magazines===
|1
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - SMG Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|30Rnd_9x21_Mag_SMG_02
|9 mm 30rnd Mag
|'''✓'''
|4
|-
|-
|hheroinu
|30Rnd_9x21_Mag_SMG_02_Tracer_Red
|High Grade Opium
|9 mm 30Rnd Reload Tracer (Red) Mag
|0
|'''✓'''
|2,750
|4
|6
|1
|-
|-
|hheroinp
|30Rnd_9x21_Mag_SMG_02_Tracer_Yellow
|High Grade Heroin
|9 mm 30Rnd Reload Tracer (Yellow) Mag
|0
|'''✓'''
|5,080
|4
|4
|1
|-
|-
|hcocaine
|30Rnd_9x21_Mag_SMG_02_Tracer_Green
|High Grade Cocaine
|9 mm 30Rnd Reload Tracer (Green) Mag
|0
|'''✓'''
|2,400
|4
|6
|1
|-
|-
|hcocainep
|30Rnd_45ACP_Mag_SMG_01
|High Grade Processed Cocaine
|.45 ACP 30Rnd Vermin Mag
|0
|'''✓'''
|3,919
|4
|4
|1
|-
|-
|drugbox
|50Rnd_570x28_SMG_03
|Drug Box
|5.7 mm 50Rnd ADR-97 Mag
|0
|'''✓'''
|0
|???
|}
===5.45mm Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 5.45mm Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|30Rnd_545x39_Mag_F
|5.45 mm 30Rnd Reload Tracer (Yellow) Mag
|'''✓'''
|7
|-
|30Rnd_545x39_Mag_Green_F
|5.45 mm 30Rnd Reload Tracer (Green) Mag
|'''✓'''
|7
|-
|30Rnd_545x39_Mag_Tracer_F
|5.45 mm 30Rnd Tracer (Yellow) Mag
|'''✓'''
|7
|-
|30Rnd_545x39_Mag_Tracer_Green_F
|5.45 mm 30Rnd Tracer (Green) Mag
|'''✓'''
|7
|}
===5.65mm Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 5.65mm Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|30Rnd_556x45_Stanag
|5.56 mm 30Rnd STANAG Reload Tracer (Yellow) Mag
|'''✓'''
|8
|-
|30Rnd_556x45_Stanag_Tracer_Red
|5.56 mm 30Rnd Tracer (Red) Mag
|'''✓'''
|8
|-
|30Rnd_556x45_Stanag_Tracer_Green
|5.56 mm 30Rnd Tracer (Green) Mag
|'''✓'''
|8
|-
|30Rnd_556x45_Stanag_Tracer_Yellow
|5.56 mm 30Rnd Tracer (Yellow) Mag
|'''✓'''
|8
|-
|20Rnd_556x45_UW_mag
|5.56 mm 20Rnd Dual Purpose Mag
|'''✓'''
|8
|-
|200Rnd_556x45_Box_F
|5.56 mm 200Rnd Reload Tracer (Yellow) Box
|'''✓'''
|8
|-
|200Rnd_556x45_Box_Red_F
|5.56 mm 200Rnd Reload Tracer (Red) Box
|'''✓'''
|8
|-
|200Rnd_556x45_Box_Tracer_F
|5.56 mm 200Rnd Tracer (Yellow) Box
|'''✓'''
|8
|-
|200Rnd_556x45_Box_Tracer_Red_F
|5.56 mm 200Rnd Tracer (Red) Box
|'''✓'''
|8
|}
===5.8mm Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 5.8mm Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|30Rnd_580x42_Mag_F
|5.8 mm 30Rnd Mag
|'''✓'''
|9
|-
|30Rnd_580x42_Mag_Tracer_F
|5.8 mm 30Rnd Tracer (Green) Mag
|'''✓'''
|9
|-
|100Rnd_580x42_Mag_F
|5.8 mm 100Rnd Mag
|'''✓'''
|9
|-
|100Rnd_580x42_Mag_Tracer_F
|5.8 mm 100Rnd Tracer (Green) Mag
|'''✓'''
|9
|}
===6.5mm Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 6.5mm Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|30Rnd_65x39_caseless_mag
|6.5 mm 30Rnd STANAG Mag
|'''✓'''
|10
|-
|30Rnd_65x39_caseless_green
|6.5 mm 30Rnd Caseless Mag
|'''✓'''
|10
|-
|30Rnd_65x39_caseless_mag_Tracer
|6.5 mm 30Rnd Tracer (Red) Mag
|'''✓'''
|10
|-
|30Rnd_65x39_caseless_green_mag_Tracer
|6.5 mm 30Rnd Tracer (Green) Caseless Mag
|'''✓'''
|10
|-
|20Rnd_650x39_Cased_Mag_F
|6.5 mm 20Rnd Mag
|'''✓'''
|10
|-
|100Rnd_65x39_caseless_mag
|6.5 mm 100Rnd Mag
|'''✓'''
|10
|-
|200Rnd_65x39_cased_Box
|6.5 mm 200Rnd Belt
|'''✓'''
|10
|}
===7.62mm Calibre Magazine===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - 7.62mm Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|10Rnd_762x54_Mag
|7.62 mm 10Rnd Mag
|'''✓'''
|12
|-
|20Rnd_762x51_Mag
|7.62 mm 20Rnd Mag
|'''✓'''
|12
|-
|30Rnd_762x39_Mag_F
|7.62 mm 30Rnd Reload Tracer (Yellow) Mag
|'''✓'''
|11
|-
|30Rnd_762x39_Mag_Green_F
|7.62 mm 30Rnd Reload Tracer (Green) Mag
|'''✓'''
|11
|-
|30Rnd_762x39_Mag_Tracer_F
|7.62 mm 30Rnd Tracer (Yellow) Mag
|'''✓'''
|11
|-
|30Rnd_762x39_Mag_Tracer_Green_F
|7.62 mm 30Rnd Tracer (Green) Mag
|'''✓'''
|11
|-
|150Rnd_762x54_Box
|7.62 mm 150Rnd Box
|'''✓'''
|12
|}
===.338 Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - .338 Calibre Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|10Rnd_338_Mag
|.338 LM 10Rnd Mag
|'''✓'''
|16
|16
|1
|}
|}
<br />
===12.7 mm Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - .12.7 mm Calibre Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|10Rnd_127x54_Mag
|12.7mm 10Rnd Mag
|'''✓'''
|20
|}
===.50 Calibre Magazines===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - .50 Calibre Magazines
!Classname
!Name
!Illegal?
!Base Damage (Direct Hit)
|-
|10Rnd_50BW_Mag_F
|.50 BW 10Rnd Caseless Mag
|'''✓'''
|22
|}
==Attachments==
These tables contain a list of all information related to the attachments of the [[weapons]] that are available to purchase across [[Altis]].
===Suppressors===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Sound Suppressors
!Classname
!Name
|-
|muzzle_snds_acp
|Sound Suppressor (.45 ACP)
|-
|muzzle_snds_M
|Sound Suppressor (5.56 mm)
|-
|muzzle_snds_m_khk_F
|Sound Suppressor (5.56 mm, Khaki)
|-
|muzzle_snds_m_snd_F
|Sound Suppressor (5.56 mm, Sand)
|-
|muzzle_snds_H
|Sound Suppressor (6.5 mm)
|-
|muzzle_snds_H_khk_F
|Sound Suppressor (6.5 mm, Khaki)
|-
|muzzle_snds_H_snd_F
|Sound Suppressor (6.5 mm, Sand)
|-
|muzzle_snds_L
|Sound Suppressor (9 mm)
|-
|muzzle_snds_58_blk_F
|Stealth Sound Suppressor (5.8 mm, Black)
|-
|muzzle_snds_58_wdm_F
|Stealth Sound Suppressor (5.8 mm, Green Hex)
|-
|muzzle_snds_58_ghex_F
|Stealth Sound Suppressor (5.8 mm, Green Hex)
|-
|muzzle_snds_58_hex_F
|Stealth Sound Suppressor (5.8 mm, Hex)
|-
|muzzle_snds_65_TI_blk_F
|Stealth Sound Suppressor (6.5 mm, Black)
|-
|muzzle_snds_65_TI_ghex_F
|Stealth Sound Suppressor (6.5 mm, Green Hex)
|-
|muzzle_snds_65_TI_hex_F
|Stealth Sound Suppressor (6.5 mm, Hex)
|-
|muzzle_snds_570
|Sound Suppressor (5.7 mm)
|-
|muzzle_snds_B_khk_F
|Sound Suppressor (7.62 mm, Khaki)
|-
|muzzle_snds_B_snd_F
|Sound Suppressor (7.62 mm, Sand)
|}
===Optics===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Optics
!Classname
!Name
!Magnification Level
|-
|optic_MRD
|MRD
|1x
|-
|optic_Yorris
|Yorris J2
|1x
|-
|optic_Aco
|ACO (Red)
|1x
|-
|optic_ACO_grn
|ACO (Green)
|1x
|-
|optic_Aco_smg
|ACO SMG (Red)
|1x
|-
|optic_ACO_grn_smg
|ACO SMG (Green)
|1x
|-
|optic_Holosight
|Mk17 Holosight
|1x
|-
|optic_Holosight_khk_F
|Mk17 Holosight (Khaki)
|1x
|-
|optic_Holosight_smg
|Mk17 Holosight SMG
|1x
|-
|optic_Hamr
|RCO
|1x / 6x
|-
|optic_Arco
|ARCO
|1x / 6x
|-
|optic_Arco_blk_F
|ARCO (Black)
|1x / 6x
|-
|optic_Arco_ghex_F
|ARCO (Green Hex)
|1x / 6x
|-
|optic_MRCO
|MRCO
|1x / 6x
|-
|optic_ERCO_blk_F
|ERCO (Black)
|1x / 6x
|-
|optic_ERCO_khk_F
|ERCO (Khaki)
|1x / 6x
|-
|optic_ERCO_snd_F
|ERCO (Sand)
|1x / 6x
|-
|optic_DMS
|DMS
|1x / 6x / 12x
|-
|optic_DMS_ghex_F
|DMS (Green Hex)
|1x / 6x / 12x
|-
|optic_KHS_blk
|Kahilia (Black)
|14x / 33x
|-
|optic_LRPS
|LRPS
|18x / 75x
|-
|optic_SOS_khk_F
|MOS (Khaki)
|1x / 7x / 15x
|}
===Rail Attachments===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Rail Attachments
!Classname
!Name
|-
|acc_flashlight
|Flashlight
|-
|acc_flashlight_smg_01
|Flashlight
|-
|acc_flashlight_pistol
|Pistol Flashlight
|-
|acc_pointer_IR
|IR Laser Pointer
|}
===Bipods===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Bipods
!Classname
!Name
|-
|bipod_01_F_snd
|Bipod (Sand) [NATO]
|-
|bipod_01_F_mtp
|Bipod (MTP) [NATO]
|-
|bipod_02_F_tan
|Bipod (Tan) [CSAT]
|-
|bipod_02_F_hex
|Bipod (Hex) [CSAT]
|-
|bipod_03_F_oli
|Bipod (Olive) [AAF]
|-
|bipod_03_F_blk
|Bipod (Black) [AAF]
|-
|bipod_01_F_blk
|Bipod (Black) [NATO]
|}
==Properties==
These tables contain a list of all information related to the [[Single Ownership Properties|properties]] that are available to purchase across [[Altis]].
===Single Ownership Properties===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+
Roleplay UK - Properties
!Classname
!Name
!Gear Storage
!Item Storage
!Garage
!Upgrades
|-
|Land_i_Garage_V1_F
|Garage (New)
| rowspan="2" |✘
| rowspan="2" |✘
| rowspan="2" |'''✓'''
| rowspan="2" |✘
|-
|Land_i_Garage_V2_F
|Garage (Old)
|-
|Land_Slum_House02_F
|Slum House
|50
|400
|✘
|
*Level 1 - Level 3
*Spawn Point
*Alarm
*Resupply Point
|-
|Land_i_Stone_Shed_V1_F
|Stone House (Small, Grey)
|50
|400
|✘
|
*Level 1 - Level 3
*Spawn Point
*Alarm
*Resupply Point
|-
|Land_i_Stone_HouseSmall_V1_F
|Stone House (Grey)
| rowspan="3" |100
| rowspan="3" |800
| rowspan="3" |✘
| rowspan="3" |
*Level 1 - Level 5
*Spawn Point
*Alarm
*Resupply Point
|-
|Land_i_Stone_HouseSmall_V2_F
|Stone House (White)
|-
|Land_i_Stone_HouseSmall_V3_F
|Stone House (Brown)
|-
|Land_i_House_Small_01_V1_F
|House (White)
| rowspan="3" |100
| rowspan="3" |1000
| rowspan="3" |✘
| rowspan="3" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
|-
|Land_i_House_Small_01_V2_F
|House (Yellow)
|-
|Land_i_House_Small_01_V3_F
|House (Stone)
|-
|Land_i_House_Small_02_V1_F
|House (Small, White)
| rowspan="3" |100
| rowspan="3" |1000
| rowspan="3" |✘
| rowspan="3" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
|-
|Land_i_House_Small_02_V2_F
|House (Small, Yellow)
|-
|Land_i_House_Small_02_V3_F
|House (Small, Stone)
|-
|Land_i_House_Big_02_V1_F
|House (Big, White)
| rowspan="3" |100
| rowspan="3" |1200
| rowspan="3" |✘
| rowspan="3" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
|-
|Land_i_House_Big_02_V2_F
|House (Big, Yellow)
|-
|Land_i_House_Big_02_V3_F
|House (Big, Stone)
|-
|Land_i_House_Big_01_V1_F
|House (Large, White)
| rowspan="3" |200
| rowspan="3" |2000
| rowspan="3" |✘
| rowspan="3" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
*CCTV
|-
|Land_i_House_Big_01_V2_F
|House (Large, Yellow)
|-
|Land_i_House_Big_01_V3_F
|House (Large, Stone)
|-
|Land_Dome_Small_F
|Dome (White)
|250
|4000
|✘
|
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
*CCTV
|-
|Land_Barn_01_grey_F
|Barn (Grey)
| rowspan="2" |30
| rowspan="2" |4000
| rowspan="2" |✘
| rowspan="2" |
*Level 1 - Level 5
*Farm
*Spawn Point
*Alarm
*CCTV
|-
|Land_Barn_01_brown_F
|Barn (Brown)
|-
|Land_Cargo_HQ_V1_F
|Military Cargo HQ (Green)
| rowspan="2" |200
| rowspan="2" |3000
| rowspan="2" |'''✓''' (Air Garage - Upgrade)
| rowspan="2" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
*CCTV
*Air Garage
|-
|Land_Cargo_HQ_V3_F
|Military Cargo HQ (Brown)
|-
|Land_Hotel_02_F
|Hotel (Yellow)
|300
|4000
|✘
|
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Resupply Point
*CCTV
|}
===Group Properties===
This table was last updated on the 11th April 2019 @ 21:46:
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Group Properties
!Classname
!Name
!Gear Storage
!Item Storage
!Garage
!Upgrades
|-
|Land_i_Shed_Ind_F
|Industrial Shed
|200
|2500
|'''✓''' (Vehicle Garage - Upgrade)
|
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Vehicle Garage
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
|-
|Land_i_Barracks_V2_F
|Barracks (New)
| rowspan="2" |300
| rowspan="2" |1000
| rowspan="2" |'''✓''' (Air Garage - Upgrade)
| rowspan="2" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
*Air Garage
|-
|Land_u_Barracks_V2_F
|Barracks (Old)
|-
|Land_i_Barracks_V1_F
|Barracks (Camo)
|450
|2500
|'''✓''' (Vehicle & Air Garage - Upgrade)
|
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Vehicle Garage
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
*Air Garage
|-
|Land_Cargo_Tower_V3_F
|Military Cargo Tower (Brown)
| rowspan="2" |150
| rowspan="2" |800
| rowspan="2" |'''✓''' (Air Garage - Upgrade)
| rowspan="2" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
*Air Garage
|-
|Land_Cargo_Tower_V1_F
|Military Cargo Tower (Green)
|-
|Land_Dome_Big_F
|Dome (Big, White)
|450
|4500
|'''✓''' (Vehicle Garage - Upgrade)
|
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Vehicle Garage
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
|-
|Land_Offices_01_V1_F
|Office Building
|450
|4500
|'''✓''' (Air Garage - Upgrade)
|
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
*Air Garage
|-
|Land_Carrier_01_island_01_F
| rowspan="3" |HMS Insurgent
| rowspan="3" |7500
| rowspan="3" |10000
| rowspan="3" |'''✓''' (Air Garage - Upgrade)
| rowspan="3" |
*Level 1 - Level 5
*Spawn Point
*Cash Point
*Alarm
*Clothing Store
*Weapon Store
*Resupply Point
*CCTV
*Air Garage
|-
|Land_Carrier_01_island_02_F
|-
|Land_Carrier_01_island_03_F
|}
===Property Upgrades===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Property Upgrades
!Upgrade Name
!Description
|-
|Property Level One
|This increases storage space by 20 percent and increases the time required to breach doors by 20 percent.
|-
|Property Level Two
|This increases storage space by 40 percent and increases the time required to breach doors by 40 percent.
|-
|Property Level Three
|This increases storage space by 60 percent and increases the time required to breach doors by 60 percent.
|-
|Property Level Four
|This increases storage space by 80 percent and increases the time required to breach doors by 80 percent.
|-
|Property Level Five
|This increases storage space by 100 percent and increases the time required to breach doors by 100 percent.
|-
|Spawn Point
|This upgrade gives you the ability to spawn at your property. - Note that you cannot spawn at your property if it has been breached. You will have to manually lock up Property.
|-
|Alarm System
|The Alarm System notifies you in an event of a Burglary or Breach in Storage at your Property.
|-
|Vehicle Garage
|Allows you to pull out Vehicles and store them at your Group Property. DOES NOT INCLUDE AIR VEHICLES.
|-
|Air Garage
|Allows you to pull out specific Air Vehicles at your Group Property. DOES NOT INCLUDE GROUND VEHICLES.
|-
|ATM
|Gives you access to an ATM at your home.
|-
|Clothing Store
|Gives access to clothing. If your group is set up as a Gang, you will require a rebel license to access the rebel clothing store.
|-
|Weapon Store
|Gives access to weapons. If your group is set up as a Gang or Mafia, you will require a rebel license to access the rebel weapon store.
|-
|Resupply Point
|Allows you to store and resupply magazines in your storage. Any magazines that are placed into storage are resupplied and fully loaded.
|-
|CCTV
|Go the extra mile by installing cameras in your property. Access these cameras while on the go by using the Properties Menu from your Y Menu.
|-
|Farming
|Access the wonders of farming and learn to grow your own farm.
|}
==Clothing==
These tables contain a list of all information related to the clothes that are available to purchase across [[Altis]].
===Uniforms===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Uniforms
|'''Classname'''
|'''Name'''
|-
|U_C_IDAP_Man_cargo_F
|Aid Worker Clothes (Cargo) [IDAP]
|-
|U_C_IDAP_Man_Jeans_F
|Aid Worker Clothes (Jeans) [IDAP]
|-
|U_C_IDAP_Man_shorts_F
|Aid Worker Clothes (Polo, Shorts) [IDAP]
|-
|U_C_IDAP_Man_casual_F
|Aid Worker Clothes (Polo) [IDAP]
|-
|U_C_IDAP_Man_TeeShorts_F
|Aid Worker Clothes (Tee, Shorts) [IDAP]
|-
|U_C_IDAP_Man_Tee_F
|Aid Worker Clothes (Tee) [IDAP]
|-
|U_I_C_Soldier_Bandit_4_F
|Bandit Clothes (Checkered)
|-
|U_I_C_Soldier_Bandit_2_F
|Bandit Clothes (Skull)
|-
|U_I_C_Soldier_Bandit_5_F
|Bandit Clothes (Tank Top)
|-
|U_I_C_Soldier_Bandit_3_F
|Bandit Clothes (Tee)
|-
|U_C_Man_casual_2_F
|Casual Clothes (Blue)
|-
|U_C_Man_casual_3_F
|Casual Clothes (Green)
|-
|U_C_Man_casual_1_F
|Casual Clothes (Navy)
|-
|U_I_G_resistanceLeader_F
|Combat Fatigues (Stavrou)
|-
|U_B_T_Soldier_AR_F
|Combat Fatigues (Tropic, Tee)
|-
|U_C_Poloshirt_blue
|Commoner Clothes (Blue)
|-
|U_C_Poloshirt_burgundy
|Commoner Clothes (Burgundy)
|-
|U_C_Poloshirt_redwhite
|Commoner Clothes (Red-White)
|-
|U_C_Poloshirt_salmon
|Commoner Clothes (Salmon)
|-
|U_C_Poloshirt_stripped
|Commoner Clothes (Striped)
|-
|U_C_Poloshirt_tricolour
|Commoner Clothes (Tricolor)
|-
|U_C_ConstructionCoverall_Black_F
|Construction Coverall (Black)
|-
|U_C_ConstructionCoverall_Blue_F
|Construction Coverall (Blue)
|-
|U_C_ConstructionCoverall_Vrana_F
|Construction Coverall (Vrana)
|-
|U_B_CTRG_Soldier_urb_3_F
|CTRG Urban Uniform (Rolled-up)
|-
|U_B_CTRG_Soldier_urb_2_F
|CTRG Urban Uniform (Tee)
|-
|U_C_Driver_1_black
|Driver Coverall (Black)
|-
|U_C_Driver_1_blue
|Driver Coverall (Blue)
|-
|U_C_Driver_2
|Driver Coverall (Bluking)
|-
|U_C_Driver_1
|Driver Coverall (Fuel)
|-
|U_C_Driver_1_green
|Driver Coverall (Green)
|-
|U_C_Driver_1_orange
|Driver Coverall (Orange)
|-
|U_C_Driver_1_red
|Driver Coverall (Red)
|-
|U_C_Driver_3
|Driver Coverall (Redstone)
|-
|U_C_Driver_4
|Driver Coverall (Vrana)
|-
|U_C_Driver_1_white
|Driver Coverall (White)
|-
|U_C_Driver_1_yellow
|Driver Coverall (Yellow)
|-
|U_C_FormalSuit_01_black_F
|Formal Suit [Black]
|-
|U_C_FormalSuit_01_gray_F
|Formal Suit [Gray]
|-
|U_C_FormalSuit_01_blue_F
|Formal Suit [Blue]
|-
|U_C_FormalSuit_01_khaki_F
|Formal Suit [Khaki]
|-
|U_C_FormalSuit_01_tshirt_black_F
|Formal Suit [T-Shirt, Black]
|-
|U_C_FormalSuit_01_tshirt_gray_F
|Formal Suit [T-Shirt, Gray]
|-
|U_I_FullGhillie_ard
|Full Ghillie (Arid) [AAF]
|-
|U_B_FullGhillie_ard
|Full Ghillie (Arid) [NATO]
|-
|U_I_FullGhillie_lsh
|Full Ghillie (Lush) [AAF]
|-
|U_B_FullGhillie_lsh
|Full Ghillie (Lush) [NATO]
|-
|U_I_FullGhillie_sard
|Full Ghillie (Semi-Arid) [AAF]
|-
|U_B_FullGhillie_sard
|Full Ghillie (Semi-Arid) [NATO]
|-
|U_I_GhillieSuit
|Ghillie Suit [AAF]
|-
|U_B_GhillieSuit
|Ghillie Suit [NATO]
|-
|U_B_GhillieSuit
|Black Ghillie
|-
|U_B_GhillieSuit
|Pink Ghillie
|-
|U_B_GhillieSuit
|Rainbow Ghillie
|-
|U_BG_Guerrilla_6_1
|Guerilla Apparel
|-
|U_IG_Guerilla1_1
|Guerilla Garment
|-
|U_BG_Guerilla1_1
|Guerilla Garment
|-
|U_IG_Guerilla2_2
|Guerilla Outfit (Pattern)
|-
|U_BG_Guerilla2_2
|Guerilla Outfit (Pattern)
|-
|U_OG_Guerilla2_2
|Guerilla Outfit (Pattern)
|-
|U_BG_Guerilla2_1
|Guerilla Outfit (Plain, Dark)
|-
|U_OG_Guerilla2_1
|Guerilla Outfit (Plain, Dark)
|-
|U_IG_Guerilla2_3
|Guerilla Outfit (Plain, Light)
|-
|U_BG_Guerilla2_3
|Guerilla Outfit (Plain, Light)
|-
|U_OG_Guerilla2_3
|Guerilla Outfit (Plain, Light)
|-
|U_IG_Guerilla3_1
|Guerilla Smocks
|-
|U_OG_Guerilla3_1
|Guerilla Smocks
|-
|U_BG_Guerilla3_2
|Guerilla Smocks 1
|-
|U_OG_Guerilla3_2
|Guerilla Smocks 1
|-
|U_OG_leader
|Guerilla Uniform
|-
|U_IG_leader
|Guerilla Uniform
|-
|U_BG_leader
|Guerilla Uniform
|-
|U_I_HeliPilotCoveralls
|Heli Pilot Coveralls [AAF]
|-
|U_B_HeliPilotCoveralls
|Heli Pilot Coveralls [NATO]
|-
|U_C_HunterBody_grn
|Hunting Clothes
|-
|U_OrestesBody
|Jacket and Shorts
|-
|U_C_Journalist
|Journalist Clothes
|-
|U_O_officer_noInsignia_hex_F
|Light Fatigues (Hex)
|-
|U_C_Mechanic_01_F
|Mechanic Clothes
|-
|U_NikosBody
|Nikos Clothes
|-
|U_O_OfficerUniform_ocamo
|Officer Fatigues (Hex)
|-
|U_I_C_Soldier_Para_2_F
|Paramilitary Garb (Jacket)
|-
|U_I_C_Soldier_Para_5_F
|Paramilitary Garb (Shorts)
|-
|U_I_C_Soldier_Para_1_F
|Paramilitary Garb (Tee)
|-
|U_I_pilotCoveralls
|Pilot Coveralls [AAF]
|-
|U_B_PilotCoveralls
|Pilot Coveralls [NATO]
|-
|U_C_man_sport_1_F
|Sport Clothes (Beach)
|-
|U_C_man_sport_3_F
|Sport Clothes (Blue)
|-
|U_C_man_sport_2_F
|Sport Clothes (Orange)
|-
|U_C_Man_casual_6_F
|Summer Clothes (Red)
|-
|U_C_Man_casual_4_F
|Summer Clothes (Sky)
|-
|U_C_Man_casual_5_F
|Summer Clothes (Yellow)
|-
|U_Tank_Green_F
|Tanker Coveralls [AAF]
|-
|U_O_Wetsuit
|Wetsuit [CSAT]
|-
|U_B_Wetsuit
|Wetsuit [NATO]
|-
|U_C_WorkerCoveralls
|Worker Coveralls
|-
|U_C_Poor_2
|Worn Clothes
|-
|U_C_Poor_1
|Worn Clothes
|-
|U_I_G_Story_Protagonist_F
|Worn Combat Fatigues (Kerry)
|}
===Vests===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Vests
|'''Classname'''
|'''Name'''
|-
|V_RebreatherB
|Rebreather [NATO]
|-
|V_RebreatherIR
|Rebreather [CSAT]
|-
|V_Press_F
|Vest (Press)
|-
|V_Pocketed_black_F
|Multi-Pocket Vest (Black)
|-
|V_Pocketed_coyote_F
|Multi-Pocket Vest (Coyote)
|-
|V_Pocketed_olive_F
|Multi-Pocket Vest (Olive)
|-
|V_Safety_blue_F
|V_Safety_blue_F
|-
|V_Plain_medical_F
|Identification Vest [IDAP]
|-
|V_TacVest_khk
|Tactical Vest (Khaki)
|-
|V_BandollierB_cbr
|Slash Bandolier (Coyote)
|-
|V_HarnessO_brn
|LBV Harness
|-
|V_BandollierB_khk
|Slash Bandolier (Khaki)
|-
|V_BandollierB_blk
|Slash Bandolier (Black)
|-
|V_BandollierB_oli
|Slash Bandolier (Olive)
|-
|V_BandollierB_ghex_F
|Slash Bandolier (Green Hex)
|-
|V_HarnessOGL_brn
|LBV Grenadier Harness
|-
|V_HarnessO_gry
|LBV Harness (Grey)
|-
|V_HarnessOGL_gry
|LBV Grenadier Harness (Grey)
|-
|V_HarnessOSpec_brn
|ELBV Harness
|-
|V_HarnessOSpec_gry
|ELBV Harness (Grey)
|-
|V_HarnessO_ghex_F
|LBV Harness (Green Hex)
|-
|V_PlateCarrierH_CTRG
|CTRG Plate Carrier Rig Mk.2 (Heavy)
|-
|V_PlateCarrier2_tna_F
|Carrier Rig (Tropic)
|-
|V_TacVestIR_blk
|Raven Vest
|-
|V_Safety_orange_F
|Safety Vest (Orange)
|}
===Headgear===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Headgear
|'''Classname'''
|'''Name'''
|-
|H_Bandanna_camo
|Bandana (Woodland)
|-
|H_Bandanna_gry
|Bandana (Black)
|-
|H_Bandanna_cbr
|Bandana (Coyote)
|-
|H_Bandanna_surfer
|Bandana (Surfer)
|-
|H_Bandanna_surfer_grn
|Bandana (Surfer, Green)
|-
|H_Bandanna_khk
|Bandana (Khaki)
|-
|H_Bandanna_sgg
|Bandana (Sage)
|-
|H_StrawHat
|Straw Hat
|-
|H_StrawHat_dark
|Straw Hat (Dark)
|-
|H_BandMask_blk
|Bandana Mask (Black)
|-
|H_Booniehat_tan
|Booniehat (Sand)
|-
|H_Booniehat_oli
|Booniehat (Olive)
|-
|H_Hat_blue
|Hat (Blue)
|-
|H_Hat_brown
|Hat (Brown)
|-
|H_Hat_checker
|Hat (Checker)
|-
|H_Hat_grey
|Hat (Grey)
|-
|H_Hat_tan
|Hat (Tan)
|-
|H_Cap_blu
|Cap (Blue)
|-
|H_Cap_grn
|Cap (Green)
|-
|H_Cap_grn_BI
|Cap (BI)
|-
|H_Cap_oli
|Cap (Olive)
|-
|H_Cap_red
|Cap (Red)
|-
|H_Cap_surfer
|Cap (Surfer)
|-
|H_Cap_blk_ION
|Cap (ION)
|-
|H_Cap_oli_hs
|Cap (Olive, Headset)
|-
|H_Cap_blk_Raven
|Cap [AAF]
|-
|H_Cap_khaki_specops_UK
|Cap (UK)
|-
|H_Cap_blk_CMMG
|Cap (CMMG)
|-
|H_Cap_tan
|Cap (Tan)
|-
|H_Cap_press
|Cap (Press)
|-
|H_Cap_usblack
|Cap (US Black)
|-
|H_Helmet_Skate
|Skate Helmet
|-
|H_Hat_Safari_olive_F
|Safari Hat (Olive)
|-
|H_Hat_Safari_sand_F
|Safari Hat (Sand)
|-
|H_CrewHelmetHeli_O
|Heli Crew Helmet [CSAT]
|-
|H_Construction_basic_black_F
|Hard Hat (Black)
|-
|H_Construction_earprot_black_F
|Hard Hat (Black, Ear Protectors)
|-
|H_Construction_headset_black_F
|Hard Hat (Black, Headset)
|-
|H_Construction_basic_orange_F
|Hard Hat (Orange)
|-
|H_Construction_earprot_orange_F
|Hard Hat (Orange, Ear Protectors)
|-
|H_Construction_headset_orange_F
|Hard Hat (Orange, Headset)
|-
|H_Construction_basic_red_F
|Hard Hat (Red)
|-
|H_Construction_earprot_red_F
|Hard Hat (Red, Ear Protectors)
|-
|H_Construction_headset_red_F
|Hard Hat (Red, Headset)
|-
|H_Construction_basic_white_F
|Hard Hat (White)
|-
|H_Construction_earprot_white_F
|Hard Hat (White, Ear Protectors)
|-
|H_Construction_headset_white_F
|Hard Hat (White, Headset)
|-
|H_Construction_basic_yellow_F
|Hard Hat (Yellow)
|-
|H_Construction_earprot_yellow_F
|Hard Hat (Yellow, Ear Protectors)
|-
|H_Construction_headset_yellow_F
|Hard Hat (Yellow, Headset)
|-
|H_Cap_Black_IDAP_F
|Cap (Black) [IDAP]
|-
|H_Cap_Orange_IDAP_F
|Cap (Orange) [IDAP]
|-
|H_Cap_White_IDAP_F
|Cap (White) [IDAP]
|-
|H_WirelessEarpiece_F
|Wireless Earpiece
|-
|H_HeadSet_black_F
|Headset (Black)
|-
|H_HeadSet_orange_F
|Headset (Orange)
|-
|H_HeadSet_red_F
|Headset (Red)
|-
|H_HeadSet_white_F
|Headset (White)
|-
|H_EarProtectors_black_F
|Ear Protectors (Black)
|-
|H_EarProtectors_orange_F
|Ear Protectors (Orange)
|-
|H_EarProtectors_red_F
|Ear Protectors (Orange)
|-
|H_EarProtectors_white_F
|Ear Protectors (Red)
|-
|H_MilCap_oucamo
|Military Cap (Urban)
|-
|H_MilCap_ghex_F
|Military Cap (Green Hex)
|-
|H_MilCap_tna_F
|Military Cap (Tropic)
|-
|H_HelmetO_ocamo
|Protector Helmet (Hex)
|-
|H_Booniehat_indp
|Booniehat (Khaki)
|-
|H_Booniehat_mcamo
|Booniehat (MTP)
|-
|H_Booniehat_dirty
|Booniehat (Dirty)
|-
|H_Booniehat_dgtl
|Booniehat [AAF]
|-
|H_Booniehat_khk_hs
|Booniehat (Headset)
|-
|H_Booniehat_tna_F
|Booniehat (Tropic)
|-
|H_HelmetB_plain_mcamo
|Combat Helmet (Camo)
|-
|H_Cap_headphones
|Rangemaster Cap
|-
|H_HelmetCrew_I
|Crew Helmet [AAF]
|-
|H_CrewHelmetHeli_B
|Heli Crew Helmet [NATO]
|-
|H_MilCap_rucamo
|Military Cap (Russia)
|-
|H_MilCap_ocamo
|Military Cap (Hex)
|-
|H_HelmetLeaderO_ocamo
|Defender Helmet (Hex)
|-
|H_PilotHelmetHeli_O
|Heli Pilot Helmet [CSAT]
|-
|H_HelmetCrew_B
|Crew Helmet [NATO]
|-
|H_HelmetB_grass
|Combat Helmet (Grass)
|-
|H_HelmetB_snakeskin
|Combat Helmet (Snakeskin)
|-
|H_HelmetB_desert
|Combat Helmet (Desert)
|-
|H_ShemagOpen_tan
|Shemag (Tan)
|-
|H_Shemag_olive
|Shemag (Olive)
|-
|H_ShemagOpen_khk
|Shemag (White)
|-
|H_Watchcap_blk
|Beanie
|-
|H_Booniehat_khk
|Booniehat (Khaki)
|-
|H_HelmetB_TI_tna_F
|Stealth Combat Helmet
|-
|H_HeadSet_yellow_F
|Headset (Yellow)
|-
|H_RacingHelmet_1_black_F
|Racing Helmet (Black)
|-
|H_RacingHelmet_1_red_F
|Racing Helmet (Red)
|-
|H_RacingHelmet_1_white_F
|Racing Helmet (White)
|-
|H_RacingHelmet_1_blue_F
|Racing Helmet (Blue)
|-
|H_RacingHelmet_1_yellow_F
|Racing Helmet (Yellow)
|-
|H_RacingHelmet_1_green_F
|Racing Helmet (Green)
|-
|H_RacingHelmet_1_F
|Racing Helmet (Fuel)
|-
|H_RacingHelmet_2_F
|Racing Helmet (Bluking)
|-
|H_RacingHelmet_3_F
|Racing Helmet (Redstone)
|-
|H_RacingHelmet_4_F
|Racing Helmet (Vrana)
|-
|H_PASGT_basic_blue_press_F
|Press Helmet
|-
|H_PASGT_neckprot_blue_press_F
|Press Helmet (Neck Protection)
|}
===Goggles===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Goggles
|'''Classname'''
|'''Name'''
|-
|G_B_Diving
|Diving Goggles [NATO]
|-
|G_O_Diving
|Diving Goggles [CSAT]
|-
|G_Shades_Black
|Shades (Black)
|-
|G_Shades_Blue
|Shades (Blue)
|-
|G_Sport_Blackred
|Sport Shades (Vulcan)
|-
|G_Sport_Checkered
|Sport Shades (Style)
|-
|G_Sport_Blackyellow
|Sport Shades (Poison)
|-
|G_Sport_BlackWhite
|Sport Shades (Shadow)
|-
|G_Squares
|Square Spectacles
|-
|G_Aviator
|Aviator Glasses
|-
|G_Spectacles
|Spectacle Glasses
|-
|G_Spectacles_Tinted
|Tinted Spectacles
|-
|G_Lady_Mirror
|Ladies Shades (Iridium)
|-
|G_Lady_Dark
|Ladies Shades (Sea)
|-
|G_Lady_Blue
|Ladies Shades
|-
|G_Lowprofile
|Low Profile Goggles
|-
|G_Goggles_VR
|VR Goggles
|-
|G_Combat
|Combat Goggles
|-
|G_WirelessEarpiece_F
|Wireless Earpiece
|-
|G_Balaclava_combat
|Balaclava (Combat Goggles)
|-
|G_Balaclava_lowprofile
|Balaclava (Low Profile Goggles)
|-
|G_Balaclava_TI_G_tna_F
|Stealth Balaclava (Green, Goggles)
|-
|G_Balaclava_oli
|Balaclava (Olive)
|-
|G_Balaclava_TI_G_bLK_F
|Stealth Balaclava (Black, Goggles)
|-
|G_Balaclava_blk
|Balaclava (Black)
|-
|G_Balaclava_TI_blk_F
|Stealth Balaclava (Black)
|}
===Backpacks===
{| class="wikitable mw-collapsible" style="text-align:center;"
|+Roleplay UK - Backpacks
|'''Classname'''
|'''Name'''
|-
|B_AssaultPack_blk
|Assault Pack (Black)
|-
|B_AssaultPack_cbr
|Assault Pack (Coyote)
|-
|B_Bergen_sgg
|Bergen (Sage)
|-
|B_Carryall_ghex_F
|Carryall Backpack (Green Hex)
|-
|B_Carryall_khk
|Carryall Backpack (Khaki)
|-
|B_Carryall_oli
|Carryall Backpack (Olive)
|-
|B_Carryall_oucamo
|Carryall Backpack (Urban)
|-
|B_FieldPack_blk
|Field Pack (Black)
|-
|B_FieldPack_ghex_F
|Field Pack (Green Hex)
|-
|B_FieldPack_ocamo
|Field Pack (Hex)
|-
|B_Kitbag_cbr
|Kitbag (Coyote)
|-
|B_Kitbag_rgr
|Kitbag (Green)
|-
|B_Kitbag_mcamo
|Kitbag (MTP)
|-
|B_LegStrapBag_black_F
|Leg Strap Bag (Black)
|-
|B_LegStrapBag_coyote_F
|Leg Strap Bag (Coyote)
|-
|B_LegStrapBag_olive_F
|Leg Strap Bag (Olive)
|-
|B_Messenger_Black_F
|Messenger Bag (Black)
|-
|B_Messenger_Coyote_F
|Messenger Bag (Coyote)
|-
|B_Messenger_Gray_F
|Messenger Bag (Gray)
|-
|B_Messenger_IDAP_F
|Messenger Bag [IDAP]
|-
|B_TacticalPack_oli
|Tactical Backpack (Olive)
|-
|B_ViperHarness_blk_F
|Viper Harness (Black)
|-
|B_ViperHarness_ghex_F
|Viper Harness (Green Hex)
|-
|B_ViperHarness_khk_F
|Viper Harness (Khaki)
|-
|B_ViperLightHarness_oli_F
|Viper Light Harness (Olive)
|}
[[Category:General]]
[[Category:Vehicles]]
[[Category:Weapons]]
[[Category:Properties]]
279

edits